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Merge pull request #368 from mapbox/division-by-0
Fix division by 0 by using more general and robust polygon-checking code
This commit is contained in:
commit
638cfef2b6
@ -1,3 +1,8 @@
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## 1.16.8
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* Fix some code that could sometimes try to divide by zero
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* Add check for $TIPPECANOE_MAX_THREADS environmental variable
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## 1.16.7
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* Fix area of placeholders for degenerate multipolygons
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@ -147,6 +147,12 @@ resolution is obtained than by using a smaller _maxzoom_ or _detail_.
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* -pt or --no-tiny-polygon-reduction: Don't combine the area of very small polygons into small squares that represent their combined area.
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* -q or --quiet: Work quietly instead of reporting progress
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Environment
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-----------
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Tippecanoe ordinarily uses as many parallel threads as the operating system claims that CPUs are available.
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You can override this number by setting the `TIPPECANOE_MAX_THREADS` environmental variable.
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Example
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-------
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47
geometry.cpp
47
geometry.cpp
@ -13,6 +13,7 @@
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#include <mapbox/geometry/multi_polygon.hpp>
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#include <mapbox/geometry/wagyu/wagyu.hpp>
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#include <mapbox/geometry/wagyu/quick_clip.hpp>
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#include <mapbox/geometry/snap_rounding.hpp>
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#include "geometry.hpp"
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#include "projection.hpp"
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#include "serial.hpp"
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@ -344,29 +345,41 @@ static int pnpoly(drawvec &vert, size_t start, size_t nvert, long long testx, lo
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}
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void check_polygon(drawvec &geom, drawvec &before) {
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for (size_t i = 0; i + 1 < geom.size(); i++) {
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for (size_t j = i + 1; j + 1 < geom.size(); j++) {
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if (geom[i + 1].op == VT_LINETO && geom[j + 1].op == VT_LINETO) {
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double s1_x = geom[i + 1].x - geom[i + 0].x;
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double s1_y = geom[i + 1].y - geom[i + 0].y;
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double s2_x = geom[j + 1].x - geom[j + 0].x;
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double s2_y = geom[j + 1].y - geom[j + 0].y;
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geom = remove_noop(geom, VT_POLYGON, 0);
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double s, t;
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s = (-s1_y * (geom[i + 0].x - geom[j + 0].x) + s1_x * (geom[i + 0].y - geom[j + 0].y)) / (-s2_x * s1_y + s1_x * s2_y);
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t = (s2_x * (geom[i + 0].y - geom[j + 0].y) - s2_y * (geom[i + 0].x - geom[j + 0].x)) / (-s2_x * s1_y + s1_x * s2_y);
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if (t > 0 && t < 1 && s > 0 && s < 1) {
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printf("Internal error: self-intersecting polygon. %lld,%lld to %lld,%lld intersects %lld,%lld to %lld,%lld\n",
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geom[i + 0].x, geom[i + 0].y,
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geom[i + 1].x, geom[i + 1].y,
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geom[j + 0].x, geom[j + 0].y,
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geom[j + 1].x, geom[j + 1].y);
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mapbox::geometry::multi_polygon<long long> mp;
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for (size_t i = 0; i < geom.size(); i++) {
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if (geom[i].op == VT_MOVETO) {
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size_t j;
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for (j = i + 1; j < geom.size(); j++) {
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if (geom[j].op != VT_LINETO) {
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break;
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}
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}
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if (j >= i + 4) {
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mapbox::geometry::linear_ring<long long> lr;
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for (size_t k = i; k < j; k++) {
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lr.push_back(mapbox::geometry::point<long long>(geom[k].x, geom[k].y));
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}
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if (lr.size() >= 3) {
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mapbox::geometry::polygon<long long> p;
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p.push_back(lr);
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mp.push_back(p);
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}
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}
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i = j - 1;
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}
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}
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mapbox::geometry::multi_polygon<long long> mp2 = mapbox::geometry::snap_round(mp, true, true);
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if (mp != mp2) {
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fprintf(stderr, "Internal error: self-intersecting polygon\n");
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}
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size_t outer_start = -1;
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size_t outer_len = 0;
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12
main.cpp
12
main.cpp
@ -117,7 +117,14 @@ void checkdisk(struct reader *r, int nreader) {
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};
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void init_cpus() {
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CPUS = sysconf(_SC_NPROCESSORS_ONLN);
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const char *TIPPECANOE_MAX_THREADS = getenv("TIPPECANOE_MAX_THREADS");
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if (TIPPECANOE_MAX_THREADS != NULL) {
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CPUS = atoi(TIPPECANOE_MAX_THREADS);
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} else {
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CPUS = sysconf(_SC_NPROCESSORS_ONLN);
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}
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if (CPUS < 1) {
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CPUS = 1;
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}
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@ -708,6 +715,9 @@ void radix1(int *geomfds_in, int *indexfds_in, int inputs, int prefix, int split
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unit = max_unit;
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}
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unit = ((unit + page - 1) / page) * page;
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if (unit < page) {
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unit = page;
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}
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size_t nmerges = (indexpos + unit - 1) / unit;
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struct mergelist merges[nmerges];
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@ -188,6 +188,10 @@ which may not be what you want.
