trick/trick_sims/SIM_satellite/models/Satellite/graphics/makefile

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Makefile
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CPP = g++
CC = gcc
ifeq ($(shell uname), Darwin)
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GL_LIBS = -framework GLUT -framework OpenGL
TC_LIBS = -L${TRICK_HOME}/lib -L${TRICK_HOME}/lib64 -ltrick_comm
LDFLAGS =
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else
GL_LIBS = -lGL -lGLU -lglut
TC_LIBS = -L${TRICK_HOME}/lib -L${TRICK_HOME}/lib64 -ltrick_comm -lrt
LDFLAGS = -ldl
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endif
CFLAGS = -I${TRICK_HOME}/include
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MAIN = Scene
OBJECTS = Camera.o Scene.o SceneElement.o SatelliteModel.o Ball.o
.c.o:
${CC} ${CFLAGS} ${INCDIRS} -c $<
.cpp.o:
${CPP} ${CFLAGS} ${INCDIRS} -c $<
all: Scene
Scene: $(OBJECTS)
$(CPP) -o Scene $(OBJECTS) $(GL_LIBS) $(TC_LIBS) ${LDFLAGS} -lm
clean:
rm -f *.o
rm -f Scene