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Simplify geometry earlier when the in-memory representation of a tile gets large, to reduce peak memory usage (#38)
* Simplify geometries earlier if the in-memory tile starts getting big * Update changelog
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@ -1,3 +1,7 @@
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## 2.13.1
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* Simplify geometry earlier when the in-memory representation of a tile gets large, to reduce peak memory usage
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## 2.13.0
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* Add --limit-tile-feature-count and --limit-tile-feature-count-at-maximum-zoom
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145
tile.cpp
145
tile.cpp
@ -517,73 +517,84 @@ drawvec revive_polygon(drawvec &geom, double area, int z, int detail) {
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}
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}
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double simplify_partial(partial *p, drawvec &shared_nodes) {
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drawvec geom;
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for (size_t j = 0; j < p->geoms.size(); j++) {
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for (size_t k = 0; k < p->geoms[j].size(); k++) {
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geom.push_back(p->geoms[j][k]);
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}
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}
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p->geoms.clear(); // avoid keeping two copies in memory
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signed char t = p->t;
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int z = p->z;
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int line_detail = p->line_detail;
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int maxzoom = p->maxzoom;
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if (additional[A_GRID_LOW_ZOOMS] && z < maxzoom) {
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geom = stairstep(geom, z, line_detail);
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}
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double area = 0;
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if (t == VT_POLYGON) {
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area = get_mp_area(geom);
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}
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if ((t == VT_LINE || t == VT_POLYGON) && !(prevent[P_SIMPLIFY] || (z == maxzoom && prevent[P_SIMPLIFY_LOW]) || (z < maxzoom && additional[A_GRID_LOW_ZOOMS]))) {
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// Now I finally remember why it doesn't simplify if the feature was reduced:
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// because it makes square placeholders look like weird triangular placeholders.
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// Only matters if simplification is set higher than the tiny polygon size.
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// Tiny polygons that are part of a tiny multipolygon will still get simplified.
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if (!p->reduced) {
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if (t == VT_LINE) {
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// continues to deduplicate to line_detail even if we have extra detail
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geom = remove_noop(geom, t, 32 - z - line_detail);
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}
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bool already_marked = false;
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if (additional[A_DETECT_SHARED_BORDERS] && t == VT_POLYGON) {
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already_marked = true;
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}
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if (!already_marked) {
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if (p->coalesced && t == VT_POLYGON) {
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// clean coalesced polygons before simplification to avoid
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// introducing shards between shapes that otherwise would have
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// unioned exactly
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geom = clean_or_clip_poly(geom, 0, 0, false);
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}
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// continues to simplify to line_detail even if we have extra detail
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drawvec ngeom = simplify_lines(geom, z, line_detail, !(prevent[P_CLIPPING] || prevent[P_DUPLICATION]), p->simplification, t == VT_POLYGON ? 4 : 0, shared_nodes);
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if (t != VT_POLYGON || ngeom.size() >= 3) {
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geom = ngeom;
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}
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}
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}
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}
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if (t == VT_LINE && additional[A_REVERSE]) {
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geom = reorder_lines(geom);
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}
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p->geoms.push_back(geom);
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return area;
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}
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void *partial_feature_worker(void *v) {
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struct partial_arg *a = (struct partial_arg *) v;
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std::vector<struct partial> *partials = a->partials;
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for (size_t i = a->task; i < (*partials).size(); i += a->tasks) {
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drawvec geom;
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double area = simplify_partial(&((*partials)[i]), *(a->shared_nodes));
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for (size_t j = 0; j < (*partials)[i].geoms.size(); j++) {
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for (size_t k = 0; k < (*partials)[i].geoms[j].size(); k++) {
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geom.push_back((*partials)[i].geoms[j][k]);
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}
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}
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(*partials)[i].geoms.clear(); // avoid keeping two copies in memory
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signed char t = (*partials)[i].t;
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int z = (*partials)[i].z;
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int line_detail = (*partials)[i].line_detail;
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int out_detail = (*partials)[i].extra_detail;
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int maxzoom = (*partials)[i].maxzoom;
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if (additional[A_GRID_LOW_ZOOMS] && z < maxzoom) {
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geom = stairstep(geom, z, line_detail);
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}
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double area = 0;
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if (t == VT_POLYGON) {
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area = get_mp_area(geom);
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}
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if ((t == VT_LINE || t == VT_POLYGON) && !(prevent[P_SIMPLIFY] || (z == maxzoom && prevent[P_SIMPLIFY_LOW]) || (z < maxzoom && additional[A_GRID_LOW_ZOOMS]))) {
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// Now I finally remember why it doesn't simplify if the feature was reduced:
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// because it makes square placeholders look like weird triangular placeholders.
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// Only matters if simplification is set higher than the tiny polygon size.
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// Tiny polygons that are part of a tiny multipolygon will still get simplified.
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if (!(*partials)[i].reduced) {
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if (t == VT_LINE) {
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// continues to deduplicate to line_detail even if we have extra detail
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geom = remove_noop(geom, t, 32 - z - line_detail);
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}
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bool already_marked = false;
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if (additional[A_DETECT_SHARED_BORDERS] && t == VT_POLYGON) {
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already_marked = true;
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}
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if (!already_marked) {
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if ((*partials)[i].coalesced && t == VT_POLYGON) {
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// clean coalesced polygons before simplification to avoid
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// introducing shards between shapes that otherwise would have
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// unioned exactly
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geom = clean_or_clip_poly(geom, 0, 0, false);
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}
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// continues to simplify to line_detail even if we have extra detail
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drawvec ngeom = simplify_lines(geom, z, line_detail, !(prevent[P_CLIPPING] || prevent[P_DUPLICATION]), (*partials)[i].simplification, t == VT_POLYGON ? 4 : 0, *(a->shared_nodes));
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if (t != VT_POLYGON || ngeom.size() >= 3) {
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geom = ngeom;
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}
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}
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}
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}
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if (t == VT_LINE && additional[A_REVERSE]) {
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geom = reorder_lines(geom);
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}
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drawvec geom = (*partials)[i].geoms[0];
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to_tile_scale(geom, z, out_detail);
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if (t == VT_POLYGON) {
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@ -1877,6 +1888,9 @@ long long write_tile(FILE *geoms, std::atomic<long long> *geompos_in, char *meta
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size_t skipped = 0;
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size_t kept = 0;
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size_t unsimplified_geometry_size = 0;
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size_t simplified_geometry_through = 0;
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int within[child_shards];
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std::atomic<long long> geompos[child_shards];
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for (size_t i = 0; i < (size_t) child_shards; i++) {
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@ -2158,6 +2172,23 @@ long long write_tile(FILE *geoms, std::atomic<long long> *geompos_in, char *meta
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}
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partials.push_back(p);
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unsimplified_geometry_size += sf.geometry.size() * sizeof(draw);
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if (unsimplified_geometry_size > 10 * 1024 * 1024 && !additional[A_DETECT_SHARED_BORDERS]) {
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drawvec dv;
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for (; simplified_geometry_through < partials.size(); simplified_geometry_through++) {
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simplify_partial(&partials[simplified_geometry_through], dv);
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for (auto &g : partials[simplified_geometry_through].geoms) {
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if (partials[simplified_geometry_through].t == VT_POLYGON) {
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g = clean_or_clip_poly(g, 0, 0, false);
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}
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}
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}
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unsimplified_geometry_size = 0;
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}
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}
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}
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@ -1,6 +1,6 @@
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#ifndef VERSION_HPP
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#define VERSION_HPP
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#define VERSION "v2.13.0"
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#define VERSION "v2.13.1"
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#endif
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