tahoe-lafs/docs/architecture.txt

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Allmydata "Tahoe" Architecture
OVERVIEW
The high-level view of this system consists of three layers: the grid, the
virtual drive, and the application that sits on top.
The lowest layer is the "grid", basically a DHT (Distributed Hash Table)
which maps URIs to data. The URIs are relatively short ascii strings
(currently about 140 bytes), and each is used as a reference to an immutable
arbitrary-length sequence of data bytes. This data is encrypted and
distributed around the grid across a large number of nodes, such that a
statistically unlikely number of nodes would have to be unavailable for the
data to become unavailable.
The middle layer is the virtual drive: a tree-shaped data structure in which
the intermediate nodes are directories and the leaf nodes are files. Each
file contains both the URI of the file's data and all the necessary metadata
(MIME type, filename, ctime/mtime, etc) required to present the file to a
user in a meaningful way (displaying it in a web browser, or on a desktop).
The top layer is where the applications that use this virtual drive operate.
Allmydata uses this for a backup service, in which the application copies the
files to be backed up from the local disk into the virtual drive on a
periodic basis. By providing read-only access to the same virtual drive
later, a user can recover older versions of their files. Other sorts of
applications can run on top of the virtual drive, of course -- anything that
has a use for a secure, robust, distributed filestore.
Note: some of the text below describes design targets rather than actual code
present in the current release. Please take a look at roadmap.txt to get an
idea of how much of this has been implemented so far.
THE BIG GRID OF PEERS
Underlying the grid is a large collection of peer nodes. These are processes
running on a wide variety of computers, all of which know about each other in
some way or another. They establish TCP connections to one another using
Foolscap, an encrypted+authenticated remote message passing library (using
TLS connections and self-authenticating identifiers called "FURLs").
Each peer offers certain services to the others. The primary service is the
StorageServer, which offers to hold data for a limited period of time (a
"lease"). Each StorageServer has a quota, and it will reject lease requests
that would cause it to consume more space than it wants to provide. When a
lease expires, the data is deleted. Peers might renew their leases.
This storage is used to hold "shares", which are encoded pieces of files in
the grid. There are many shares for each file, typically between 10 and 100
(the exact number depends upon the tradeoffs made between reliability,
overhead, and storage space consumed). The files are indexed by a
"StorageIndex", which is derived from the encryption key, which may be
randomly generated or it may be derived from the contents of the file. Leases
are indexed by StorageIndex, and a single StorageServer may hold multiple
shares for the corresponding file. Multiple peers can hold leases on the same
file, in which case the shares will be kept alive until the last lease
expires. The typical lease is expected to be for one month: enough time for
interested parties to renew it, but not so long that abandoned data consumes
unreasonable space. Peers are expected to "delete" (drop leases) on data that
they know they no longer want: lease expiration is meant as a safety measure.
In this release, peers learn about each other through the "introducer". Each
peer connects to this central introducer at startup, and receives a list of
all other peers from it. Each peer then connects to all other peers, creating
a fully-connected topology. Future versions will reduce the number of
connections considerably, to enable the grid to scale to larger sizes: the
design target is one million nodes. In addition, future versions will offer
relay and NAT-traversal services to allow nodes without full internet
connectivity to participate. In the current release, nodes behind NAT boxes
will connect to all nodes that they can open connections to, but they cannot
open connections to other nodes behind NAT boxes. Therefore, the more nodes
there are behind NAT boxes the less the topology resembles the intended
fully-connected mesh topology.
FILE ENCODING
When a file is to be added to the grid, it is first encrypted using a key
that is derived from the hash of the file itself (if convergence is desired)
or randomly generated (if not). The encrypted file is then broken up into
segments so it can be processed in small pieces (to minimize the memory
footprint of both encode and decode operations, and to increase the so-called
"alacrity": how quickly can the download operation provide validated data to
the user, basically the lag between hitting "play" and the movie actually
starting). Each segment is erasure coded, which creates encoded blocks such
that only a subset of them are required to reconstruct the segment. These
blocks are then combined into "shares", such that a subset of the shares can
be used to reconstruct the whole file. The shares are then deposited in
StorageServers in other peers.
A tagged hash of the encryption key is used to form the "storage index",
which is used for both server selection (described below) and to index shares
within the StorageServers on the selected peers.
A variety of hashes are computed while the shares are being produced, to
validate the plaintext, the crypttext, and the shares themselves. Merkle hash
trees are also produced to enable validation of individual segments of
plaintext or crypttext without requiring the download/decoding of the whole
file. These hashes go into the "URI Extension Block", which will be stored
with each share.
