Commit Graph

21 Commits

Author SHA1 Message Date
Alex Lin
f7d1ff6376 ICG fails to compile on Mac when using clang/llvm 3.8.1. #271
Modified the makefile to define LIBCLANG_MAJOR, LIBCLANG_MINOR, and
LIBCLANG_PATCHLEVEL based on the llvm-config executable in the llvm
directory pointed to by the configuration.  These new variable names
are independent of the __clang_major__, etc. variables we were defining
only in Linux.  Using these names, we can reduce the clang version
checks to a single consistent set of version numbers.  We don't have
to deal with the different version numbers assigned by Apple.
2016-07-25 14:57:07 -05:00
Alex Lin
6e5beec9e1 Support clang releases that do not define a patchlevel.
Modified the makefile that creates the __clang_patchlevel__ define to
only create the variable if it is present in the clang version.

refs #266
2016-07-06 15:04:15 -05:00
Alex Lin
1731390c98 Switch compilation of ICG from clang++ to g++
Removed the lines that set the compiler to clang++, defaulting
it to g++.  Added lines in the makefile to set __clang_major__,
__clang_minor__, and __clang_patchlevel__.  These are required
to compile several of the files in the ICG directory.

refs #259
2016-06-29 17:33:04 -05:00
Alex Lin
1615e0f13b ICG should ignore FILE * variables
In ICG if we encounter a FILE * variable, we ignore it setting the IO specification to 0.

refs #244
2016-06-02 08:50:18 -05:00
Alex Lin
929372e863 Use udunits package for units conversions
Created a UDUNITS_LDFLAGS to store an link library path and -luduints2.

refs #231
2016-05-11 14:43:53 -05:00
Alex Lin
01fd86a513 Use udunits package for units conversions
Needed to add UDUNITS_INCLUDES to the ICG makefile and remove
the hardcoded udunits include path

refs #231
2016-05-11 11:27:39 -05:00
Alex Lin
d72aa59fdd Use udunits package for units conversions
Converted data products to use udunits.

refs #231
2016-05-10 14:45:31 -05:00
Alex Lin
6defa99b34 Use udunits package for units conversions
Changed the include for udunits to #include <udunits2.h> to work
on all platforms.  Added the include directory /usr/include/udunits2
for Linux.

refs #231
2016-05-09 10:23:19 -05:00
Alex Lin
684f0e6bdc Use udunits package for units conversions
Initial checkin of using udunits for measurement units conversions.  Replaced
our conversion code in ICG and swig code to use udunits.

Also added code to convert unit symbols that we used in Trick that are different
names in udunits.

Added a sim_object that will eventually allow users to specify a custom
set of files to read units information.

refs #231
2016-05-05 14:49:49 -05:00
Alex Lin
a08b313457 configure script does not check for clang/llvm
Use the clang executable we find in the configure script for building ICG.

refs #130
2016-01-13 09:22:46 -06:00
Alex Lin
f4e0ce32b0 Can't compile ICG with --std=c++11
Removed the --std=c++11 flag.

refs #94
2015-07-29 09:50:53 -05:00
Alex Lin
e1c1bbaccf Split CP up into components that can be called individually
Initial rough checkin that partially works for the ball sim.

refs #86
2015-07-16 15:36:36 -05:00
Alex Lin
76756d450a Make Trick Mac Homebrew friendly
Copy and paste error of CXXFLAGS instead of CLANGLIBS.

refs #66
2015-06-17 10:32:20 -05:00
Alex Lin
80091454ce Make Trick Mac Homebrew friendly
Added /usr/local to the list of search directories in the configure script
for the motif header files.  Added -lc++abi to the list of link libraries.

refs #66
2015-06-17 09:00:18 -05:00
Alex Lin
3577e72bce trick-ICG fails when using clang < 3.4
The clang path created uses the patchlevel which prior to 3.4 was not used by
clang.  This resulted in a bad being created and eventually an llvm assertion
error.  Added a compiler ifdef so that the patchlevel is not used before 3.4

refs #65
2015-06-15 11:38:21 -05:00
Alex Lin
8193b5de7b Standardize directory names
Tried using clang/llvm from ubuntu distribution.  Needed to change the include directory for compiling ICG. Also found that
the clang include files can be in a linked directory.  Used realpath to make sure we have the absolute path.

refs #63
2015-06-12 16:59:00 -05:00
Alex Lin
77510d0ccd Standardize directory names
Found that on the Mac ICG was ignoring all of header files comments in ${TRICK_HOME}/include because it had the relative directory "include" listed as a system path.  Comments were only processed if it wasn't in a system directory.  Changed the check to use our function that checks to see if a header is in user or Trick code, basically the same check, but it only uses full paths and doesn't get confused with "include".

refs #63
2015-06-10 14:19:00 -05:00
Alex Lin
ccbc52cdcc Standardize directory names
On some systems llvm-config includes -ledit as a system library to link with. Our application doesn't need -ledit and sometimes that library is not installed.  I filtered out that library in the makefile.

refs #63
2015-06-09 08:44:44 -05:00
Alex Lin
c5d0b2a872 /usr/lib64/llvm/clang/3.4.2 not found
Modified the makefile for ICG to be able to use clang from yum, fink, and manual installs.  Removed the requirement for copying the clang friendly header files into Trick.  However Trick will be expecting the clang header files to be in it's search path.

refs #40
2015-06-09 08:44:44 -05:00
Alex Lin
19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00
Alex Lin
f0c594f841 Initial commit of everything. 2015-02-26 09:02:31 -06:00