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2015-02-26 09:02:31 -06:00
/*******************************************************************************
* *
* Trick Simulation Environment Software *
* *
* Copyright (c) 1996,1997 LinCom Corporation, Houston, TX *
* All rights reserved. *
* *
* Copyrighted by LinCom Corporation and proprietary to it. Any unauthorized *
* use of Trick Software including source code, object code or executables is *
* strictly prohibited and LinCom assumes no liability for such actions or *
* results thereof. *
* *
* Trick Software has been developed under NASA Government Contracts and *
* access to it may be granted for Government work by the following contact: *
* *
* Contact: Charles Gott, Branch Chief *
* Simulation and Graphics Branch *
* Automation, Robotics, & Simulation Division *
* NASA, Johnson Space Center, Houston, TX *
* *
*******************************************************************************/
/*
PURPOSE: (Vector cross product difference) ASSUMPTIONS AND LIMITATIONS: ((3x1 vector implementation)) PROGRAMMERS:
(((Les Quiocho) (NASA/JSC) (Jan 1990) (v1.0) (Init Release))) */
/*
* $Id: dvxv_sub.c 49 2009-02-02 22:37:59Z lin $
*/
#include "../include/trick_math.h"
void dvxv_sub(double diff[], /* Out: Difference of cross product and difference */
double vect1[], /* In: Vector1 */
double vect2[])
{ /* In: Vector2 */
diff[0] -= ((vect1[1] * vect2[2]) - (vect1[2] * vect2[1]));
diff[1] -= ((vect1[2] * vect2[0]) - (vect1[0] * vect2[2]));
diff[2] -= ((vect1[0] * vect2[1]) - (vect1[1] * vect2[0]));
return;
}