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Standardize directory names
Reorganized. Created a new top level include directory that will hold all of Trick's header files. Moved all of the Trick headers to this directory. Created a libexec directory that holds all of the executables that users don't need to execute directly. Changed all of the executables remaining in bin to start with "trick-". In the sim_services directories changed all source files to find the Trick headers in their new location. Since all of the include files are gone in sim_services, removed the src directories as well, moving all of the source files up a level. Moved the makefiles, docs, man, and other architecture independent files into a top level share directory. Renamed lib_${TRICK_HOST_CPU} to lib64 or lib depending on the platform we're currently on. refs #63
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@ -12,8 +12,7 @@
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#include "Utilities.hh"
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// Provides units check capability.
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// Found in "${TRICK_HOME}/trick_source/trick_utils/units/include"
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#include "units_conv.h"
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#include "trick/units_conv.h"
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FieldDescription::FieldDescription(
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std::string in_container_class ,
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