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Standardize directory names
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on. refs #63
This commit is contained in:
45
trick_source/sim_services/FrameLog/FrameLog_c_intf.cpp
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45
trick_source/sim_services/FrameLog/FrameLog_c_intf.cpp
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#include <stdio.h>
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#include "trick/FrameLog.hh"
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/* Global singleton pointer to the framelog class */
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extern Trick::FrameLog * the_fl ;
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/*************************************************************************/
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/* These routines are the "C" interface to framelog instrumentation */
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/*************************************************************************/
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/**
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* @relates Trick::FrameLog
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* @copydoc Trick::FrameLog::framelog_on
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* C wrapper for Trick::FrameLog::framelog_on
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*/
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extern "C" int frame_log_on() {
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if (the_fl != NULL) {
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return the_fl->framelog_on() ;
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}
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return(0) ;
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}
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/**
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* @relates Trick::FrameLog
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* @copydoc Trick::FrameLog::framelog_off
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* C wrapper for Trick::FrameLog::framelog_off
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*/
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extern "C" int frame_log_off() {
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if (the_fl != NULL) {
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return the_fl->framelog_off() ;
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}
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return(0) ;
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}
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/**
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* @relates Trick::FrameLog
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* @copydoc Trick::FrameLog::set_max_samples
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* C wrapper for Trick::FrameLog::set_max_samples
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*/
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extern "C" int frame_log_set_max_samples(int num) {
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if (the_fl != NULL) {
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return the_fl->set_max_samples(num) ;
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}
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return(0) ;
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}
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