Changed the include for udunits to #include <udunits2.h> to work
on all platforms. Added the include directory /usr/include/udunits2
for Linux.
refs #231
Initial checkin of using udunits for measurement units conversions. Replaced
our conversion code in ICG and swig code to use udunits.
Also added code to convert unit symbols that we used in Trick that are different
names in udunits.
Added a sim_object that will eventually allow users to specify a custom
set of files to read units information.
refs #231
ICG dies on a strdup if the the input file is empty. Added a check for
an empty input file name. We exit with an error message if there is
no input file given.
refs #229
clang changed a call in 3.8.0 from uppercase to lowercase. I changed
pp.getBuiltinInfo().InitializeBuiltins to pp.getBuiltinInfo().initializeBuiltins
refs #174
We need to exclude STL or other template io_src code being created with they use
a protected/private enumerations, just like classes. Also remove a check for
a static bitfield, because you can't have a static bitfield.
refs #218
I moved the item size into the attribute structure itself. When moving this, I did not follow
what was written before. The difference caused problems. Fixed it so the size
written now matches what was written before.
refs #218
Changed the storage of offsets from bytes to bits to better handle bitfields.
Added code to track classes that are defined within other classes and are
private/protected. These classes cannot be used in templates because our
io_src code declares variables outside of the class that would try and use
these private/protected variables. When a template is found to use a
private/protected class it is skipped.
refs #218
Removed the requirement of passing flags throughout ICG indicating if we are
in an inherited class or not. Removed the init_attr friends throughout
Trick core headers.
Moved field offset calculations for inherited classes to when the inherited
classes are processed. This removes the need to have to remember if fields
were inherited or not, the offset already reflects the correct offset.
refs #218
Mostly working. This removes the use of offsetof from all I/O code. This was
the only reason we needed friends. In it's place we put the offset value that
clang has calculated for the field. Still need to work on virtually inherited
classes and confirm bitfields.
refs #218
Modified ICG to save the non-canonical name for STLs. This is typically more readable
because it is shorter. Added code to the variable server to filter out requests accessing
STLs, because those accesses will not currently work.
refs #206
When we parse header files and find std::basic_string we change that to std::string.
Added a check for std::__cxx11::basic_string to do the same. We also carry a
list of STL names, added std::__cxx11::[template_name] to the list of possilbe STL
names we are searching for.
refs #214
Initial checkin of STL checkpointing. This checkin only covers the sequential
STLs, vector, list, deque, set, and multiset. This checkin does include the
changes in Trick header files to include/exclude our STLs properly to make a
restartable checkpoint.
refs #206
Maybe this is the last time we visit this issue, probably not. We were not
processing typedefs of templates correctly... I found a way to process
all templates whether they are the actual template, or a typedef of a template,
through the same code. They were separate before. Fixing this issue has
reduced the overall line count in FieldVisitor. That leads me to believe
we're on the right track.
refs #203
I found that in ICG I have access to the canonical type of a variable which
in most cases is the type I should process. Doing this eliminates the
need for some of the code that resolved typedefs because the canonical type
has already done that.
refs #200
Interesting case. I found that we should process the canonical type names where
we were not before. This resolves all typedefs and should be be more
accurate in the future. When we process the canonical type we need to ignore
the processing of the non-canonical type. We set a flag after
the canonical type is processed to ignore any type that is processed after.
refs #198
We pull file names out of the clang infrastructure to match where
classes are defined. We use the file name to pull comments and find
and process Trick header comments. Up to now clang gave us the realpath
of files and when we looked up comments we already had the realpath and
everything worked. In clang 3.6 in some places we are not getting the
realpath anymore which confuses ICG. Added code to get the realpath of
any file name we use throughout the code.
refs #167
I want Trick to parse and understand ODE header files. The ODE header files
include some typedef constructs ICG was skipping. Added code to handle the
typedefs we did not handle before. Also made a small change the way
TRICK_ICG_EXCLDUE and TRICK_EXCLUDE are used so that they support excluding
individual files as well as directories.
When a template is in a namespace the type that is marked for the node containing
the full definition of the type is elaborated. We need to go into
the elaborated name and get the underlying type. Added code to do this
and tests to see if the type we are checking is itself a template or the
elaborated type is a template. Sorry, this probably only makes sense to me.
refs #124
Wrote a python routine called get_value_by_ref_name that takes
a variable name string as an argument. The string is passed to
ref_attributes to find the address and returns a REF2 structure. The REF2
structure is passed to ref_to_value and the type and value of the variable
is returned in a structure. We call vval_<type> to extract the raw value
from the structure and return that to python space.
Made a couple of other bug fixes in the FieldVisior and cpp input file
example found while investigating this issue.
refs #123
Changed parenthesis to curly brace... er I mean curly bracket. Well too late, in
the code I called it curly brace. It's these "{}". Oh well. Also found that the
dependency_only headers were not actually reading the dependencies. Added the list
of dependency only files to the list of files to get dependencies from.
refs #114
Added new doxygen style tags for truning on/off Trick attributes processing,
comment processing, and library dependencies. Here are the tags we recognize
(@|\)trick_parse(everything|attributes|dependencies_only)
(@|\)trick_exclude_typename(class_name)
(@|\)trick_link_dependency(link_name)
refs #114
Created TRICK_SYSTEM_CFLAGS, TRICK_SYSTEM_CXXFLAGS, and TRICK_SYSTEM_SFLAGS
that Trick uses to add the Trick system includes, defines and other
compilation flags. TRICK_CFLAGS and TRICK_CXXFLAGS are now in
full control of the user.
refs #90
Added a new TRICK_EXT_LIB_DIRS variable that allows users to
tell Trick about external libraries, rather than trying to
use TRICK_EXCLUDE. Added back getting multiple library dependency
sections from source files.
refs #86
After about 6 unsuccessful builds I decided to run the unit tests
before checking in these files. I fixed the integrator unit
test that was failing from a previous issue along with problems
with the sims.
refs #86
First tests are working. Changing a source file and header works
as before. Adding library dependencies in either of these files
causes the makefile pieces to be redone. Only tested in the ball
sim so far.
refs #86