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.IP \(bu 2
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\-q or \-\-quiet: Work quietly instead of reporting progress
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.RE
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.SH Environment
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.PP
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Tippecanoe ordinarily uses as many parallel threads as the operating system claims that CPUs are available.
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You can override this number by setting the \fB\fCTIPPECANOE_MAX_THREADS\fR environmental variable.
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.SH Example
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.PP
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.RS
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466
mapbox/geometry/snap_rounding.hpp
Normal file
466
mapbox/geometry/snap_rounding.hpp
Normal file
@ -0,0 +1,466 @@
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#include <mapbox/geometry/geometry.hpp>
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#include <math.h>
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#include <map>
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#include <set>
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#include <vector>
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#include <algorithm>
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#include <cmath>
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namespace mapbox {
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namespace geometry {
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template <typename T>
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void add_vertical(size_t intermediate, size_t which_end, size_t into, std::vector<std::vector<point<T>>> &segments, bool &again, std::vector<size_t> &nexts) {
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again = true;
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std::vector<point<T>> dv;
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dv.push_back(segments[intermediate][which_end]);
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dv.push_back(segments[into][1]);
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segments.push_back(dv);
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segments[into][1] = segments[intermediate][which_end];
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nexts.push_back(nexts[into]);
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nexts[into] = nexts.size() - 1;
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}
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template <typename T>
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void add_horizontal(size_t intermediate, size_t which_end, size_t into, std::vector<std::vector<point<T>>> &segments, bool &again, std::vector<size_t> &nexts) {
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again = true;
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T x = segments[intermediate][which_end].x;
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T y = segments[intermediate][0].y +
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(segments[intermediate][which_end].x - segments[intermediate][0].x) *
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(segments[intermediate][1].y - segments[intermediate][0].y) /
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(segments[intermediate][1].x - segments[intermediate][0].x);
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point<T> d(x, y);
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std::vector<point<T>> dv;
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dv.push_back(d);
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dv.push_back(segments[into][1]);
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segments.push_back(dv);
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segments[into][1] = d;
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nexts.push_back(nexts[into]);
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nexts[into] = nexts.size() - 1;
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}
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template <typename T>
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void warn(std::vector<std::vector<point<T>>> &segments, size_t a, size_t b, bool do_warn) {
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if (do_warn) {
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fprintf(stderr, "%lld,%lld to %lld,%lld intersects %lld,%lld to %lld,%lld\n",
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(long long) segments[a][0].x, (long long) segments[a][0].y,
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(long long) segments[a][1].x, (long long) segments[a][1].y,
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(long long) segments[b][0].x, (long long) segments[b][0].y,
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(long long) segments[b][1].x, (long long) segments[b][1].y);
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}
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}
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template <typename T>
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void check_intersection(std::vector<std::vector<point<T>>> &segments, size_t a, size_t b, bool &again, std::vector<size_t> &nexts, bool do_warn, bool endpoint_ok) {
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T s10_x = segments[a][1].x - segments[a][0].x;
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T s10_y = segments[a][1].y - segments[a][0].y;
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T s32_x = segments[b][1].x - segments[b][0].x;
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T s32_y = segments[b][1].y - segments[b][0].y;
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// http://stackoverflow.com/questions/563198/how-do-you-detect-where-two-line-segments-intersect
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T denom = s10_x * s32_y - s32_x * s10_y;
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if (denom == 0) {
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// They are parallel or collinear. Find out if they are collinear.