The URI contains the encryption key, the hash of the URI Extension Block, and
any encoding parameters necessary to perform the eventual decoding process.
For convenience, it also contains the size of the file being stored.
On the download side, the node that wishes to turn a URI into a sequence of
bytes will obtain the necessary shares from remote nodes, break them into
blocks, use erasure-decoding to turn them into segments of crypttext, use the
decryption key to convert that into plaintext, then emit the plaintext bytes
to the output target (which could be a file on disk, or it could be streamed
directly to a web browser or media player).
All hashes use SHA256, and a different tag is used for each purpose.
Netstrings are used where necessary to insure these tags cannot be confused
with the data to be hashed. All encryption uses AES in CTR mode. The erasure
coding is performed with zfec (a python wrapper around Rizzo's FEC library).
A Merkle Hash Tree is used to validate the encoded blocks before they are fed
into the decode process, and a transverse tree is used to validate the shares
as they are retrieved. A third merkle tree is constructed over the plaintext
segments, and a fourth is constructed over the crypttext segments. All
necessary hashes are stored with the shares, and the hash tree roots are put
in the URI extension block. The final hash of the extension block goes into
the URI itself.
Note that the number of shares created is fixed at the time the file is
uploaded: it is not possible to create additional shares later. The use of a
top-level hash tree also requires that nodes create all shares at once, even
if they don't intend to upload some of them, otherwise the hashroot cannot be
calculated correctly.
URIs
Each URI represents a specific set of bytes. Think of it like a hash
function: you feed in a bunch of bytes, and you get out a URI. If convergence
is enabled, the URI is deterministically derived from the input data:
changing even one bit of the input data will result in a drastically
different URI. If convergence is not enabled, the encoding process will
generate a different URI each time the file is uploaded.
The URI provides both "location" and "identification": you can use it to
locate/retrieve a set of bytes that are possibly the same as the original
file, and then you can use it to validate ("identify") that these potential
bytes are indeed the ones that you were looking for.
URIs refer to an immutable set of bytes. If you modify a file and upload the
new version to the grid, you will get a different URI. URIs do not represent
filenames at all, just the data that a filename might point to at some given
point in time. This is why the "grid" layer is insufficient to provide a
virtual drive: an actual filesystem requires human-meaningful names and
mutability, while URIs provide neither. URIs sit on the "global+secure" edge
of Zooko's Triangle[1]. They are self-authenticating, meaning that nobody can
trick you into using the wrong data.
The URI should be considered as a "read capability" for the corresponding
data: anyone who knows the full URI has the ability to read the given data.
There is a subset of the URI (which leaves out the encryption key and fileid)
which is called the "verification capability": it allows the holder to
retrieve and validate the crypttext, but not the plaintext. Once the
crypttext is available, the erasure-coded shares can be regenerated. This
will allow a file-repair process to maintain and improve the robustness of
files without being able to read their contents.
The lease mechanism will also involve a "delete" capability, by which a peer
which uploaded a file can indicate that they don't want it anymore. It is not
truly a delete capability because other peers might be holding leases on the
same data, and it should not be deleted until the lease count (i.e. reference
count) goes to zero, so perhaps "cancel-the-lease capability" is more
accurate. The plan is to store this capability next to the URI in the virtual
drive structure.
SERVER SELECTION
When a file is uploaded, the encoded shares are sent to other peers. But to
which ones? The "server selection" algorithm is used to make this choice.
In the current version, the verifierid is used to consistently-permute the
set of all peers (by sorting the peers by HASH(verifierid+peerid)). Each file
gets a different permutation, which (on average) will evenly distribute
shares among the grid and avoid hotspots.
We use this permuted list of peers to ask each peer, in turn, if it will hold
on to share for us, by sending an 'allocate_buckets() query' to each one.
Some will say yes, others (those who are full) will say no: when a peer
refuses our request, we just take that share to the next peer on the list. We
keep going until we run out of shares to place. At the end of the process,
we'll have a table that maps each share number to a peer, and then we can
begin the encode+push phase, using the table to decide where each share
should be sent.
Most of the time, this will result in one share per peer, which gives us
maximum reliability (since it disperses the failures as widely as possible).
