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Standardize directory names
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on. refs #63
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@ -189,7 +189,7 @@ std::string PrintAttributes::createIOFileName(std::string header_file_name) {
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if ( hsd.isPathInUserDir( dir_name ) ) {
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if ( dir_name.length() >= 8 and ! dir_name.compare(dir_name.size() - 8 , dir_name.size() , "/include" )) {
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if ( dir_name.length() < 20 or dir_name.compare(dir_name.size() - 20 , dir_name.size() , "sim_services/include" )) {
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if ( dir_name.length() < 13 or dir_name.compare(dir_name.size() - 13 , dir_name.size() , "trick/include" )) {
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dir_name.replace(dir_name.size() - 8 , dir_name.size() , "") ;
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}
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}
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