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// http://www.cpsc.ucalgary.ca/~marina/papers/Segment_intersection.ps
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T ccw =
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segments[a][0].x * segments[a][1].y +
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segments[a][1].x * segments[b][0].y +
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segments[b][0].x * segments[a][0].y -
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segments[a][0].x * segments[b][0].y -
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segments[a][1].x * segments[a][0].y -
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segments[b][0].x * segments[a][1].y;
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if (ccw == 0) {
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if (segments[a][0].x == segments[a][1].x) {
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// Vertical
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T amin, amax, bmin, bmax;
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if (segments[a][0].y < segments[a][1].y) {
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amin = segments[a][0].y;
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amax = segments[a][1].y;
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} else {
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amin = segments[a][1].y;
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amax = segments[a][0].y;
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}
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if (segments[b][0].y < segments[b][1].y) {
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bmin = segments[b][0].y;
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bmax = segments[b][1].y;
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} else {
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bmin = segments[b][1].y;
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bmax = segments[b][0].y;
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}
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// All of these transformations preserve verticality so we can check multiple cases
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if (segments[b][0].y > amin && segments[b][0].y < amax) {
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// B0 is in A
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warn(segments, a, b, do_warn);
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add_vertical(b, 0, a, segments, again, nexts);
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}
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if (segments[b][1].y > amin && segments[b][1].y < amax) {
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// B1 is in A
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warn(segments, a, b, do_warn);
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add_vertical(b, 1, a, segments, again, nexts);
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}
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if (segments[a][0].y > bmin && segments[a][0].y < bmax) {
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// A0 is in B
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warn(segments, a, b, do_warn);
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add_vertical(a, 0, b, segments, again, nexts);
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}
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if (segments[a][1].y > bmin && segments[a][1].y < bmax) {
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// A1 is in B
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warn(segments, a, b, do_warn);
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add_vertical(a, 1, b, segments, again, nexts);
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}
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} else {
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// Horizontal or diagonal
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T amin, amax, bmin, bmax;
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if (segments[a][0].x < segments[a][1].x) {
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amin = segments[a][0].x;
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amax = segments[a][1].x;
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} else {
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amin = segments[a][1].x;
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amax = segments[a][0].x;
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}
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if (segments[b][0].x < segments[b][1].x) {
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bmin = segments[b][0].x;
