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Standardize directory names
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on. refs #63
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28
trick_source/sim_services/MemoryManager/RefParseContext.cpp
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28
trick_source/sim_services/MemoryManager/RefParseContext.cpp
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#include <stdio.h>
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#include <stdlib.h>
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#include "trick/RefParseContext.hh"
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/**
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Constructor
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*/ RefParseContext::RefParseContext( Trick::MemoryManager *in_mem_mgr, std::istream* in_is = &std::cin ) {
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// Set verif input and echo input flags.
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verify_input = 0;
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echo_input = 1;
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reference_attr = NULL ;
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// Initialize the scanner
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init_scanner();
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this->is = in_is;
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this->mem_mgr = in_mem_mgr;
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}
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/**
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Destructor
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*/
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RefParseContext::~RefParseContext() {
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destroy_scanner();
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}
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