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Update README to include buffer size units.
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* -d _detail_: Detail at base zoom level (default 26-basezoom, ~0.5m, for tile resolution of 4096 if -z14)
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* -D _detail_: Detail at lower zoom levels (default 10, for tile resolution of 1024)
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* -m _detail_: Minimum detail that it will try if tiles are too big at regular detail (default 7)
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* -b _pixels_: Buffer size where features are duplicated from adjacent tiles (default 5)
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* -b _pixels_: Buffer size where features are duplicated from adjacent tiles. Units are "screen pixels"--1/256th of the tile width or height. (default 5)
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### Properties
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