If there are fewer useable peers than there are shares, we'll be forced to
loop around, eventually giving multiple shares to a single peer. This reduces
reliability, so it isn't the sort of thing we want to happen all the time,
and either indicates that the default encoding parameters are set incorrectly
(creating more shares than you have peers), or that the grid does not have
enough space (many peers are full). But apart from that, it doesn't hurt. If
we have to loop through the peer list a second time, we accelerate the query
process, by asking each peer to hold multiple shares on the second pass. In
most cases, this means we'll never send more than two queries to any given
peer.
If a peer is unreachable, or has an error, or refuses to accept any of our
shares, we remove them from the permuted list, so we won't query them a
second time for this file. If a peer already has shares for the file we're
uploading (or if someone else is currently sending them shares), we add that
information to the share-to-peer table. This lets us do less work for files
which have been uploaded once before, while making sure we still wind up with
as many shares as we desire.
If we are unable to place every share that we want, but we still managed to
place a quantity known as "shares of happiness", we'll do the upload anyways.
If we cannot place at least this many, the upload is declared a failure.
The current defaults use k=3, shares_of_happiness=7, and N=10, meaning that
we'll try to place 10 shares, we'll be happy if we can place 7, and we need
to get back any 3 to recover the file. This results in a 3.3x expansion
factor. In general, you should set N about equal to the number of peers in
your grid, then set N/k to achieve your desired availability goals.
When downloading a file, the current release just asks all known peers for
any shares they might have, chooses the minimal necessary subset, then starts
downloading and processing those shares. A later release will use the full
algorithm to reduce the number of queries that must be sent out. This
algorithm uses the same consistent-hashing permutation as on upload, but
stops after it has located k shares (instead of all N). This reduces the
number of queries that must be sent before downloading can begin.
The actual number of queries is directly related to the availability of the
peers and the degree of overlap between the peerlist used at upload and at
download. For stable grids, this overlap is very high, and usually the first
k queries will result in shares. The number of queries grows as the stability
decreases. Some limits may be imposed in large grids to avoid querying a
million peers; this provides a tradeoff between the work spent to discover
that a file is unrecoverable and the probability that a retrieval will fail
when it could have succeeded if we had just tried a little bit harder. The
appropriate value of this tradeoff will depend upon the size of the grid, and
will change over time.
Other peer selection algorithms are possible. One earlier version (known as
"tahoe 3") used the permutation to place the peers around a large ring,
distributed shares evenly around the same ring, then walks clockwise from 0
with a basket: each time we encounter a share, put it in the basket, each
time we encounter a peer, give them as many shares from our basket as they'll
accept. This reduced the number of queries (usually to 1) for small grids
(where N is larger than the number of peers), but resulted in extremely
non-uniform share distribution, which significantly hurt reliability
(sometimes the permutation resulted in most of the shares being dumped on a
single peer).
Another algorithm (known as "denver airport"[2]) uses the permuted hash to
decide on an approximate target for each share, then sends lease requests via
Chord routing. The request includes the contact information of the uploading
node, and asks that the node which eventually accepts the lease should
contact the uploader directly. The shares are then transferred over direct
connections rather than through multiple Chord hops. Download uses the same
approach. This allows nodes to avoid maintaining a large number of long-term
connections, at the expense of complexity, latency, and reliability.
SWARMING DOWNLOAD, TRICKLING UPLOAD
Because the shares being downloaded are distributed across a large number of
peers, the download process will pull from many of them at the same time. The
current encoding parameters require 3 shares to be retrieved for each
segment, which means that up to 3 peers will be used simultaneously. For
larger networks, 8-of-22 encoding could be used, meaning 8 peers can be used
simultaneously. This allows the download process to use the sum of the
available peers' upload bandwidths, resulting in downloads that take full
advantage of the common 8x disparity between download and upload bandwith on
modern ADSL lines.
On the other hand, uploads are hampered by the need to upload encoded shares
that are larger than the original data (3.3x larger with the current default
encoding parameters), through the slow end of the asymmetric connection. This
means that on a typical 8x ADSL line, uploading a file will take about 32
times longer than downloading it again later.
Smaller expansion ratios can reduce this upload penalty, at the expense of
reliability. See RELIABILITY, below. A project known as "offloaded uploading"
can eliminate the penalty, if there is a node somewhere else in the network
that is willing to do the work of encoding and upload for you.
VDRIVE and DIRNODES: THE VIRTUAL DRIVE LAYER
The "virtual drive" layer is responsible for mapping human-meaningful
pathnames (directories and filenames) to pieces of data. The actual bytes
inside these files are referenced by URI, but the "vdrive" is where the
directory names, file names, and metadata are kept.
