trick/trick_sims/SIM_contact/RUN_multi_collision/input.py

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exec(open("./Modified_data/realtime.py").read())
# Variable Server Data should be copied at top of frame.
trick.var_set_copy_mode(2)
dyn.contact.nballs = 5
dyn.contact.balls = trick.TMM_declare_var_1d("Ball*", dyn.contact.nballs)
# x, y, vx, vy, r, m
dyn.contact.balls[0] = trick.make_Ball( 0.0, 0.0, 0.67, 0.0, 2.0, 4.0)
dyn.contact.balls[1] = trick.make_Ball( 5.0, 0.0,-0.67, 0.0, 0.5, 1.0)
dyn.contact.balls[2] = trick.make_Ball( 7.0, 0.3,-0.67, 0.0, 0.5, 1.0)
dyn.contact.balls[3] = trick.make_Ball(-7.0, 0.0, 0.67, 0.1, 0.5, 1.0)
dyn.contact.balls[4] = trick.make_Ball( 9.0, 0.0,-0.67, 0.0, 0.5, 1.0)
dyn_integloop.getIntegrator(trick.Euler, 2*dyn.contact.nballs)
# dyn.contact.nbounds = 5
# dyn.contact.bounds = trick.TMM_declare_var_1d("Boundary*", dyn.contact.nbounds)
#==========================================
# Start the Satellite Graphics Client
#==========================================
varServerPort = trick.var_server_get_port();
BallDisplay_path = "models/graphics/dist/BallDisplay.jar"
if (os.path.isfile(BallDisplay_path)) :
BallDisplay_cmd = "java -jar " \
+ BallDisplay_path \
+ " " + str(varServerPort) + " &" ;
print(BallDisplay_cmd)
os.system( BallDisplay_cmd);
else :
print('==================================================================================')
print('BallDisplay needs to be built. Please \"cd\" into ../models/graphics and type \"make\".')
print('==================================================================================')