Commit Graph

7 Commits

Author SHA1 Message Date
Scott Fennell
c8eb44e1fc get rid of dangling pointer use closes #878 2019-10-04 10:04:38 -05:00
jmpenn
b9278c4a72
Add capability to list current variable server connections in JSON re… (#732)
* Add capability to list current variable server connections in JSON ref #678

* Add client tag to the connection info.

* Name consistency tweak in generation of JSON variable-server connection list. ref #732

* Add client IP address and port. ref #732

* Output should be going to the stringstream, not std::cout. Ref #732
2019-02-18 17:11:41 -06:00
jmpenn
fccf32093b
Explicitly specify void arg for C functions that take no arguments. (#670)
* Clock empty args to void

* command_line func empty args to void

* DataRecord func empty args to void

* debug_pause func empty args to void

* echojobs func empty args to void

* ExternalApplication func empty args to void

* FrameLog func empty args to void

* MasterSlave func empty args to void

* MonteCarlo func empty args to void

* outdllist func proto empty args to void

* sie func empty args to void

* SimTime func empty args to void

* UnitTest func empty args to void

* var_server func empty args to void

* wcs func empty args to void
2018-09-19 11:25:04 -05:00
Alex Lin
c4a32600cc Trick View: Can't set variables with -- units #301
Test before trying to convert NULL char * to string.
2016-09-06 13:53:37 -05:00
Alex Lin
b32015a1ad Trick View: Can't set variables with -- units #301
Called map_trick_units_to_udunits to convert incoming units to udunits.
2016-09-06 13:15:36 -05:00
Alex Lin
543bbc0585 Add option to validate pointer addresses in variable server clients
Added a flag called validate_address to each variable server thread.  When
activated each pointer address will be tested to see if it is in memory
the memory manager is tracking.  If it is then everything proceeds normally.
If it does not, then an error return value is returned for the value of this
variable.

refs #193
2016-02-25 08:56:04 -06:00
Alex Lin
19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00