In the current release, the virtual drive is a graph of "dirnodes". Each
dirnode represents a single directory, and thus contains a table of named
children. These children are either other dirnodes or actual files. All
children are referenced by their URI. Each client creates a "private vdrive"
dirnode at startup. The clients also receive access to a "global vdrive"
dirnode from the central introducer/vdrive server, which is shared between
all clients and serves as an easy demonstration of having multiple writers
for a single dirnode.
The dirnode itself has two forms of URI: one is read-write and the other is
read-only. The table of children inside the dirnode has a read-write and
read-only URI for each child. If you have a read-only URI for a given
dirnode, you will not be able to access the read-write URI of the children.
This results in "transitively read-only" dirnode access.
By having two different URIs, you can choose which you want to share with
someone else. If you create a new directory and share the read-write URI for
it with a friend, then you will both be able to modify its contents. If
instead you give them the read-only URI, then they will *not* be able to
modify the contents. Any URI that you receive can be attached to any dirnode
that you can modify, so very powerful shared+published directory structures
can be built from these components.
This structure enable individual users to have their own personal space, with
links to spaces that are shared with specific other users, and other spaces
that are globally visible. Eventually the application layer will present
these pieces in a way that allows the sharing of a specific file or the
creation of a "virtual CD" as easily as dragging a folder onto a user icon.
In the current release, these dirnodes are *not* distributed. Instead, each
dirnode lives on a single host, in a file on it's local (physical) disk. In
addition, all dirnodes are on the same host, known as the "Introducer And
VDrive Node". This simplifies implementation and consistency, but obviously
has a drastic effect on reliability: the file data can survive multiple host
failures, but the vdrive that points to that data cannot. Fixing this
situation is a high priority task.
LEASES, REFRESHING, GARBAGE COLLECTION
Shares are uploaded to a storage server, but they do not necessarily stay
there forever. We are anticipating three main share-lifetime management modes
for Tahoe: 1) per-share leases which expire, 2) per-account timers which
expire and cancel all leases for the account, and 3) centralized account
management without expiration timers.
Multiple clients may be interested in a given share, for example if two
clients uploaded the same file, or if two clients are sharing a directory and
both want to make sure the files therein remain available. Consequently, each
share (technically each "bucket", which may contain multiple shares for a
single storage index) has a set of leases, one per client. One way to
visualize this is with a large table, with shares (i.e. buckets, or storage
indices, or files) as the rows, and accounts as columns. Each square of this
table might hold a lease.
Using limited-duration leases reduces the storage consumed by clients who
have (for whatever reason) forgotten about the share they once cared about.
Clients are supposed to explicitly cancel leases for every file that they
remove from their vdrive, and when the last lease is removed on a share, the
storage server deletes that share. However, the storage server might be
offline when the client deletes the file, or the client might experience a
bug or a race condition that results in forgetting about the file. Using
leases that expire unless otherwise renewed ensures that these lost files
will not consume storage space forever. On the other hand, they require
periodic maintenance, which can become prohibitively expensive for large
grids. In addition, clients who go offline for a while are then obligated to
get someone else to keep their files alive for them.
In the first mode, each client holds a limited-duration lease on each share
(typically one month), and clients are obligated to periodically renew these
leases to keep them from expiring (typically once a week). In this mode, the
storage server does not know anything about which client is which: it only
knows about leases.
In the second mode, each server maintains a list of clients and which leases
they hold. This is called the "account list", and each time a client wants to
upload a share or establish a lease, it provides credentials to allow the
server to know which Account it will be using. Rather than putting individual
timers on each lease, the server puts a timer on the Account. When the
account expires, all of the associated leases are cancelled.
In this mode, clients are obligated to renew the Account periodically, but
not the (thousands of) individual share leases. Clients which forget about
files are still incurring a storage cost for those files. An occasional
reconcilliation process (in which the client presents the storage server with
a list of all the files it cares about, and the server removes leases for
anything that isn't on the list) can be used to free this storage, but the
effort involved is large, so reconcilliation must be done very infrequently.
Our plan is to have the clients create their own Accounts, based upon the
possession of a private key. Clients can create as many accounts as they
wish, but they are responsible for their own maintenance. Servers can add up
all the leases for each account and present a report of usage, in bytes per
account. This is intended for friendnet scenarios where it would be nice to
know how much space your friends are consuming on your disk.
In the third mode, the Account objects are centrally managed, and are not
expired by the storage servers. In this mode, the client presents credentials
that are issued by a central authority, such as a signed message which the
storage server can verify. The storage used by this account is not freed
unless and until the central account manager says so.
