Standardize directory names

Reorganized.  Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory.  Created a libexec directory that holds all of the executables that users don't need to execute directly.  Changed all of the executables remaining in bin to start with "trick-".  In the sim_services directories changed all source files to find the Trick headers in their new location.  Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level.  Moved the makefiles, docs, man, and other architecture independent files into a top level share directory.  Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on.

refs #63
This commit is contained in:
Alex Lin
2015-06-01 10:28:29 -05:00
parent f6fed320c4
commit 19025d77ad
1014 changed files with 7205 additions and 7870 deletions

View File

@ -0,0 +1,88 @@
#include <iostream>
#include <string.h>
#include "trick/VariableServer.hh"
#include "trick/variable_server_sync_types.h"
#include "trick/exec_proto.h"
#include "trick/realtimesync_proto.h"
int Trick::VariableServerThread::copy_data_freeze() {
int ret = 0 ;
long long curr_frame = exec_get_freeze_frame_count() ;
long long temp_frame ;
if ( enabled and copy_mode == VS_COPY_TOP_OF_FRAME) {
temp_frame = curr_frame % freeze_frame_multiple ;
if ( temp_frame == freeze_frame_offset ) {
copy_sim_data() ;
if ( !pause_cmd and write_mode == VS_WRITE_WHEN_COPIED and is_real_time()) {
ret = write_data() ;
if ( ret < 0 ) {
exit_cmd = true ;
}
}
}
}
return ret ;
}
int Trick::VariableServerThread::copy_data_freeze_scheduled(long long curr_tics) {
int ret = 0 ;
if ( enabled and copy_mode == VS_COPY_SCHEDULED) {
if ( freeze_next_tics <= curr_tics ) {
copy_sim_data() ;
if ( !pause_cmd and write_mode == VS_WRITE_WHEN_COPIED and is_real_time()) {
ret = write_data() ;
if ( ret < 0 ) {
exit_cmd = true ;
}
}
freeze_next_tics = curr_tics + cycle_tics ;
}
}
return ret ;
}
int Trick::VariableServerThread::copy_data_scheduled(long long curr_tics) {
int ret = 0 ;
if ( enabled and copy_mode == VS_COPY_SCHEDULED) {
if ( next_tics <= curr_tics ) {
copy_sim_data() ;
if ( !pause_cmd and write_mode == VS_WRITE_WHEN_COPIED and is_real_time()) {
ret = write_data() ;
if ( ret < 0 ) {
exit_cmd = true ;
}
}
next_tics = curr_tics + cycle_tics ;
}
}
return ret ;
}
int Trick::VariableServerThread::copy_data_top() {
int ret = 0 ;
long long curr_frame = exec_get_frame_count() ;
long long temp_frame ;
if ( enabled and copy_mode == VS_COPY_TOP_OF_FRAME) {
temp_frame = curr_frame % frame_multiple ;
if ( temp_frame == frame_offset ) {
copy_sim_data() ;
if ( !pause_cmd and write_mode == VS_WRITE_WHEN_COPIED and is_real_time()) {
ret = write_data() ;
if ( ret < 0 ) {
exit_cmd = true ;
}
}
}
}
return ret ;
}