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Standardize directory names
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on. refs #63
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@ -6,6 +6,7 @@
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#include "FieldDescription.hh"
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#include "ClassValues.hh"
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#include "EnumValues.hh"
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#include "Utilities.hh"
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PrintFileContents10::PrintFileContents10() {}
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@ -14,6 +15,8 @@ void PrintFileContents10::printIOHeader(std::ofstream & outfile , std::string he
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if ( ! header_file_name.compare("S_source.hh") ) {
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header_file_name = "../S_source.hh" ;
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} else {
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header_file_name = almostRealPath(header_file_name.c_str()) ;
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}
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outfile << "\n"
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"/*\n"
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@ -38,10 +41,10 @@ void PrintFileContents10::printIOHeader(std::ofstream & outfile , std::string he
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" keywords are immune to this attack. Yes, it's evil! */\n"
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"//#define private public\n"
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"//#define protected public\n\n"
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"#include \"sim_services/MemoryManager/include/MemoryManager.hh\"\n"
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"#include \"sim_services/MemoryManager/include/attributes.h\"\n"
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"#include \"sim_services/MemoryManager/include/parameter_types.h\"\n"
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"#include \"sim_services/Units/include/UnitsMap.hh\"\n\n"
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"#include \"trick/MemoryManager.hh\"\n"
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"#include \"trick/attributes.h\"\n"
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"#include \"trick/parameter_types.h\"\n"
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"#include \"trick/UnitsMap.hh\"\n\n"
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"#include \""
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<< header_file_name <<
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"\"\n\n" ;
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@ -448,8 +451,8 @@ void PrintFileContents10::printClassMapHeader( std::ofstream & outfile , std::st
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" */\n\n"
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"#include <map>\n"
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"#include <string>\n\n"
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"#include \"sim_services/Sie/include/AttributesMap.hh\"\n"
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"#include \"sim_services/MemoryManager/include/attributes.h\"\n\n"
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"#include \"trick/AttributesMap.hh\"\n"
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"#include \"trick/attributes.h\"\n\n"
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"void " << function_name << "() {\n\n"
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" Trick::AttributesMap * class_attribute_map = Trick::AttributesMap::attributes_map();\n\n" ;
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}
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@ -482,8 +485,8 @@ void PrintFileContents10::printEnumMapHeader( std::ofstream & outfile , std::str
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" */\n\n"
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"#include <map>\n"
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"#include <string>\n\n"
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"#include \"sim_services/Sie/include/EnumAttributesMap.hh\"\n"
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"#include \"sim_services/MemoryManager/include/attributes.h\"\n\n"
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"#include \"trick/EnumAttributesMap.hh\"\n"
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"#include \"trick/attributes.h\"\n\n"
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"void " << function_name << "() {\n"
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" Trick::EnumAttributesMap * enum_attribute_map __attribute__((unused)) = Trick::EnumAttributesMap::attributes_map();\n\n" ;
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}
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