Commit Graph

69 Commits

Author SHA1 Message Date
Alex Lin
3e82f79f28 Use udunits package for units conversions.
FieldDescription.cpp is missing and include for stack.  Strange it compiles
on most platforms.

refs #231
2016-05-18 08:26:14 -05:00
Alex Lin
929372e863 Use udunits package for units conversions
Created a UDUNITS_LDFLAGS to store an link library path and -luduints2.

refs #231
2016-05-11 14:43:53 -05:00
Alex Lin
01fd86a513 Use udunits package for units conversions
Needed to add UDUNITS_INCLUDES to the ICG makefile and remove
the hardcoded udunits include path

refs #231
2016-05-11 11:27:39 -05:00
Alex Lin
26cb44e946 Use udunits package for units conversions
So our unit tests did their job, they pointed to quite a few errors.
Fixed them all on my platform (CentOS 7).

refs #231
2016-05-11 09:01:54 -05:00
Alex Lin
d72aa59fdd Use udunits package for units conversions
Converted data products to use udunits.

refs #231
2016-05-10 14:45:31 -05:00
Alex Lin
6defa99b34 Use udunits package for units conversions
Changed the include for udunits to #include <udunits2.h> to work
on all platforms.  Added the include directory /usr/include/udunits2
for Linux.

refs #231
2016-05-09 10:23:19 -05:00
Alex Lin
684f0e6bdc Use udunits package for units conversions
Initial checkin of using udunits for measurement units conversions.  Replaced
our conversion code in ICG and swig code to use udunits.

Also added code to convert unit symbols that we used in Trick that are different
names in udunits.

Added a sim_object that will eventually allow users to specify a custom
set of files to read units information.

refs #231
2016-05-05 14:49:49 -05:00
Alex Lin
9e743ffa92 Invoking trick-ICG without any arguments results in a Segmentation fault
ICG dies on a strdup if the the input file is empty.  Added a check for
an empty input file name.  We exit with an error message if there is
no input file given.

refs #229
2016-04-27 11:24:03 -05:00
Alex Lin
2381c487d1 Build fails on Ubuntu 16.04
clang changed a call in 3.8.0 from uppercase to lowercase.  I changed
pp.getBuiltinInfo().InitializeBuiltins to pp.getBuiltinInfo().initializeBuiltins

refs #174
2016-04-18 15:22:52 -05:00
Alex Lin
d6e01ee1c4 Ignore privacy
We need to exclude STL or other template io_src code being created with they use
a protected/private enumerations, just like classes.  Also remove a check for
a static bitfield, because you can't have a static bitfield.

refs #218
2016-04-15 15:01:14 -05:00
Alex Lin
3ae6fc50e1 Ignore privacy
I moved the item size into the attribute structure itself.  When moving this, I did not follow
what was written before.  The difference caused problems.  Fixed it so the size
written now matches what was written before.

refs #218
2016-04-14 09:22:23 -05:00
Alex Lin
54591ec005 Ignore privacy
Found some of those uncommon cases like inheriting from templates which contain
private embedded classes.

refs #218
2016-04-13 16:07:16 -05:00
Alex Lin
6ea18b425d Ignore privacy
Removed an #if 0 section of code.

refs #218
2016-04-13 16:07:15 -05:00
Alex Lin
f63f44d876 Ignore privacy
Changed the storage of offsets from bytes to bits to better handle bitfields.
Added code to track classes that are defined within other classes and are
private/protected.  These classes cannot be used in templates because our
io_src code declares variables outside of the class that would try and use
these private/protected variables.  When a template is found to use a
private/protected class it is skipped.

refs #218
2016-04-13 16:07:15 -05:00
Alex Lin
314e962edf Ignore privacy
Removed the requirement of passing flags throughout ICG indicating if we are
in an inherited class or not.  Removed the init_attr friends throughout
Trick core headers.
2016-04-13 16:07:15 -05:00
Alex Lin
34090169fb Ignore privacy
Adjusted code to ignore processing templates in files with ICG:(No).  This
was not being honoroed before.

refs #218
2016-04-13 16:07:15 -05:00
Alex Lin
4dad11bf45 Ignore privacy
Moved field offset calculations for inherited classes to when the inherited
classes are processed.  This removes the need to have to remember if fields
were inherited or not, the offset already reflects the correct offset.

refs #218
2016-04-13 16:07:14 -05:00
Alex Lin
7dcc65d0bd Ignore privacy
Mostly working.  This removes the use of offsetof from all I/O code.  This was
the only reason we needed friends.  In it's place we put the offset value that
clang has calculated for the field.  Still need to work on virtually inherited
classes and confirm bitfields.

