/************************TRICK HEADER*************************
PURPOSE:
    (blah blah blah)
LIBRARY DEPENDENCIES:
    (
    )
*************************************************************/

#include "sim_objects/default_trick_sys.sm"

class BaseSimObject : public Trick::SimObject {

    public:
        void print_me() {
            message_publish( MSG_NORMAL , "In base sim_object\n" ) ;
        }

        /** Constructor to add the jobs */
        BaseSimObject() {
            (10.0, "scheduled") print_me() ;
        }
} ;

class DerivedBallSimObject : public BaseSimObject {
    public:
        void print_me() {
            message_publish( MSG_NORMAL , "In derived sim_object\n" ) ;
        }
        DerivedBallSimObject() {
            (10.0, "scheduled") print_me() ;
        }
}

// Instantiations
DerivedBallSimObject ball ;

// Connect objects
void create_connections() {
    // Set the default termination time
    trick_sys.sched.set_terminate_time(10.0) ;
    trick_sys.sched.set_freeze_frame(0.10) ;
}