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bmax = segments[b][1].x;
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} else {
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bmin = segments[b][1].x;
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bmax = segments[b][0].x;
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}
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// Don't check multiples, because rounding may corrupt collinearity
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if (segments[b][0].x > amin && segments[b][0].x < amax) {
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// B0 is in A
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add_horizontal(b, 0, a, segments, again, nexts);
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warn(segments, a, b, do_warn);
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} else if (segments[b][1].x > amin && segments[b][1].x < amax) {
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// B1 is in A
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add_horizontal(b, 1, a, segments, again, nexts);
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warn(segments, a, b, do_warn);
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} else if (segments[a][0].x > bmin && segments[a][0].x < bmax) {
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// A0 is in B
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warn(segments, a, b, do_warn);
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add_horizontal(a, 0, b, segments, again, nexts);
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} else if (segments[a][1].x > bmin && segments[a][1].x < bmax) {
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// A1 is in B
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warn(segments, a, b, do_warn);
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add_horizontal(a, 1, b, segments, again, nexts);
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}
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}
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}
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} else {
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// Neither parallel nor collinear, so may intersect at a single point
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T s02_x = segments[a][0].x - segments[b][0].x;
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T s02_y = segments[a][0].y - segments[b][0].y;
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double s = (s10_x * s02_y - s10_y * s02_x) / (long double) denom;
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double t = (s32_x * s02_y - s32_y * s02_x) / (long double) denom;
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if (t >= 0 && t <= 1 && s >= 0 && s <= 1) {
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T x = (T) round(segments[a][0].x + t * s10_x);
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T y = (T) round(segments[a][0].y + t * s10_y);
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if ((t > 0 && t < 1 && s > 0 && s < 1) || !endpoint_ok) {
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if (t >= 0 && t <= 1) {
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if ((x != segments[a][0].x || y != segments[a][0].y) && (x != segments[a][1].x || y != segments[a][1].y)) {
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warn(segments, a, b, do_warn);
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// splitting a
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std::vector<point<T>> dv;
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dv.push_back(point<T>(x, y));
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dv.push_back(segments[a][1]);
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segments.push_back(dv);
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segments[a][1] = point<T>(x, y);
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nexts.push_back(nexts[a]);
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nexts[a] = nexts.size() - 1;
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again = true;
|
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}
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}
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if (s >= 0 && s <= 1) {
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if ((x != segments[b][0].x || y != segments[b][0].y) && (x != segments[b][1].x || y != segments[b][1].y)) {
|
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// splitting b
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warn(segments, a, b, do_warn);
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std::vector<point<T>> dv;
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dv.push_back(point<T>(x, y));
