trick/trick_source/sim_services/VariableServer/exit_var_thread.cpp

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2015-02-26 15:02:31 +00:00
#include "trick/VariableServer.hh"
#include "trick/tc_proto.h"
2015-02-26 15:02:31 +00:00
void exit_var_thread(void *in_vst) {
Trick::VariableServerThread * vst = (Trick::VariableServerThread *) in_vst ;
Trick::VariableServer * vs = vst->get_vs() ;
tc_disconnect(&vst->get_connection());
// Tell the variable server that this thread is exiting.
vs->delete_vst(vst->get_pthread_id()) ;
// This will deleting the vst object from within the object itself. exit_var_thread
// is called from within Trick::VariableServerThread::thread_body.
// I am claiming this is safe as this is the last thing routing is the last thing
// that touches vst. The C++ FAQ says it's safe if you can say this. (Alex 6/9/14)
delete vst ;
}