trick/README.md

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![trick_logo](https://raw.github.com/nasa/Trick/master/trick-0.png)
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The Trick Simulation Environment is developed at the NASA Johnson Space Center.
Trick's flexible feature set enables users to build applications for all phases
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of space vehicle development including early vehicle design and performance
evaluation, flight software development and testing, flight vehicle dynamic
loads analysis, and virtual and hardware in the loop training. Trick's purpose
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is to provide a common set of simulation capabilities allowing the domain experts
to concentrate on their domain specific models, rather than simulation-specific
functions like an job ordering, input file processing, or data recording.
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### Installing Trick
The [Installing Trick](https://github.com/nasa/Trick/wiki/Installing-Trick)
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wiki page includes instructions to install Trick.
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### User's Guide
The full [User's Guide](https://github.com/nasa/Trick/wiki/Users-Guide) is in
the wiki pages.
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### Tutorial
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The [Trick Tutorial](https://github.com/nasa/Trick/wiki/Tutorial)
is located in share/doc/trick/Tutorial. Markdown and PDF versions are available.
### Related Projects that use Trick
* The [Input Device Framework (IDF)](https://github.com/nasa/IDF)
* [trick_variable_server_connection](https://github.com/SMASH-Lab/trick_variable_server_connection)
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### License
Trick is released under the NASA Open Source Agreement Version 1.3 [license](LICENSE).