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dv.push_back(segments[b][1]);
|
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segments.push_back(dv);
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segments[b][1] = point<T>(x, y);
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nexts.push_back(nexts[b]);
|
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nexts[b] = nexts.size() - 1;
|
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again = true;
|
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}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
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template <typename T>
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void partition(std::vector<std::vector<point<T>>> &segs, std::vector<size_t> &subset, int direction, std::set<std::pair<size_t, size_t>> &possible) {
|
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std::vector<T> points;
|
||||
|
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// List of X or Y midpoints of edges, so we can find the median
|
||||
|
||||
if (direction == 0) {
|
||||
for (size_t i = 0; i < subset.size(); i++) {
|
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points.push_back((segs[subset[i]][0].x + segs[subset[i]][1].x) / 2);
|
||||
}
|
||||
} else {
|
||||
for (size_t i = 0; i < subset.size(); i++) {
|
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points.push_back((segs[subset[i]][0].y + segs[subset[i]][1].y) / 2);
|
||||
}
|
||||
}
|
||||
|
||||
if (points.size() == 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
size_t mid = points.size() / 2;
|
||||
std::nth_element(points.begin(), points.begin() + mid, points.end());
|
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T median = points[mid];
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||||
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// Partition into sets that are above or below, or to the left or to the right of, the median.
|
||||
// Segments that cross the median appear in both.
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||||
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||||
std::vector<size_t> one;
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||||
std::vector<size_t> two;
|
||||
|
||||
if (direction == 0) {
|
||||
for (size_t i = 0; i < subset.size(); i++) {
|
||||
if (segs[subset[i]][0].x <= median || segs[subset[i]][1].x <= median) {
|
||||
one.push_back(subset[i]);
|
||||
}
|
||||
if (segs[subset[i]][0].x >= median || segs[subset[i]][1].x >= median) {
|
||||
two.push_back(subset[i]);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for (size_t i = 0; i < subset.size(); i++) {
|
||||
if (segs[subset[i]][0].y <= median || segs[subset[i]][1].y <= median) {
|
||||
one.push_back(subset[i]);
|
||||
}
|
||||
if (segs[subset[i]][0].y >= median || segs[subset[i]][1].y >= median) {
|
||||
two.push_back(subset[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (one.size() >= subset.size() || two.size() >= subset.size()) {
|
||||
for (size_t i = 0; i < subset.size(); i++) {
|
||||
for (size_t j = i + 1; j < subset.size(); j++) {
|
||||
possible.insert(std::pair<size_t, size_t>(subset[i], subset[j]));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// By experiment, stopping at 10 is a little faster than either 5 or 20
|
||||
|
||||
if (one.size() < 10) {
|
||||
for (size_t i = 0; i < one.size(); i++) {
|
||||
for (size_t j = i + 1; j < one.size(); j++) {
|
||||
possible.insert(std::pair<size_t, size_t>(one[i], one[j]));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
partition(segs, one, !direction, possible);
|
||||
}
|
||||
|
||||
if (two.size() < 10) {
|
||||
for (size_t i = 0; i < two.size(); i++) {
|
||||
for (size_t j = i + 1; j < two.size(); j++) {
|
||||
possible.insert(std::pair<size_t, size_t>(two[i], two[j]));
|
||||
}
|
||||
}
|
||||
} else {
|
||||
partition(segs, two, !direction, possible);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
std::vector<std::vector<point<T>>> intersect_segments(std::vector<std::vector<point<T>>> segments, std::vector<size_t> &nexts, bool do_warn, bool endpoint_ok) {
|
||||
bool again = true;
|
||||
|
||||
while (again) {
|
||||
again = false;
|
||||
|
||||
std::set<std::pair<size_t, size_t>> possible;
|
||||
|
||||
std::vector<size_t> subset;
|
||||
for (size_t i = 0; i < segments.size(); i++) {
|
||||
subset.push_back(i);
|
||||
}
|
||||
|
||||
partition(segments, subset, 0, possible);
|
||||
|
||||
for (auto it = possible.begin(); it != possible.end(); ++it) {
|
||||
check_intersection(segments, it->first, it->second, again, nexts, do_warn, endpoint_ok);
|
||||
}
|
||||
}
|
||||
|
||||
return segments;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
linear_ring<T> remove_collinear(linear_ring<T> ring) {
