Commit Graph

14 Commits

Author SHA1 Message Date
Alex Lin
684f0e6bdc Use udunits package for units conversions
Initial checkin of using udunits for measurement units conversions.  Replaced
our conversion code in ICG and swig code to use udunits.

Also added code to convert unit symbols that we used in Trick that are different
names in udunits.

Added a sim_object that will eventually allow users to specify a custom
set of files to read units information.

refs #231
2016-05-05 14:49:49 -05:00
Alex Lin
9e743ffa92 Invoking trick-ICG without any arguments results in a Segmentation fault
ICG dies on a strdup if the the input file is empty.  Added a check for
an empty input file name.  We exit with an error message if there is
no input file given.

refs #229
2016-04-27 11:24:03 -05:00
Alex Lin
2381c487d1 Build fails on Ubuntu 16.04
clang changed a call in 3.8.0 from uppercase to lowercase.  I changed
pp.getBuiltinInfo().InitializeBuiltins to pp.getBuiltinInfo().initializeBuiltins

refs #174
2016-04-18 15:22:52 -05:00
Alex Lin
ce3ae67633 ATTRIBUTES for a member whose type is typedef'd in a template are wrong
I found that in ICG I have access to the canonical type of a variable which
in most cases is the type I should process.  Doing this eliminates the
need for some of the code that resolved typedefs because the canonical type
has already done that.

refs #200
2016-03-16 13:24:59 -05:00
Alex Lin
a5929dbe6c Move search for library dependencies to make_makefile
Moved the search for all library dependencies into make_makefile.
Made a couple of minor clean up edits as well.

refs #92
2015-07-24 16:16:22 -05:00
Alex Lin
e1c1bbaccf Split CP up into components that can be called individually
Initial rough checkin that partially works for the ball sim.

refs #86
2015-07-16 15:36:36 -05:00
Alex Lin
5848d80bc4 Create a separate directory for simulation compiliation.
Made some adjustments for sims larger than the ball sim.
Make some changes to handle library packages such as JEOD.  Also
removed some dead code.
2015-07-08 10:33:56 -05:00
Alex Lin
469be90e32 Create a separate direcotry for simulation compilation.
Moved most generated files into the build directory.  All object code,
io_src realated files, and swig related files are now in build.

Realized that ICG should be creating the makefile for the io_src
code.  ICG knows which files it created.

refs #80
2015-07-02 10:09:31 -05:00
Alex Lin
cf3738d3fd Memory Manager tests trying to write io_src files in sim_services/include
Added 2 flags to trick-ICG. "-o" will specify an output directory.  Added this
option to the calls to trick-ICG for the Memory Manager tests.  Also added
a "-m" option to create the map files ICG creates for sims.  The memory manager
tests do not need these maps so we don't include the option.  Added the -m option
to the sim makefile and the master makefile so we do create the map when compile
Trick core and sims.

refs #72
2015-06-24 17:49:14 -05:00
Alex Lin
77510d0ccd Standardize directory names
Found that on the Mac ICG was ignoring all of header files comments in ${TRICK_HOME}/include because it had the relative directory "include" listed as a system path.  Comments were only processed if it wasn't in a system directory.  Changed the check to use our function that checks to see if a header is in user or Trick code, basically the same check, but it only uses full paths and doesn't get confused with "include".

refs #63
2015-06-10 14:19:00 -05:00
Alex Lin
c5d0b2a872 /usr/lib64/llvm/clang/3.4.2 not found
Modified the makefile for ICG to be able to use clang from yum, fink, and manual installs.  Removed the requirement for copying the clang friendly header files into Trick.  However Trick will be expecting the clang header files to be in it's search path.

refs #40
2015-06-09 08:44:44 -05:00
Alex Lin
19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00
Alex Lin
aecc0504fa Changed the calling argument to setASTConsumer.
The calling argument to setASTConsumer changed between clang 3.5
and 3.6.  Changed the code to create a std::unique_ptr that the
call now requires and call setASTConsumer with the unique pointer.

Fixes #15
2015-02-10 18:47:17 -06:00
Alex Lin
f0c594f841 Initial commit of everything. 2015-02-26 09:02:31 -06:00