tippecanoe/README.md

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tippecanoe
==========
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Build vector tilesets from large collections of GeoJSON features.
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Usage
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-----
tippecanoe -o file.mbtiles [file.json]
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If the file is not specified, it reads GeoJSON from the standard input.
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The GeoJSON features need not be wrapped in a FeatureCollection.
You can concatenate multiple GeoJSON features or files together,
and it will parse out the features and ignore whatever other objects
it encounters.
Options
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-------
* -l Layer name (default "file" if source is file.json)
* -n Human-readable name (default file.json)
* -z Base zoom level (default 14)
* -Z Lowest zoom level (default 0)
* -d Detail at base zoom level (default 12, for tile resolution of 4096)
* -D Detail at lower zoom levels (default 10, for tile resolution of 1024)
* -x Property (removes the named properties from all features)
* -f Force: Delete existing mbtiles file if it already exists.
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Example
-------
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tippecanoe -o alameda.mbtiles -l alameda -n "Alameda County from TIGER" -z13 tl_2014_06001_roads.json
cat tiger/tl_2014_*_roads.json | tippecanoe -o tiger.mbtiles -l roads -n "All TIGER roads, one zoom" -z12 -Z12 -d14 -x LINEARID -x RTTYP
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Geometric simplifications
-------------------------
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At every zoom level, line and polygon features are subjected to Douglas-Peucker
simplification to the resolution of the tile.
For point features, it drops 1/2.5 of the dots for each zoom level above the base.
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I don't know why 2.5 is the appropriate number, but the densities of many different
data sets fall off at about this same rate.
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For line features, it drops any features that are too small to draw at all.
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This still leaves the lower zooms too dark (and too dense for the 500K tile limit,
in some places), so I need to figure out an equitable way to throw features away.
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It also throws away any polygons that are too small to draw. I'm not sure yet
if it is appropriate to do more than that.
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It should consolidate features in the same tile that share the same type and attributes,
to make the tile data smaller, but doesn't do that yet.
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Development
-----------
Requires protoc (brew install protobuf or apt-get install libprotobuf-dev),
and sqlite3 (apt-get install libsqlite3-dev). To build:
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make
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and perhaps
make install