|
||||
linear_ring<T> out;
|
||||
|
||||
size_t len = ring.size() - 1; // Exclude duplicated last point
|
||||
for (size_t j = 0; j < len; j++) {
|
||||
long long ccw =
|
||||
ring[(j + len - 1) % len].x * ring[(j + len - 0) % len].y +
|
||||
ring[(j + len - 0) % len].x * ring[(j + len + 1) % len].y +
|
||||
ring[(j + len + 1) % len].x * ring[(j + len - 1) % len].y -
|
||||
ring[(j + len - 1) % len].x * ring[(j + len + 1) % len].y -
|
||||
ring[(j + len - 0) % len].x * ring[(j + len - 1) % len].y -
|
||||
ring[(j + len + 1) % len].x * ring[(j + len - 0) % len].y;
|
||||
|
||||
if (ccw != 0) {
|
||||
out.push_back(ring[j]);
|
||||
}
|
||||
|
||||
if (ring.size() > 0 && ring[0] != ring[ring.size() - 1]) {
|
||||
ring.push_back(ring[0]);
|
||||
}
|
||||
}
|
||||
|
||||
return out;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
multi_polygon<T> snap_round(multi_polygon<T> geom, bool do_warn, bool endpoint_ok) {
|
||||
std::vector<std::vector<point<T>>> segments;
|
||||
std::vector<size_t> nexts;
|
||||
std::vector<std::vector<size_t>> ring_starts;
|
||||
|
||||
// Crunch out any 0-length segments
|
||||
for (size_t i = 0; i < geom.size(); i++) {
|
||||
for (size_t j = 0; j < geom[i].size(); j++) {
|
||||
for (ssize_t k = geom[i][j].size() - 1; k > 0; k--) {
|
||||
if (geom[i][j][k] == geom[i][j][k - 1]) {
|
||||
geom[i][j].erase(geom[i][j].begin() + k);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (size_t i = 0; i < geom.size(); i++) {
|
||||
ring_starts.push_back(std::vector<size_t>());
|
||||
|
||||
for (size_t j = 0; j < geom[i].size(); j++) {
|
||||
size_t s = geom[i][j].size();
|
||||
|
||||
if (s > 1) {
|
||||
ring_starts[i].push_back(segments.size());
|
||||
size_t first = nexts.size();
|
||||
|
||||
for (size_t k = 0; k + 1 < s; k++) {
|
||||
std::vector<point<T>> dv;
|
||||
dv.push_back(geom[i][j][k]);
|
||||
dv.push_back(geom[i][j][k + 1]);
|
||||
|
||||
segments.push_back(dv);
|
||||
nexts.push_back(nexts.size() + 1);
|
||||
}
|
||||
|
||||
// Fabricate a point if ring was not closed
|
||||
if (geom[i][j][0] != geom[i][j][s - 1]) {
|
||||
std::vector<point<T>> dv;
|
||||
dv.push_back(geom[i][j][s - 1]);
|
||||
dv.push_back(geom[i][j][0]);
|
||||
|
||||
segments.push_back(dv);
|
||||
nexts.push_back(nexts.size() + 1);
|
||||
}
|
||||
|
||||
// Last point of ring points back to first
|
||||
nexts[nexts.size() - 1] = first;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
segments = intersect_segments(segments, nexts, do_warn, endpoint_ok);
|
||||
|
||||
multi_polygon<T> mp;
|
||||
for (size_t i = 0; i < ring_starts.size(); i++) {
|
||||
mp.push_back(polygon<T>());
|
||||
|
||||
for (size_t j = 0; j < ring_starts[i].size(); j++) {
|
||||
mp[i].push_back(linear_ring<T>());
|
||||
|
||||
size_t k = ring_starts[i][j];
|
||||
do {
|
||||
mp[i][j].push_back(segments[k][0]);
|
||||
k = nexts[k];
|
||||
} while (k != ring_starts[i][j]);
|
||||
|
||||
mp[i][j].push_back(segments[ring_starts[i][j]][0]);
|
||||
}
|
||||
}
|
||||
|
||||
return mp;
|
||||
}
|
||||
|
||||
template <typename T>
|
||||
multi_line_string<T> snap_round(multi_line_string<T> geom, bool do_warn, bool endpoint_ok) {
|
||||
std::vector<std::vector<point<T>>> segments;
|
||||
std::vector<size_t> nexts;
|
||||
std::vector<size_t> ring_starts;
|
||||
|
||||
// Crunch out any 0-length segments
|
||||
for (size_t j = 0; j < geom.size(); j++) {
|
||||
for (ssize_t k = geom[j].size() - 1; k > 0; k--) {
|
||||
if (geom[j][k] == geom[j][k - 1]) {
|
||||
geom[j].erase(geom[j].begin() + k);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (size_t j = 0; j < geom.size(); j++) {
|
||||
size_t s = geom[j].size();
|
||||
|
||||
if (s > 1) {
|
||||
ring_starts.push_back(segments.size());
|
||||
size_t first = nexts.size();
|
||||
|
||||
for (size_t k = 0; k + 1 < s; k++) {
|
||||
std::vector<point<T>> dv;
|
||||
dv.push_back(geom[j][k]);
|
||||
dv.push_back(geom[j][k + 1]);
|
||||
|
||||
segments.push_back(dv);
|
||||
nexts.push_back(nexts.size() + 1);
|
||||
}
|
||||
|
||||
// Last point of ring points back to first
|
||||
nexts[nexts.size() - 1] = first;
|
||||
}
|
||||
}
|
||||
|
||||
segments = intersect_segments(segments, nexts, do_warn, endpoint_ok);
|
||||
|
||||
multi_line_string<T> mp;
|
||||
for (size_t j = 0; j < ring_starts.size(); j++) {
|
||||
mp.push_back(line_string<T>());
|
||||
|
||||
size_t k = ring_starts[j];
|
||||
size_t last = k;
|
||||
do {
|
||||
mp[j].push_back(segments[k][0]);
|
||||
last = k;
|
||||
k = nexts[k];
|
||||
} while (k != ring_starts[j]);
|
||||
|
||||
mp[j].push_back(segments[last][1]);
|
||||
}
|
||||
|
||||
return mp;
|
||||
}
|
||||
}
|
||||
}
|
@ -1 +1 @@
|
||||
#define VERSION "tippecanoe v1.16.7\n"
|
||||
#define VERSION "tippecanoe v1.16.8\n"
|
||||
|
Loading…
Reference in New Issue
Block a user