Commit Graph

4 Commits

Author SHA1 Message Date
jmpenn
fccf32093b
Explicitly specify void arg for C functions that take no arguments. (#670)
* Clock empty args to void

* command_line func empty args to void

* DataRecord func empty args to void

* debug_pause func empty args to void

* echojobs func empty args to void

* ExternalApplication func empty args to void

* FrameLog func empty args to void

* MasterSlave func empty args to void

* MonteCarlo func empty args to void

* outdllist func proto empty args to void

* sie func empty args to void

* SimTime func empty args to void

* UnitTest func empty args to void

* var_server func empty args to void

* wcs func empty args to void
2018-09-19 11:25:04 -05:00
John M. Penn
db2f00cc4e Changed 'git' to 'trick-gte'. Ref #475 2017-09-13 14:46:28 -05:00
Alex Lin
941eb5c1cc Remove duplicate stand-alone libraries
I changed trick comm so that there is only one version built, not a slightly different version
if you are in or out of a sim.  While I was in the trick comm code, I removed all of the
unnecessary system header file inclusions out of tc.h.   I modified each of the source files
to include the system files it requires.  Some sim_services files were including tc.h and
also had to be edited to add headers.  I removed the stand-alone makefiles out of all
of the trick_utils directories.  Finally I modified the master makefile to exclude the
trick_util directories comm, math, and units from being archived into libtrick.a.  Each of
those directories will create their own library and will be included when linking a Trick sim.

refs #71
2015-06-24 15:58:17 -05:00
Alex Lin
19025d77ad Standardize directory names
Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
2015-06-09 08:44:42 -05:00