
#include <iostream>
#include <string.h>
#include <stdlib.h>
#include "trick/UnitsMap.hh"

// Class static pointer initialization
Trick::UnitsMap * Trick::UnitsMap::pInstance = NULL ;

// Memeber Function
Trick::UnitsMap * Trick::UnitsMap::units_map() {
    if ( pInstance == NULL ) {
        pInstance = new Trick::UnitsMap() ;
    }

    return(pInstance) ;
} ;

// Destructor
Trick::UnitsMap::~UnitsMap() {

    std::map<std::string, char * >::iterator pit ;

    for ( pit = param_units.begin() ; pit != param_units.end() ; ++pit ) {
        free((*pit).second) ;
    }
    param_units.clear() ;

}

// Member Function
int Trick::UnitsMap::add_param(std::string param , const char * units) {
	/**
	 * @par Design Details:
	 * @li Adds a variable with specified units to the map. The key is the name of a variable and the value is the units of the variable.
	 */
    param_units[param] = strdup(units) ;
    return(0) ;
}

// Memeber Function
std::string Trick::UnitsMap::get_units( std::string param ) {
	/**
	 * @par Design Details:
	 * @li Finds the specified variable in the map and returns the units of the found variable.
	 *     If the variable can not be found, returns "1" (unitless).
	 */
    if ( param_units.find(param) != param_units.end() ) {
        return(std::string(param_units[param])) ;
    } else {
        return(std::string("1")) ;
    }
}
