tippecanoe/pool.c
2015-10-19 13:26:47 -07:00

120 lines
1.9 KiB
C

#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include "pool.h"
#define POOL_WIDTH 256
static int hash(const char *s) {
int h = 0;
for (; *s; s++) {
h = h * 37 + *s;
}
h = h & 0xFF;
return h;
}
struct pool_val *pool(struct pool *p, const char *s, int type) {
int h = hash(s);
struct pool_val **v = &(p->vals[h]);
while (*v != NULL) {
int cmp = strcmp(s, (*v)->s);
if (cmp == 0) {
cmp = type - (*v)->type;
}
if (cmp == 0) {
return *v;
} else if (cmp < 0) {
v = &((*v)->left);
} else {
v = &((*v)->right);
}
}
struct pool_val *nv = malloc(sizeof(struct pool_val));
if (nv == NULL) {
fprintf(stderr, "out of memory making string pool\n");
exit(EXIT_FAILURE);
}
nv->left = NULL;
nv->right = NULL;
nv->next = NULL;
nv->s = s;
nv->type = type;
nv->n = p->n++;
if (p->tail != NULL) {
p->tail->next = nv;
}
p->tail = nv;
if (p->head == NULL) {
p->head = nv;
}
*v = nv;
return *v;
}
int is_pooled(struct pool *p, const char *s, int type) {
int h = hash(s);
struct pool_val **v = &(p->vals[h]);
while (*v != NULL) {
int cmp = strcmp(s, (*v)->s);
if (cmp == 0) {
cmp = type - (*v)->type;
}
if (cmp == 0) {
return 1;
} else if (cmp < 0) {
v = &((*v)->left);
} else {
v = &((*v)->right);
}
}
return 0;
}
void pool_free1(struct pool *p, void (*func)(void *)) {
while (p->head != NULL) {
if (func != NULL) {
func((void *) p->head->s);
}
struct pool_val *next = p->head->next;
free(p->head);
p->head = next;
}
p->head = NULL;
p->tail = NULL;
free(p->vals);
p->vals = NULL;
}
void pool_free(struct pool *p) {
pool_free1(p, NULL);
}
void pool_free_strings(struct pool *p) {
pool_free1(p, free);
}
void pool_init(struct pool *p, int n) {
p->n = n;
p->vals = calloc(POOL_WIDTH, sizeof(struct pool_val *));
if (p->vals == NULL) {
fprintf(stderr, "out of memory creating string pool\n");
exit(EXIT_FAILURE);
}
p->head = NULL;
p->tail = NULL;
}