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Fix typo
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@ -96,7 +96,7 @@ Options
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* -pf: Don't limit tiles to 200,000 features
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* -pk: Don't limit tiles to 500K bytes
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* -pd: Dynamically drop some fraction of features from large tiles to keep them under the 500K size limit. It will probably look ugly at the tile boundaries.
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* -pi: Preserve the original inport order of features as the drawing order instead of ordering geographically. (This is implemented as a restoration of the original order at the end, so that dot-dropping is still geographic, which means it also undoes -ao).
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* -pi: Preserve the original input order of features as the drawing order instead of ordering geographically. (This is implemented as a restoration of the original order at the end, so that dot-dropping is still geographic, which means it also undoes -ao).
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* -q: Work quietly instead of reporting progress
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Example
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@ -120,7 +120,7 @@ it encounters.
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.IP \(bu 2
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\-pd: Dynamically drop some fraction of features from large tiles to keep them under the 500K size limit. It will probably look ugly at the tile boundaries.
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.IP \(bu 2
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\-pi: Preserve the original inport order of features as the drawing order instead of ordering geographically. (This is implemented as a restoration of the original order at the end, so that dot\-dropping is still geographic, which means it also undoes \-ao).
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\-pi: Preserve the original input order of features as the drawing order instead of ordering geographically. (This is implemented as a restoration of the original order at the end, so that dot\-dropping is still geographic, which means it also undoes \-ao).
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.IP \(bu 2
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\-q: Work quietly instead of reporting progress
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.RE
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