trick/trick_source/sim_services/UnitsMap/UnitsMap.cpp

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#include <iostream>
#include <string.h>
#include <stdlib.h>
#include "trick/UnitsMap.hh"
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// Class static pointer initialization
Trick::UnitsMap * Trick::UnitsMap::pInstance = NULL ;
// Memeber Function
Trick::UnitsMap * Trick::UnitsMap::units_map() {
if ( pInstance == NULL ) {
pInstance = new Trick::UnitsMap() ;
}
return(pInstance) ;
} ;
// Destructor
Trick::UnitsMap::~UnitsMap() {
std::map<std::string, char * >::iterator pit ;
for ( pit = param_units.begin() ; pit != param_units.end() ; pit++ ) {
free((*pit).second) ;
}
param_units.clear() ;
}
// Member Function
int Trick::UnitsMap::add_param(std::string param , const char * units) {
/**
* @par Design Details:
* @li Adds a variable with specified units to the map. The key is the name of a variable and the value is the units of the variable.
*/
param_units[param] = strdup(units) ;
return(0) ;
}
// Memeber Function
std::string Trick::UnitsMap::get_units( std::string param ) {
/**
* @par Design Details:
* @li Finds the specified variable in the map and returns the units of the found variable.
* If the variable can not be found, returns "1" (unitless).
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*/
if ( param_units.find(param) != param_units.end() ) {
return(std::string(param_units[param])) ;
} else {
return(std::string("1")) ;
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}
}