/*
  This sim demonstrates the use of Trick STLs.  Trick includes
  checkpointable versions of all the STL constructs.
*/

#include "sim_objects/default_trick_sys.sm"

##include "TrickSTL/include/TrickSTLCheckpoint.hh"

class theSimObject : public Trick::SimObject {

    public:
        TrickSTLCheckpoint tstlc ;

        theSimObject() {
            (1.0, "scheduled") tstlc.speak() ;
            (1.0, "freeze_scheduled") tstlc.speak() ;
        }

} ;

theSimObject the_object ;

