Maximum zoom increment of 3 seems to give the best performance

This commit is contained in:
Eric Fischer 2015-06-29 17:18:48 -07:00
parent 4bb88e228a
commit 530852ae00

2
tile.h
View File

@ -32,4 +32,4 @@ int traverse_zooms(int *geomfd, off_t *geom_size, char *metabase, char *stringpo
extern unsigned initial_x, initial_y;
extern int geometry_scale;
#define MAX_ZOOM_INCREMENT 4
#define MAX_ZOOM_INCREMENT 3