trick/trick_source/sim_services/VariableServer/VariableServerThread_loop.cpp

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#include <stdio.h>
#include <string.h>
#include <iostream>
#ifdef __linux
#include <cxxabi.h>
#endif
#include <netdb.h>
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#include "trick/VariableServer.hh"
#include "trick/variable_server_sync_types.h"
#include "trick/input_processor_proto.h"
#include "trick/tc_proto.h"
#include "trick/message_proto.h"
#include "trick/message_type.h"
#include "trick/realtimesync_proto.h"
#include "trick/ExecutiveException.hh"
#include "trick/exec_proto.h"
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void exit_var_thread(void *in_vst) ;
void * Trick::VariableServerThread::thread_body() {
int ii , jj;
int msg_len;
int ret;
int nbytes = -1;
char *last_newline ;
unsigned int size ;
socklen_t sock_size ;
// We need to make the thread to VariableServerThread map before we accept the connection.
// Otherwise we have a race where this thread is unknown to the variable server and the
// client gets confirmation that the connection is ready for communication.
vs->add_vst( pthread_self() , this ) ;
if ( listen_dev->socket_type == SOCK_STREAM ) {
ret = tc_accept(listen_dev, &connection);
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tc_blockio(&connection, TC_COMM_ALL_OR_NOTHING);
}
connection_accepted = true ;
pthread_setcanceltype(PTHREAD_CANCEL_ASYNCHRONOUS, NULL) ;
pthread_cleanup_push(exit_var_thread, (void *) this);
/* Save off the host and port information of the source port. We want to ignore messages from
this port if we are a multicast socket */
struct sockaddr_in self_s_in ;
int s_in_size = sizeof(self_s_in) ;
if ( conn_type == MCAST ) {
getsockname( connection.socket , (struct sockaddr *)&self_s_in, (socklen_t *)&s_in_size) ;
if ( self_s_in.sin_addr.s_addr == 0 ) {
char hname[80];
struct hostent *ip_host;
gethostname(hname, (size_t) 80);
ip_host = gethostbyname(hname);
memcpy(&(self_s_in.sin_addr.s_addr), ip_host->h_addr, (size_t) ip_host->h_length);
}
}
// if log is set on for variable server (e.g., in input file), turn log on for each client
if (vs->get_log()) {
log = true ;
}
try {
while (1) {
// Pause here if we are in a restart condition
pthread_mutex_lock(&restart_pause) ;
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/* Check the length of the message on the socket */
nbytes = recvfrom( connection.socket, incoming_msg, MAX_CMD_LEN, MSG_PEEK, NULL, NULL ) ;
if (nbytes == 0 ) {
break ;
}
if (nbytes != -1) { // -1 means socket is nonblocking and no data to read
/* find the last newline that is present on the socket */
incoming_msg[nbytes] = '\0' ;
last_newline = rindex( incoming_msg , '\n') ;
/* if there is a newline then there is a complete command on the socket */
if ( last_newline != NULL ) {
/* only remove up to (and including) the last newline on the socket */
size = last_newline - incoming_msg + 1;
if ( conn_type == UDP ) {
// Save the remote host information, that is where we are going to send replies.
sock_size = sizeof(connection.remoteServAddr) ;
nbytes = recvfrom( connection.socket, incoming_msg, size, 0 ,
(struct sockaddr *)&connection.remoteServAddr, &sock_size ) ;
} else if ( conn_type == MCAST ) {
// Save the remove host information for test against ourself.
struct sockaddr_in s_in ;
sock_size = sizeof(s_in) ;
nbytes = recvfrom( connection.socket, incoming_msg, size, 0 ,
(struct sockaddr *)&s_in, &sock_size ) ;
// If this message is from us, then ignore it.
if ( s_in.sin_addr.s_addr == self_s_in.sin_addr.s_addr and s_in.sin_port == self_s_in.sin_port) {
nbytes = 0 ;
}
} else {
// We know where we are sending information, no need to save it.
nbytes = recvfrom( connection.socket, incoming_msg, size, 0 , NULL, NULL ) ;
}
} else {
nbytes = 0 ;
}
}
if ( nbytes > 0 ) {
msg_len = nbytes ;
if (debug >= 3) {
message_publish(MSG_DEBUG, "%p tag=<%s> var_server received bytes = msg_len = %d\n", &connection, connection.client_tag, nbytes);
}
incoming_msg[msg_len] = '\0' ;
if (vs->get_info_msg() || (debug >= 1)) {
message_publish(MSG_DEBUG, "%p tag=<%s> var_server received: %s", &connection, connection.client_tag, incoming_msg) ;
}
if (log) {
message_publish(MSG_PLAYBACK, "tag=<%s> time=%f %s", connection.client_tag, exec_get_sim_time(), incoming_msg) ;
}
for( ii = 0 , jj = 0 ; ii <= msg_len ; ii++ ) {
if ( incoming_msg[ii] != '\r' ) {
stripped_msg[jj++] = incoming_msg[ii] ;
}
}
ip_parse(stripped_msg); /* returns 0 if no parsing error */
}
/* break out of loop if exit command found */
if (exit_cmd == true) {
break;
}
if ( copy_mode == VS_COPY_ASYNC ) {
ret = copy_sim_data() ;
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}
if ( (write_mode == VS_WRITE_ASYNC) or
((copy_mode == VS_COPY_ASYNC) and (write_mode == VS_WRITE_WHEN_COPIED)) or
(! is_real_time()) ) {
if ( !pause_cmd ) {
ret = write_data() ;
if ( ret < 0 ) {
break ;
}
}
}
pthread_mutex_unlock(&restart_pause) ;
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usleep((unsigned int) (update_rate * 1000000));
}
} catch (Trick::ExecutiveException & ex ) {
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message_publish(MSG_ERROR, "\nVARIABLE SERVER COMMANDED exec_terminate\n ROUTINE: %s\n DIAGNOSTIC: %s\n" ,
ex.file.c_str(), ex.message.c_str()) ;
exit(ex.ret_code) ;
} catch (const std::exception &ex) {
message_publish(MSG_ERROR, "\nVARIABLE SERVER caught std::exception\n DIAGNOSTIC: %s\n" ,
ex.what()) ;
exit(-1) ;
#ifdef __linux
#ifdef __GNUC__
#if __GNUC__ >= 4 && __GNUC_MINOR__ >= 2
// for post gcc 4.1.2 or whatever glibc version is used in RHEL6 and above.
} catch (abi::__forced_unwind&) {
//pthread_exit and pthread_cancel will cause an abi::__forced_unwind to be thrown. Rethrow it.
throw;
#endif
#endif
#endif
} catch (...) {
#ifdef __linux
#ifdef __GNUC__
#if __GNUC__ == 4 && __GNUC_MINOR__ == 1
//for gcc 4.1.2 or whatever glib version in RHEL 5 that does not work with the abi::__forced_unwind
throw;
#else
message_publish(MSG_ERROR, "\nVARIABLE SERVER caught unknown exception\n" ) ;
exit(-1) ;
#endif
#endif
#endif
}
if (debug >= 3) {
message_publish(MSG_DEBUG, "%p tag=<%s> var_server receive loop exiting\n", &connection, connection.client_tag);
}
pthread_cleanup_pop(1);
pthread_exit(NULL) ;
return NULL ;
}