trick/trick_source/sim_services/VariableServer/VariableServerSession.cpp

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#include "trick/VariableServerSession.hh"
#include "trick/TrickConstant.hh"
#include "trick/exec_proto.h"
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#include "trick/Message_proto.hh"
#include "trick/message_proto.h"
#include "trick/input_processor_proto.h"
#include "trick/realtimesync_proto.h"
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int Trick::VariableServerSession::instance_counter = 0;
std::string Trick::VariableServerSession::log_subdir = "session_logs";
Trick::VariableServerSession::VariableServerSession() {
_debug = 0;
_enabled = true ;
_log = false ;
_session_log = false;
_session_log_msg_stream = -1;
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_info_msg = false;
_copy_mode = VS_COPY_ASYNC ;
_write_mode = VS_WRITE_ASYNC ;
_frame_multiple = 1 ;
_frame_offset = 0 ;
_freeze_frame_multiple = 1 ;
_freeze_frame_offset = 0 ;
_update_rate = 0.1 ;
_cycle_tics = (long long)(_update_rate * exec_get_time_tic_value()) ;
if (_cycle_tics == 0) {
_cycle_tics = 1;
}
_next_tics = TRICK_MAX_LONG_LONG ;
_freeze_next_tics = TRICK_MAX_LONG_LONG ;
_byteswap = false ;
_validate_address = false ;
_send_stdio = false ;
_binary_data = false;
_byteswap = false;
_binary_data_nonames = false;
_exit_cmd = false;
_pause_cmd = false;
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_instance_num = instance_counter++;
pthread_mutex_init(&_copy_mutex, NULL);
}
Trick::VariableServerSession::~VariableServerSession() {
for (unsigned int ii = 0 ; ii < _session_variables.size() ; ii++ ) {
delete _session_variables[ii];
}
}
void Trick::VariableServerSession::set_connection(ClientConnection * conn) {
_connection = conn;
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log_connection_opened();
}
bool Trick::VariableServerSession::is_session_log_open() {
return _session_log_msg_stream != -1;
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}
void Trick::VariableServerSession::open_session_log() {
std::string name = "VSSession" + std::to_string(_instance_num);
_session_log_msg_stream = open_custom_message_file(log_subdir + "/" + name + ".log", name);
}
// Command to turn on log to varserver_log file
int Trick::VariableServerSession::set_log(bool on_off) {
_log = on_off;
return(0) ;
}
// Command to turn on individual session log file
int Trick::VariableServerSession::set_session_log(bool on_off) {
_session_log = on_off;
return(0) ;
}
bool Trick::VariableServerSession::get_pause() {
return _pause_cmd ;
}
void Trick::VariableServerSession::set_pause( bool on_off) {
_pause_cmd = on_off ;
}
bool Trick::VariableServerSession::get_exit_cmd() {
return _exit_cmd ;
}
void Trick::VariableServerSession::pause_copy() {
pthread_mutex_lock(&_copy_mutex);
}
void Trick::VariableServerSession::unpause_copy() {
pthread_mutex_unlock(&_copy_mutex);
}
void Trick::VariableServerSession::disconnect_references() {
for (VariableReference * variable : _session_variables) {
variable->tagAsInvalid();
}
}
long long Trick::VariableServerSession::get_next_tics() const {
if ( ! _enabled ) {
return TRICK_MAX_LONG_LONG ;
}
return _next_tics ;
}
long long Trick::VariableServerSession::get_freeze_next_tics() const {
if ( ! _enabled ) {
return TRICK_MAX_LONG_LONG ;
}
return _freeze_next_tics ;
}
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void Trick::VariableServerSession::log_connection_opened() {
if (_session_log) {
if (!is_session_log_open()) {
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open_session_log();
}
message_publish(_session_log_msg_stream, "Variable Server Session started with %s:%d\n", _connection->getClientHostname().c_str(), _connection->getClientPort());
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}
}
void Trick::VariableServerSession::log_received_message(const std::string& msg) {
if (_log) {
message_publish(MSG_PLAYBACK, "tag=<%s> time=%f %s", _connection->getClientTag().c_str(), exec_get_sim_time(), msg.c_str());
}
if (_session_log) {
if (!is_session_log_open())
open_session_log();
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message_publish(_session_log_msg_stream, "tag=<%s> time=%f %s", _connection->getClientTag().c_str(), exec_get_sim_time(), msg.c_str());
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}
if (_debug >= 3) {
message_publish(MSG_DEBUG, "%p tag=<%s> var_server received bytes = msg_len = %d\n", _connection, _connection->getClientTag().c_str(), msg.size());
}
if (_debug >= 1 || _info_msg) {
message_publish(MSG_DEBUG, "tag=<%s> time=%f %s", _connection->getClientTag().c_str(), exec_get_sim_time(), msg.c_str());
}
}
int Trick::VariableServerSession::handle_message() {
std::string received_message;
int nbytes = _connection->read(received_message);
if (nbytes > 0) {
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log_received_message(received_message);
ip_parse(received_message.c_str()); /* returns 0 if no parsing error */
}
return nbytes;
}
Trick::VariableReference * Trick::VariableServerSession::find_session_variable(std::string name) const {
for (VariableReference * ref : _session_variables) {
// Look for matching name
if (name.compare(ref->getName()) == 0) {
return ref;
}
}
return NULL;
}
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int Trick::VariableServerSession::set_info_message(bool on) {
_info_msg = on;
return 0;
}
double Trick::VariableServerSession::get_update_rate() const {
return _update_rate;
}
VS_WRITE_MODE Trick::VariableServerSession::get_write_mode () const {
return _write_mode;
}
VS_COPY_MODE Trick::VariableServerSession::get_copy_mode () const {
return _copy_mode;
}
long long Trick::VariableServerSession::get_cycle_tics() const {
return _cycle_tics;
}
int Trick::VariableServerSession::get_frame_multiple () const {
return _frame_multiple;
}
int Trick::VariableServerSession::get_frame_offset () const {
return _frame_offset;
}
int Trick::VariableServerSession::get_freeze_frame_multiple () const {
return _freeze_frame_multiple;
}
int Trick::VariableServerSession::get_freeze_frame_offset () const {
return _freeze_frame_offset;
}
bool Trick::VariableServerSession::get_enabled () const {
return _enabled;
}
void Trick::VariableServerSession::set_freeze_next_tics(long long tics) {
_freeze_next_tics = tics;
}
void Trick::VariableServerSession::set_next_tics(long long tics) {
_next_tics = tics;
}
void Trick::VariableServerSession::set_exit_cmd() {
_exit_cmd = true;
}
std::ostream& Trick::operator<< (std::ostream& s, const Trick::VariableServerSession& session) {
if (session._binary_data) {
s << " \"format\":\"BINARY\",\n";
} else {
s << " \"format\":\"ASCII\",\n";
}
s << " \"update_rate\":" << session.get_update_rate() << ",\n";
s << " \"variables\":[\n";
int n_vars = (int)session._session_variables.size();
for (int i=0 ; i<n_vars ; i++) {
s << *(session._session_variables[i]);
if ((n_vars-i)>1) {
s << "," ;
}
s << "\n";
}
s << " ]\n";
return s;
}