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51 lines
1.7 KiB
Markdown
51 lines
1.7 KiB
Markdown
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# Ball Sims
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## SIM\_ball\_L1
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This is a simulation of a ball under the influence of a force field.
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The force on the ball is of constant magnitude, and always directed
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toward a fixed point.
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![Picture of Sun](images/Ball_L1.png)
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#### Inputs
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| Parameter | Units | Default |
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|:---------------------------- |:-----:|:-------:|
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| ball.force.input.origin[2] | m | { 0.0, 2.0 } |
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| ball.force.input.force | N | 8.0 |
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| ball.state.input.mass | kg | 10.0 |
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| ball.state.input.speed | m/s | 2.0 |
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| ball.state.input.elevation | rad | 45 ° x (180/π) |
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| ball.state.input.position[2] | m | { 5.0, 5.0 } |
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#### Outputs
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| Parameter | Units |
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|:--------------------------------- |:-----:|
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| ball.state.output.position[2] | m |
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| ball.state.output.velocity[2] | m |
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| ball.state.output.acceleration[2] | m |
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## SIM\_ball\_L2
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This simulation is a derivation of SIM\_ball\_L1. It uses Trick "dynamic-events" to simulate walls, off of which the ball can bounce.
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![Picture of Sun](images/Ball_L2.png)
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#### Inputs
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*(In addition to those of SIM\_ball\_L1)*
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These parameters define the coordinates of the walls.
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| Parameter | Units | Default |
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|:----------------------------------- |:-----:|:-------:|
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| ball.force.input.floor\_y\_pos | m | -10.0 |
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| ball.force.input.right_wall\_x\_pos | m | 10.0 |
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| ball.force.ceiling\_y\_pos | m | 10.0 |
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| ball.force.left_wall\_x\_pos | m | -10.0 |
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The outputs are the same as those of SIM\_ball\_L1.
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## SIM\_ball\_L3
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This simulation is a derivation of SIM\_ball\_L2. The SIM\_ball\_L3 S_define instanciates two ballSimObject's rather than just one.
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