trick/trick_source/sim_services/VariableServer/VariableServerThread.cpp

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#include <stdlib.h>
#include "trick/VariableServerThread.hh"
#include "trick/exec_proto.h"
#include "trick/TrickConstant.hh"
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Trick::VariableServer * Trick::VariableServerThread::vs = NULL ;
Trick::VariableServerThread::VariableServerThread(TCDevice * in_listen_dev) :
Trick::ThreadBase("VarServer") ,
listen_dev(in_listen_dev) {
debug = 0 ;
enabled = true ;
log = false ;
connection_accepted = false ;
conn_type = TCP ;
copy_mode = VS_COPY_ASYNC ;
write_mode = VS_WRITE_ASYNC ;
frame_multiple = 1 ;
frame_offset = 0 ;
freeze_frame_multiple = 1 ;
freeze_frame_offset = 0 ;
binary_data = false;
multicast = false;
byteswap = false ;
pause_cmd = false ;
exit_cmd = false ;
validate_address = false ;
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send_stdio = false ;
update_rate = 0.1 ;
cycle_tics = (long long)(update_rate * exec_get_time_tic_value()) ;
next_tics = TRICK_MAX_LONG_LONG ;
freeze_next_tics = TRICK_MAX_LONG_LONG ;
connection.disabled = TC_COMM_FALSE ;
connection.disable_handshaking = TC_COMM_TRUE ;
connection.blockio_limit = 0.0 ;
connection.blockio_type = TC_COMM_BLOCKIO ;
connection.client_id = 0 ;
connection.dmtcp_use_real = 1 ;
strcpy(connection.client_tag, "") ;
connection.error_handler = (TrickErrorHndlr *) calloc(1, (int)sizeof(TrickErrorHndlr));
connection.error_handler->report_level = TRICK_ERROR_CAUTION;
pthread_mutex_init(&copy_mutex, NULL);
pthread_mutex_init(&restart_pause, NULL);
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var_data_staged = false;
packets_copied = 0 ;
incoming_msg = (char *) calloc(1, MAX_CMD_LEN);
stripped_msg = (char *) calloc(1, MAX_CMD_LEN);
}
Trick::VariableServerThread::~VariableServerThread() {
free( incoming_msg ) ;
free( stripped_msg ) ;
}
void Trick::VariableServerThread::set_vs_ptr(Trick::VariableServer * in_vs) {
vs = in_vs ;
}
// Command to turn on log to varserver_log file
int Trick::VariableServerThread::set_log_on() {
log = true;
return(0) ;
}
// Command to turn off log to varserver_log file
int Trick::VariableServerThread::set_log_off() {
log = false;
return(0) ;
}
long long Trick::VariableServerThread::get_next_tics() {
if ( ! enabled ) {
return TRICK_MAX_LONG_LONG ;
}
return next_tics ;
}
long long Trick::VariableServerThread::get_freeze_next_tics() {
if ( ! enabled ) {
return TRICK_MAX_LONG_LONG ;
}
return freeze_next_tics ;
}
Trick::VariableServer * Trick::VariableServerThread::get_vs() {
return vs ;
}
TCDevice & Trick::VariableServerThread::get_connection() {
return connection ;
}