refs #218
2016-04-13 16:07:14 -05:00
Alex Lin
fb7432d096 Add direct STL checkpointing
Modified ICG to save the non-canonical name for STLs.  This is typically more readable
because it is shorter.  Added code to the variable server to filter out requests accessing
STLs, because those accesses will not currently work.

refs #206
2016-04-04 15:07:57 -05:00
Alex Lin
0b7e3e2dc9 STLs may be in std::__cxx11 namespace
When we parse header files and find std::basic_string we change that to std::string.
Added a check for std::__cxx11::basic_string to do the same.  We also carry a
list of STL names, added std::__cxx11::[template_name] to the list of possilbe STL
names we are searching for.

refs #214
2016-04-01 21:35:53 -04:00
Alex Lin
94febe62f2 Add direct STL checkpointing
Added the templates required for maps, multimaps, and pairs.

refs #206
2016-03-30 16:57:45 -05:00
Alex Lin
f7c74d7872 Add direct STL checkpointing
Removed saving the namespace of a variable it is in the std namespace.
Added a check for STLs residing in std::__1 as they do on Macs.

refs #206
2016-03-29 11:01:03 -05:00
Alex Lin
46aec08b80 Add direct STL checkpointing
Initial checkin of STL checkpointing.  This checkin only covers the sequential
STLs, vector, list, deque, set, and multiset.  This checkin does include the
changes in Trick header files to include/exclude our STLs properly to make a
restartable checkpoint.

refs #206
2016-03-29 09:26:49 -05:00
Alex Lin
7bbaac1223 ATTRIBUTES for a member whose type is a typedef of a template are wrong
Maybe this is the last time we visit this issue, probably not.  We were not
processing typedefs of templates correctly... I found a way to process
all templates whether they are the actual template, or a typedef of a template,
through the same code.  They were separate before.  Fixing this issue has
reduced the overall line count in FieldVisitor. That leads me to believe
we're on the right track.

refs #203
2016-03-21 15:18:53 -05:00
Alex Lin
683763680b ATTRIBUTES for a member whose type is typedef'd in a template are wrong
Forgot I was experimenting with a short name... undid that.

refs #200
2016-03-16 13:55:38 -05:00
Alex Lin
ce3ae67633 ATTRIBUTES for a member whose type is typedef'd in a template are wrong
I found that in ICG I have access to the canonical type of a variable which
in most cases is the type I should process.  Doing this eliminates the
need for some of the code that resolved typedefs because the canonical type
has already done that.

refs #200
2016-03-16 13:24:59 -05:00
Alex Lin
1754995396 ATTRIBUTES for classes with non-locally typedef'd members is wrong
Interesting case.  I found that we should process the canonical type names where
we were not before.  This resolves all typedefs and should be be more
accurate in the future.  When we process the canonical type we need to ignore
the processing of the non-canonical type.  We set a flag after
the canonical type is processed to ignore any type that is processed after.

refs #198
2016-03-10 10:42:59 -06:00
Alex Lin
6eef449a1c Don't process header files installed by Homebrew
Added /usr/local/Cellar to ICG's list of system header locations.

refs #181
2016-02-11 09:33:53 -06:00
Alex Lin
447585ad16 ICG processing files it is supposed to skip
We pull file names out of the clang infrastructure to match where
classes are defined.  We use the file name to pull comments and find
and process Trick header comments.  Up to now clang gave us the realpath
of files and when we looked up comments we already had the realpath and
everything worked.  In clang 3.6 in some places we are not getting the
realpath anymore which confuses ICG.  Added code to get the realpath of
any file name we use throughout the code.

refs #167
2016-02-04 15:43:14 -06:00
Alex Lin
71dab9ed45 Introduce Open Dynamics Engine examples
I want Trick to parse and understand ODE header files.  The ODE header files
include some typedef constructs ICG was skipping.  Added code to handle the
typedefs we did not handle before.  Also made a small change the way
TRICK_ICG_EXCLDUE and TRICK_EXCLUDE are used so that they support excluding
individual files as well as directories.
2016-01-29 09:27:41 -06:00
Alex Lin
a08b313457 configure script does not check for clang/llvm
Use the clang executable we find in the configure script for building ICG.

refs #130
2016-01-13 09:22:46 -06:00
Derek Bankieris
2f5c219f98 Add file name to error messages about invalid @trick_parse argument. 2015-10-21 11:23:02 -05:00
Alex Lin
952b899093 ICG doesn't handle inherited template classes correctly
When a template is in a namespace the type that is marked for the node containing
the full definition of the type is elaborated.  We need to go into
the elaborated name and get the underlying type.  Added code to do this
and tests to see if the type we are checking is itself a template or the
elaborated type is a template.  Sorry, this probably only makes sense to me.

refs #124
2015-09-18 13:18:05 -05:00
Alex Lin
57c76041f5 Get the value of a variable not parsed by SWIG in python
Wrote a python routine called get_value_by_ref_name that takes
a variable name string as an argument.  The string is passed to
ref_attributes to find the address and returns a REF2 structure.  The REF2
structure is passed to ref_to_value and the type and value of the variable
is returned in a structure.  We call vval_<type> to extract the raw value
from the structure and return that to python space.

