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Standardize directory names
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on. refs #63
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28
trick_source/sim_services/UnitTest/UnitTest_c_intf.cpp
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28
trick_source/sim_services/UnitTest/UnitTest_c_intf.cpp
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#include <iostream>
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#include <fstream>
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#include "trick/UnitTest.hh"
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extern Trick::UnitTest * the_unit_test_output ;
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extern "C" int add_test_result( const char * in_test_suite_name , const char * in_test_case , const char * in_failure_string ) {
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if ( in_failure_string == NULL ) {
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in_failure_string = "" ;
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}
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the_unit_test_output->add_test_results(in_test_suite_name , in_test_case , in_failure_string ) ;
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return(0) ;
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}
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extern "C" int trick_test_add_parent(const char * in_test_suite_name, const char * in_test_case, const char * par_num ) {
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the_unit_test_output->add_test_requirements(in_test_suite_name, in_test_case, par_num);
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return(0);
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}
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extern "C" int call_write_output() {
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the_unit_test_output->write_output() ;
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return(0) ;
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}
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