diff --git a/trick_sims/SIM_contact/README.md b/trick_sims/SIM_contact/README.md index bf17205c..f8cc8bf7 100644 --- a/trick_sims/SIM_contact/README.md +++ b/trick_sims/SIM_contact/README.md @@ -1,4 +1,4 @@ -#SIM_contact +# SIM_contact SIM_contact simulates the motion, and the collisions of any arbitrary numbers of moving balls. @@ -10,7 +10,7 @@ A graphics client allows you to see the balls in motion: ![Graphics CLient showing two balls](images/TwoBalls.png) -##Examples +## Examples The configuration for the above display is: ``` @@ -22,4 +22,4 @@ dyn.contact.balls[1] = trick.make_Ball(3.0, 0.0, -0.5, 0.0, 0.5, 1.0) The initial state of the first ball is pos=<0.0, 0.0>, vel=<0.5,0.0>, radius=0.5, and mass=1.0. -The initial state of the second ball is pos=<3.0, 0.0>, vel=<-0.5,0.0>, radius=0.5, and mass=1.0. \ No newline at end of file +The initial state of the second ball is pos=<3.0, 0.0>, vel=<-0.5,0.0>, radius=0.5, and mass=1.0.