trick/trick_source/sim_services/SimObject/JobData.cpp

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#include <math.h>
#include "trick/JobData.hh"
#include "trick/SimObject.hh"
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long long Trick::JobData::time_tic_value = 0 ;
Trick::JobData::JobData() {
/** @par Detailed Design */
/** @li initializes the job as enabled with 0 cycle rate. */
disabled = false ;
handled = false ;
thread = 0 ;
id = 0 ;
sim_object_id = -1 ;
job_class = -1 ;
sup_class_data = NULL ;
cycle = 0.0 ;
start = 0.0 ;
stop = 0.0 ;
complete = false ;
rt_start_time = -1;
phase = 60000 ;
system_job_class = 0 ;
cycle_tics = 0 ;
start_tics = 0 ;
stop_tics = 0 ;
next_tics = 0 ;
frame_time = 0 ;
frame_time_seconds = 0.0;
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}
Trick::JobData::JobData(int in_thread, int in_id, std::string in_job_class_name , void* in_sup_class_data,
double in_cycle, std::string in_name, std::string in_tag, int in_phase,
double in_start, double in_stop) {
/** @par Detailed Design */
/** @li initializes the job according to arguments */
disabled = false ;
handled = false ;
thread = in_thread ;
id = in_id ;
sim_object_id = -1 ;
job_class = -1 ;
job_class_name = in_job_class_name ;
sup_class_data = in_sup_class_data ;
cycle = in_cycle ;
start = in_start ;
stop = in_stop ;
complete = false ;
name = in_name ;
add_tag(in_tag) ;
rt_start_time = -1;
phase = in_phase ;
system_job_class = 0 ;
cycle_tics = 0 ;
start_tics = 0 ;
stop_tics = 0 ;
next_tics = 0 ;
frame_time = 0 ;
frame_time_seconds = 0.0 ;
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}
void Trick::JobData::enable() {
disabled = false ;
}
void Trick::JobData::disable() {
disabled = true ;
}
bool Trick::JobData::get_handled() {
return(handled) ;
}
int Trick::JobData::set_handled(bool yes_no) {
handled = yes_no ;
return(0) ;
}
int Trick::JobData::set_time_tic_value(long long in_time_tic_value) {
time_tic_value = in_time_tic_value ;
return 0 ;
}
int Trick::JobData::set_cycle(double in_cycle) {
cycle = in_cycle ;
calc_cycle_tics() ;
return 0 ;
}
int Trick::JobData::calc_cycle_tics() {
cycle_tics = (long long)round(cycle * time_tic_value) ;
return 0 ;
}
int Trick::JobData::set_next_call_time(long long time_tics) {
if ( next_tics > time_tics ) {
next_tics = time_tics - ( time_tics % cycle_tics ) + cycle_tics ;
} else {
next_tics = time_tics ;
}
return 0 ;
}
int Trick::JobData::set_system_job_class(bool yes_no) {
system_job_class = yes_no ;
return(0) ;
}
int Trick::JobData::add_tag( std::string in_tag ) {
if ( ! in_tag.empty() ) {
tags.insert(in_tag) ;
}
return(0) ;
}
int Trick::JobData::add_depend( JobData * depend_job ) {
depends.push_back(depend_job) ;
return(0) ;
}
int Trick::JobData::add_inst_before( InstrumentBase * in_job ) {
std::vector<Trick::InstrumentBase*>::size_type ii ;
for ( ii = 0 ; ii < inst_before.size() ; ++ii ) {
if ( in_job->phase < inst_before[ii]->phase ) {
break ;
}
}
inst_before.insert( inst_before.begin() + ii, in_job ) ;
return 0 ;
}
int Trick::JobData::add_inst_after( InstrumentBase * in_job ) {
std::vector<Trick::InstrumentBase*>::size_type ii ;
for ( ii = 0 ; ii < inst_after.size() ; ++ii ) {
if ( in_job->phase < inst_after[ii]->phase ) {
break ;
}
}
inst_after.insert( inst_after.begin() + ii, in_job ) ;
return 0 ;
}
int Trick::JobData::remove_inst( std::string job_name ) {
int ii , size ;
size = inst_before.size() ;
for ( ii = size - 1 ; ii >= 0 ; ii-- ) {
if ( ! inst_before[ii]->name.compare(job_name) ) {
inst_before.erase( inst_before.begin() + ii ) ;
}
}
size = inst_after.size() ;
for ( ii = size - 1 ; ii >= 0 ; ii-- ) {
if ( ! inst_after[ii]->name.compare(job_name) ) {
inst_after.erase( inst_after.begin() + ii ) ;
}
}
return 0 ;
}
int Trick::JobData::call() {
int ret ;
unsigned int ii , size ;
InstrumentBase * curr_job ;
size = inst_before.size() ;
for ( ii = 0 ; ii < size ; ii++ ) {
curr_job = inst_before[ii] ;
curr_job->call() ;
}
ret = parent_object->call_function(this) ;
size = inst_after.size() ;
for ( ii = 0 ; ii < size ; ii++ ) {
curr_job = inst_after[ii] ;
curr_job->call() ;
}
return ret ;
}
double Trick::JobData::call_double() {
double ret ;
unsigned int ii , size ;
InstrumentBase * curr_job ;
size = inst_before.size() ;
for ( ii = 0 ; ii < size ; ii++ ) {
curr_job = inst_before[ii] ;
curr_job->call() ;
}
ret = parent_object->call_function_double(this) ;
size = inst_after.size() ;
for ( ii = 0 ; ii < size ; ii++ ) {
curr_job = inst_after[ii] ;
curr_job->call() ;
}
return ret ;
}
int Trick::JobData::copy_from_checkpoint( JobData * in_job ) {
/** @par Detailed Design */
/** @li resets the current job disabled, cycle rate, and job class name and phase from
incoming job data */
disabled = in_job->disabled ;
complete = in_job->complete ;
handled = in_job->handled ;
cycle = in_job->cycle ;
start = in_job->start ;
stop = in_job->stop ;
job_class_name = in_job->job_class_name ;
phase = in_job->phase ;
system_job_class = in_job->system_job_class ;
thread = in_job->thread ;
cycle_tics = in_job->cycle_tics ;
start_tics = in_job->start_tics ;
stop_tics = in_job->stop_tics ;
next_tics = in_job->next_tics ;
return(0) ;
}