trick/trick_sims/ODE/models/DrawStuff/DrawStuffObject.hh

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/*
PURPOSE:
(Bouncing ball)
LIBRARY DEPENDENCY:
((DrawStuffObject.cpp))
*/
#ifndef DRAWSTUFFOBJECT_HH
#define DRAWSTUFFOBJECT_HH
class DrawStuffObject {
public:
virtual ~DrawStuffObject() ;
virtual void add_object() ;
virtual int draw() = 0 ;
virtual void command(int cmd) ;
} ;
#endif