Description of a simple cannon ball simulation problem that is used through out this tutorial. Also a non-trick solution to the problem and a discussion of it's limitations.
01. [Architecture of a Trick Simulation](ATutArchitecture)<br>
How the parts of a Trick simulation are organized and assembled.
01. [Building & Running a Trick-based Cannonball Simulation](ATutAnalyticSim)<br>
In this section, we write, build, and execute a Trick-based cannon ball simulation.