Commit Graph

173 Commits

Author SHA1 Message Date
Alex Lin
eaf83e92f6 No rule for template *.hpp files
Our regular expression for header file extensions did not have hpp
as an option.  Added hpp to the list of possible extensions.

refs #85
2015-07-22 15:36:44 -05:00
Alex Lin
90c85c73fc Trick should not modify TRICK_CFLAGS and TRICK_CXXFLAGS
Created TRICK_SYSTEM_CFLAGS, TRICK_SYSTEM_CXXFLAGS, and TRICK_SYSTEM_SFLAGS
that Trick uses to add the Trick system includes, defines and other
compilation flags.  TRICK_CFLAGS and TRICK_CXXFLAGS are now in
full control of the user.

refs #90
2015-07-22 14:20:36 -05:00
Alex Lin
d744eba557 Split CP up into components that can be called individually
Added a new TRICK_EXT_LIB_DIRS variable that allows users to
tell Trick about external libraries, rather than trying to
use TRICK_EXCLUDE. Added back getting multiple library dependency
sections from source files.

refs #86
2015-07-22 10:54:00 -05:00
Alex Lin
63179b2fa3 Split CP up into components that can be called individually
Empty header files may need build directory created for lib_deps file.
Error message in make_makefile_src was not showing file name.

refs #86
2015-07-21 14:41:30 -05:00
Alex Lin
274a6afd62 Split CP up into components that can be called individually
Added a doxygen keyword marker "@" character as valid after
library dependencies.

refs #86
2015-07-21 14:30:04 -05:00
Alex Lin
13268aae32 Merge branch 'makeMaster' that splits up CP into several executable
components.
2015-07-21 09:58:15 -05:00
Alex Lin
deac866379 Split CP up into components that can be called individually
Found some more dead code to delete.  Added a couple of progress
printouts.

refs #86
2015-07-21 09:55:53 -05:00
Alex Lin
9b7a933a06 Split CP up into components that can be called individually
Removed dead code.

refs #86
2015-07-21 09:09:09 -05:00
Alex Lin
d7b386227a Split CP up into components that can be called individually
Fixed some library dependency bugs.  JEOD test sims compile now.

refs #86
2015-07-21 08:52:00 -05:00
Alex Lin
dfa961808b Split CP up into components that can be called individually
First tests are working.  Changing a source file and header works
as before.  Adding library dependencies in either of these files
causes the makefile pieces to be redone.  Only tested in the ball
sim so far.

refs #86
2015-07-20 16:22:34 -05:00
Alex Lin
6c3ca93231 Create a separate directory for simulation compiliation.
sometimes convert_swig is the first to process a file and it needs
to be able to create the output directory for its output.  The output
directory should use perl's make_path because the output directories
are deep down in the build area.

refs #80
2015-07-16 16:51:04 -05:00
Alex Lin
e1c1bbaccf Split CP up into components that can be called individually
Initial rough checkin that partially works for the ball sim.

refs #86
2015-07-16 15:36:36 -05:00
Alex Lin
b660aa371e Create a separate directory for simulation compiliation.
Made adjustments to accomodate differences in arguments to perform
partial linking on the Mac.

refs #80
2015-07-08 11:25:59 -05:00
Alex Lin
5848d80bc4 Create a separate directory for simulation compiliation.
Made some adjustments for sims larger than the ball sim.
Make some changes to handle library packages such as JEOD.  Also
removed some dead code.
2015-07-08 10:33:56 -05:00
Alex Lin
5a77824638 Create a separate directory for simulation compilation.
Functioning build directory on Linux.  Everything is going into the build directory.
All files for all steps use the full path.  this change removes the need for us to
call depend_objs to fix makefile dependencies.  Changed the makefile rules to use
more pattern rules reducing the size of make_makefile.pm and the makefile too.
Changed the output of make to show short commands for each compile line.  Setting
the variable TRICK_VERBOSE_BUILD in the environement, command line, or in S_overrides.mk
will change the output to the full printout.

refs #80
2015-07-07 14:42:58 -05:00
Alex Lin
469be90e32 Create a separate direcotry for simulation compilation.
Moved most generated files into the build directory.  All object code,
io_src realated files, and swig related files are now in build.

Realized that ICG should be creating the makefile for the io_src
code.  ICG knows which files it created.

refs #80
2015-07-02 10:09:31 -05:00
Alex Lin
9c6dfed624 SWIG files in model libraries not being init'ed
Found that we need to add python files to lists of expected modules
before testing if they are being excluded.  Moved the check to
exclude to after adding the files to the list.

This may have uninteded consequences.  Might have to revisit using
different mechanism to exclude files and mark files as expected from
libraries.

refs #74
2015-06-30 11:01:30 -05:00
Alex Lin
cf3738d3fd Memory Manager tests trying to write io_src files in sim_services/include
Added 2 flags to trick-ICG. "-o" will specify an output directory.  Added this
option to the calls to trick-ICG for the Memory Manager tests.  Also added
a "-m" option to create the map files ICG creates for sims.  The memory manager
tests do not need these maps so we don't include the option.  Added the -m option
to the sim makefile and the master makefile so we do create the map when compile
Trick core and sims.

refs #72
2015-06-24 17:49:14 -05:00
Alex Lin
d3acfa5fc0 Test code does not work with new directory locations.
Adjusted all of the source code to point to the header files in their new
locations.  Adjusted the makefiles for the header locations as well.
Added .gitignore files in the test directories to ignore test object code.
2015-06-22 16:11:08 -05:00
Alex Lin
733d64a250 Trick swig headers don't make it to the destination directory with make install
Moved the header files and the swig .i files to include/trick/swig.  Adjusted the
source files and the convert_swig script to find the headers in their new
location.

refs #67
2015-06-17 14:07:52 -05:00
Alex Lin
eed8837478 Standardize directory names
RedHat systems use a libexec directory, MacOSX and Ubuntu use lib.  Changed our scripts and makefiles to handle both.

refs #63
2015-06-12 15:24:36 -05:00
Alex Lin
2eeb311a70 Standardize directory names
Moved the no_arch swig files to share/trick/swig and adjusted the makefiles to look for the files in the new location.  Changed the install rule to only copy the files we need for our installation.

refs #63
2015-06-11 14:40:14 -05:00
Alex Lin
19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00