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79 lines
2.3 KiB
C++
79 lines
2.3 KiB
C++
#ifndef GEOMETRY_HPP
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#define GEOMETRY_HPP
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#include <vector>
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#include <sqlite3.h>
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#define VT_POINT 1
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#define VT_LINE 2
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#define VT_POLYGON 3
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#define VT_END 0
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#define VT_MOVETO 1
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#define VT_LINETO 2
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#define VT_CLOSEPATH 7
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// The bitfield is to make sizeof(draw) be 16 instead of 24
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// at the cost, apparently, of a 0.7% increase in running time
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// for packing and unpacking.
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struct draw {
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long long x : 40;
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signed char op;
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long long y : 40;
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signed char necessary;
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draw(int nop, long long nx, long long ny) {
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this->op = nop;
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this->x = nx;
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this->y = ny;
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this->necessary = 0;
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}
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draw() {
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this->op = 0;
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this->x = 0;
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this->y = 0;
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this->necessary = 0;
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}
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bool operator<(draw const &s) const {
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if (y < s.y || (y == s.y && x < s.x)) {
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return true;
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} else {
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return false;
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}
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}
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bool operator==(draw const &s) const {
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return y == s.y && x == s.x;
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}
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bool operator!=(draw const &s) const {
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return y != s.y || x != s.x;
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}
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};
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typedef std::vector<draw> drawvec;
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drawvec decode_geometry(FILE *meta, long long *geompos, int z, unsigned tx, unsigned ty, int detail, long long *bbox, unsigned initial_x, unsigned initial_y);
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void to_tile_scale(drawvec &geom, int z, int detail);
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drawvec remove_noop(drawvec geom, int type, int shift);
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drawvec clip_point(drawvec &geom, int z, int detail, long long buffer);
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drawvec clean_or_clip_poly(drawvec &geom, int z, int detail, int buffer, bool clip);
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drawvec simple_clip_poly(drawvec &geom, int z, int detail, int buffer);
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drawvec close_poly(drawvec &geom);
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drawvec reduce_tiny_poly(drawvec &geom, int z, int detail, bool *reduced, double *accum_area);
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drawvec clip_lines(drawvec &geom, int z, int detail, long long buffer);
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drawvec stairstep(drawvec &geom, int z, int detail);
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bool point_within_tile(long long x, long long y, int z, int detail, long long buffer);
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int quick_check(long long *bbox, int z, int detail, long long buffer);
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drawvec simplify_lines(drawvec &geom, int z, int detail, bool mark_tile_bounds, double simplification, size_t retain);
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drawvec reorder_lines(drawvec &geom);
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drawvec fix_polygon(drawvec &geom);
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std::vector<drawvec> chop_polygon(std::vector<drawvec> &geoms);
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void check_polygon(drawvec &geom, drawvec &before);
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double get_area(drawvec &geom, size_t i, size_t j);
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double get_mp_area(drawvec &geom);
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#endif
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