Add dot gamma processing

This commit is contained in:
Eric Fischer 2015-03-06 13:12:32 -08:00
parent 558a7a412c
commit 41b28b2a1b
3 changed files with 37 additions and 1 deletions

View File

@ -37,6 +37,7 @@ Options
* -f: Delete the mbtiles file if it already exists instead of giving an error
* -r <i>rate</i>: Rate at which dots are dropped at lower zoom levels (default 2.5)
* -b <i>pixels</i>: Buffer size where features are duplicated from adjacent tiles (default 5)
* -g <i>gamma</i>: Rate at which especially dense dots are dropped (default 1, for no effect). A gamma of 2 reduces the number of dots duplicating the same pixel to the square root of their original number.
Example
-------

View File

@ -893,7 +893,7 @@ int main(int argc, char **argv) {
pool_init(&include, 0);
int exclude_all = 0;
while ((i = getopt(argc, argv, "l:n:z:Z:d:D:o:x:y:r:b:fXt:")) != -1) {
while ((i = getopt(argc, argv, "l:n:z:Z:d:D:o:x:y:r:b:fXt:g:")) != -1) {
switch (i) {
case 'n':
name = optarg;
@ -952,6 +952,10 @@ int main(int argc, char **argv) {
tmpdir = optarg;
break;
case 'g':
gamma = atof(optarg);
break;
default:
fprintf(stderr, "Usage: %s -o out.mbtiles [-n name] [-l layername] [-z maxzoom] [-Z minzoom] [-d detail] [-D lower-detail] [-x excluded-field ...] [-y included-field ...] [-X] [-r droprate] [-b buffer] [-t tmpdir] [file.json]\n", argv[0]);
exit(EXIT_FAILURE);

31
tile.cc
View File

@ -367,6 +367,10 @@ long long write_tile(char **geoms, char *metabase, unsigned *file_bbox, int z, u
interval = exp(log(droprate) * (basezoom - z));
}
unsigned long long previndex = 0;
double scale = (double) (1LL << (64 - 2 * (z + 8)));
double gap = 0;
std::vector<coalesce> features;
int within[4] = { 0 };
@ -496,6 +500,33 @@ long long write_tile(char **geoms, char *metabase, unsigned *file_bbox, int z, u
} else {
continue;
}
unsigned long long index = encode(bbox[0] / 2 + bbox[2] / 2, bbox[1] / 2 + bbox[3] / 2);
if (gap > 0) {
if (index == previndex) {
continue; // Exact duplicate: can't fulfil the gap requirement
}
if (exp(log((index - previndex) / scale) * gamma) >= gap) {
// Dot is further from the previous than the nth root of the gap,
// so produce it, and choose a new gap at the next point.
gap = 0;
} else {
continue;
}
} else {
gap = (index - previndex) / scale;
if (gap == 0) {
continue; // Exact duplicate: skip
} else if (gap < 1) {
continue; // Narrow dot spacing: need to stretch out
} else {
gap = 0; // Wider spacing than minimum: so pass through unchanged
}
}
previndex = index;
}
bool reduced = false;