/************************TRICK HEADER*************************
PURPOSE:
    (This S_define works with the jet simulation (RUN_tcltk input files))
LIBRARY DEPENDENCIES:
    (
      (cannon/aero/src/cannon_init_aero.c)
      (cannon/aero/src/cannon_force_gravity.c)
      (cannon/aero/src/cannon_force_drag.c)
      (cannon/aero/src/cannon_force_lift.c)
      (cannon/aero/src/cannon_force_cross.c)
      (cannon/aero/src/cannon_collect_forces.c)
      (cannon/aero/src/cannon_integ_aero.c)
      (cannon/aero/src/cannon_impact_monte.c)
      (cannon/aero/src/cannon_force_jet.c)  
      (cannon/aero/src/cannon_jet_control.c)
      (cannon/aero/src/cannon_monte_default_data.c)
    )
*************************************************************/

#include "sim_objects/default_trick_sys.sm"

##include "cannon/aero/include/cannon_aero.h"
##include "cannon/aero/include/cannon_monte_proto.h"

class CannonSimObject : public Trick::SimObject {

    public:
        CANNON_AERO baseball;

        CannonSimObject() {

            ("default_data") cannon_monte_default_data( &baseball ) ;

            ("initialization") cannon_init_aero( &baseball ) ;

            ("derivative") cannon_force_gravity( &baseball ) ;
            ("derivative") cannon_force_drag( &baseball ) ;
            ("derivative") cannon_force_lift( &baseball ) ;
            ("derivative") cannon_force_cross( &baseball ) ;
            ("derivative") cannon_collect_forces( &baseball ) ;
            ("integration") trick_ret = cannon_integ_aero( &baseball ) ;

            (0.1, "effector") cannon_force_jet( &baseball ) ;

            ("dynamic_event") cannon_impact_monte( &baseball ) ;

            (0.1, "scheduled") cannon_jet_control( &baseball ) ;
        }
} ;

CannonSimObject dyn ;

IntegLoop dyn_integloop (0.01) dyn ;

collect dyn.baseball.force_collect = { 
        dyn.baseball.force_gravity[0],
        dyn.baseball.force_drag[0],
        dyn.baseball.force_magnus[0],
        dyn.baseball.force_cross[0],
        dyn.baseball.force_jet[0]} ;