Made a couple of other bug fixes in the FieldVisior and cpp input file
example found while investigating this issue.

refs #123
2015-09-18 09:03:24 -05:00
Alex Lin
94a99fb9ea Support new Trick comment tags
Changed parenthesis to curly brace... er I mean curly bracket.  Well too late, in
the code I called it curly brace. It's these "{}". Oh well.  Also found that the
dependency_only headers were not actually reading the dependencies.  Added the list
of dependency only files to the list of files to get dependencies from.

refs #114
2015-09-14 11:26:09 -05:00
Alex Lin
9b381f2edc Support new Trick comment tags
Added new doxygen style tags for truning on/off Trick attributes processing,
comment processing, and library dependencies.  Here are the tags we recognize

(@|\)trick_parse(everything|attributes|dependencies_only)
(@|\)trick_exclude_typename(class_name)
(@|\)trick_link_dependency(link_name)

refs #114
2015-09-10 14:50:22 -05:00
Alex Lin
f4e0ce32b0 Can't compile ICG with --std=c++11
Removed the --std=c++11 flag.

refs #94
2015-07-29 09:50:53 -05:00
Alex Lin
a5929dbe6c Move search for library dependencies to make_makefile
Moved the search for all library dependencies into make_makefile.
Made a couple of minor clean up edits as well.

refs #92
2015-07-24 16:16:22 -05:00
Alex Lin
fc9c604056 Split CP up into components that can be called individually
Renamed some output file to make it more obvious what produced them.

refs #86
2015-07-23 10:30:55 -05:00
Alex Lin
90c85c73fc Trick should not modify TRICK_CFLAGS and TRICK_CXXFLAGS
Created TRICK_SYSTEM_CFLAGS, TRICK_SYSTEM_CXXFLAGS, and TRICK_SYSTEM_SFLAGS
that Trick uses to add the Trick system includes, defines and other
compilation flags.  TRICK_CFLAGS and TRICK_CXXFLAGS are now in
full control of the user.

refs #90
2015-07-22 14:20:36 -05:00
Alex Lin
d744eba557 Split CP up into components that can be called individually
Added a new TRICK_EXT_LIB_DIRS variable that allows users to
tell Trick about external libraries, rather than trying to
use TRICK_EXCLUDE. Added back getting multiple library dependency
sections from source files.

refs #86
2015-07-22 10:54:00 -05:00
Alex Lin
d72555f3cc Split CP up into components that can be called individually
After about 6 unsuccessful builds I decided to run the unit tests
before checking in these files.  I fixed the integrator unit
test that was failing from a previous issue along with problems
with the sims.

refs #86
2015-07-21 15:10:40 -05:00
Alex Lin
63179b2fa3 Split CP up into components that can be called individually
Empty header files may need build directory created for lib_deps file.
Error message in make_makefile_src was not showing file name.

refs #86
2015-07-21 14:41:30 -05:00
Alex Lin
e438d83f2d Split CP up into components that can be called individually
Needed to add library dependencies from header files that don't have
classes/enums.  These files are the empty_io header files in ICG.

refs #86
2015-07-21 14:15:16 -05:00
Alex Lin
deac866379 Split CP up into components that can be called individually
Found some more dead code to delete.  Added a couple of progress
printouts.

refs #86
2015-07-21 09:55:53 -05:00
Alex Lin
d7b386227a Split CP up into components that can be called individually
Fixed some library dependency bugs.  JEOD test sims compile now.

refs #86
2015-07-21 08:52:00 -05:00
Alex Lin
dfa961808b Split CP up into components that can be called individually
First tests are working.  Changing a source file and header works
as before.  Adding library dependencies in either of these files
causes the makefile pieces to be redone.  Only tested in the ball
sim so far.

refs #86
2015-07-20 16:22:34 -05:00
Alex Lin
e1c1bbaccf Split CP up into components that can be called individually
Initial rough checkin that partially works for the ball sim.

refs #86
2015-07-16 15:36:36 -05:00
Alex Lin
b660aa371e Create a separate directory for simulation compiliation.
Made adjustments to accomodate differences in arguments to perform
partial linking on the Mac.

refs #80
2015-07-08 11:25:59 -05:00
Alex Lin
5848d80bc4 Create a separate directory for simulation compiliation.
Made some adjustments for sims larger than the ball sim.
Make some changes to handle library packages such as JEOD.  Also
removed some dead code.
2015-07-08 10:33:56 -05:00