Unit tests failed sometimes. Found that an attributes structure for time
in the data recording class was unintialized. This led to the mods
field to have random data, and sometimes triggering sys.exec.out.time
to be assigned no units. Fixed it by zeroing out the structure.
refs #254
Used the mods field in the attributes to indicate of "--" was specified in the header file. We
still save the units as "1" to keep it compatible with udunits. When outputting the variable
in data recording or variable server we check to see if the mods field for "--" is set. We
output "--" if the mods field is set. Also allowed "--" to persist in data products.
refs #254
Changed Trick::Executive::get_current_version to return a const reference
to the string that holds the version. This avoids a copy of the string object
and avoids that object going out of scope. As a string, the debug_command
had the same problem so I fixed that one as well.
refs #252
Copied the units_conv.c from 15 that includes the new units to master.
Swept through the code removing includes to Unit.hh and UCF.h where they
are no longer needed. Remade makefile dependencies.
refs #231
Initial checkin of using udunits for measurement units conversions. Replaced
our conversion code in ICG and swig code to use udunits.
Also added code to convert unit symbols that we used in Trick that are different
names in udunits.
Added a sim_object that will eventually allow users to specify a custom
set of files to read units information.
refs #231
Overrode the write_data routine for HDF5 recording. The new routine writes
out all buffered values of an individual variable with one or two HDF5 calls.
This is much more efficient than before where we were making an HDF5 call
for a single value.
refs #188
Added a test to set the debugger command to gdb or lldb depending
on availability. Created a new script for lldb to run. Modified
the script for gdb to backtrace all threads.
refs #227
Added mutexes in the variable server listener thread and each variable server thread.
During checkpoint restart all of these mutexes are locked by the master thread to
stop accepting new connections and stop all read/writing to all variable server clients.
Communication is resumed after the checkpoint has been reloaded.
refs #168
Removed the catches for std:exceptions and unknown exceptions. The best way
I found to provide a clue to where the exception comes from is to allow the
handler for unhandled exceptions execute. This is std::terminate which calls
abort and trips a SIGABRT. I added a signal handler for SIGABRT which like
SIGSEGV, we can print a stack trace or attach a debugger to the process before
exiting. The stack trace print is on by default. By default the signal
handler is on, stack trace is on, debugger is off.
refs #220
Modified ICG to save the non-canonical name for STLs. This is typically more readable
because it is shorter. Added code to the variable server to filter out requests accessing
STLs, because those accesses will not currently work.
refs #206
When we parse header files and find std::basic_string we change that to std::string.
Added a check for std::__cxx11::basic_string to do the same. We also carry a
list of STL names, added std::__cxx11::[template_name] to the list of possilbe STL
names we are searching for.
refs #214
Fixing the unit tests that broke because of my changes. Memory
Manager tests need to be compiled with c++11, and the STL unit test
was using a variable that did not exist anymore.
[Issue: x]
The typenames on the Mac need to be converted for strings. The
templates are genererating the long form of the string type name. I
wrote a function to catch test the template parameter types and
return std::string.
refs #206
Initial checkin of STL checkpointing. This checkin only covers the sequential
STLs, vector, list, deque, set, and multiset. This checkin does include the
changes in Trick header files to include/exclude our STLs properly to make a
restartable checkpoint.
refs #206
Moved the lock memory function to the real time sync directory. It doesn't need
to be part of the RealTimeSync class either so I left the lock/unlock code
in the C language calls for real time functions.
refs #195
Added a flag called validate_address to each variable server thread. When
activated each pointer address will be tested to see if it is in memory
the memory manager is tracking. If it is then everything proceeds normally.
If it does not, then an error return value is returned for the value of this
variable.
refs #193
OK, all the previous checkins were the wrong way to fix this issue. The SWIG
compactdefaultargs feature and the shadow feature clash for our DRBinary class.
I turn off compactdefaultargs for the DRBinary class, leaving it on for
everything else.
refs #176
Saved the timestamps on the default gettimeofday clock as close to
the beginning of the simulation, after initialization is finished and
at the end of shutdown. Printed out the elapsed time as well as
the number of overruns counted by RealtimeSync.
refs #183
Taking in the latest er7_utils directory and adding it into Trick in the
same location it was as an external repository. Made one change to
the files_to_ICG.hh file in the repository to remove the CheckpointHelper
header files. Those go in the Trick files_to_ICG.hh file.
refs #180
Setting the frame log size only resized the time line graph, not the normal
frame log groups. Added code to change the size of the normal frame log
groups in addition to the time line.
refs #177
Duplicating change from 15.1.1.
If a variable resolves to a class/structure type the variable server tries to free the
attributes associated with that variable name. But the attributes usually point to
a fixed place in memory that is not allocated. I removed the free statement. I don't
believe this will lead to a memory leak.
refs #165
Added a time variable that is in seconds. A created a special case
for var_add if you add "time" then this variable will be added to
the list of variables returned.
trick.var_add("time")
refs #151