This mode is more appropriate for a commercial offering, in which use of the
storage servers is contingent upon a monthly fee, or other membership
criteria. Being able to ask the storage usage for each account (or establish
limits on it) helps to enforce whatever kind of membership policy is desired.
Each lease is created with a pair of secrets: the "renew secret" and the
"cancel secret". These are just random-looking strings, derived by hashing
other higher-level secrets, starting with a per-client master secret. Anyone
who knows the secret is allowed to restart the expiration timer, or cancel
the lease altogether. Having these be individual values allows the original
uploading node to delegate these capabilities to others.
In the current release, clients provide lease secrets to the storage server,
and each lease contains an expiration time, but there is no facility to
actually expire leases, nor are there explicit owners (the "ownerid" field of
each lease is always set to zero). In addition, many features have not been
implemented yet: the client should claim leases on files which are added to
the vdrive by linking (as opposed to uploading), and the client should cancel
leases on files which are removed from the vdrive, but neither has been
written yet. This means that shares are not ever deleted in this release.
FILE REPAIRER
Shares may go away because the storage server hosting them has suffered a
failure: either temporary downtime (affecting availability of the file), or a
permanent data loss (affecting the reliability of the file). Hard drives
crash, power supplies explode, coffee spills, and asteroids strike. The goal
of a robust distributed filesystem is to survive these setbacks.
To work against this slow, continually loss of shares, a File Checker is used
to periodically count the number of shares still available for any given
file. A more extensive form of checking known as the File Verifier can
download the crypttext of the target file and perform integrity checks (using
strong hashes) to make sure the data is stil intact. When the file is found
to have decayed below some threshold, the File Repairer can be used to
regenerate and re-upload the missing shares. These processes are conceptually
distinct (the repairer is only run if the checker/verifier decides it is
necessary), but in practice they will be closely related, and may run in the
same process.
The repairer process does not get the full URI of the file to be maintained:
it merely gets the "repairer capability" subset, which does not include the
decryption key. The File Verifier uses that data to find out which peers
ought to hold shares for this file, and to see if those peers are still
around and willing to provide the data. If the file is not healthy enough,
the File Repairer is invoked to download the crypttext, regenerate any
missing shares, and upload them to new peers. The goal of the File Repairer
is to finish up with a full set of 100 shares.
There are a number of engineering issues to be resolved here. The bandwidth,
disk IO, and CPU time consumed by the verification/repair process must be
balanced against the robustness that it provides to the grid. The nodes
involved in repair will have very different access patterns than normal
nodes, such that these processes may need to be run on hosts with more memory
or network connectivity than usual. The frequency of repair runs directly
affects the resources consumed. In some cases, verification of multiple files
can be performed at the same time, and repair of files can be delegated off
to other nodes.
The security model we are currently using assumes that peers who claim to
hold a share will actually provide it when asked. (We validate the data they
provide before using it in any way, but if enough peers claim to hold the
data and are wrong, the file will not be repaired, and may decay beyond
recoverability). There are several interesting approaches to mitigate this
threat, ranging from challenges to provide a keyed hash of the allegedly-held
data (using "buddy nodes", in which two peers hold the same block, and check
up on each other), to reputation systems, or even the original Mojo Nation
economic model.
SECURITY
The design goal for this project is that an attacker may be able to deny
service (i.e. prevent you from recovering a file that was uploaded earlier)
but can accomplish none of the following three attacks:
1) violate confidentiality: the attacker gets to view data to which you have
not granted them access
2) violate consistency: the attacker convinces you that the wrong data is
actually the data you were intending to retrieve
3) violate mutability: the attacker gets to modify a dirnode (either the
pathnames or the file contents) to which you have not given them
mutability rights
Data validity and consistency (the promise that the downloaded data will
match the originally uploaded data) is provided by the hashes embedded the
URI. Data confidentiality (the promise that the data is only readable by
people with the URI) is provided by the encryption key embedded in the URI.
Data availability (the hope that data which has been uploaded in the past
will be downloadable in the future) is provided by the grid, which
distributes failures in a way that reduces the correlation between individual
node failure and overall file recovery failure.
Many of these security properties depend upon the usual cryptographic
assumptions: the resistance of AES and RSA to attack, the resistance of
SHA256 to pre-image attacks, and upon the proximity of 2^-128 and 2^-256 to
zero. A break in AES would allow a confidentiality violation, a pre-image
break in SHA256 would allow a consistency violation, and a break in RSA would
allow a mutability violation. The discovery of a collision in SHA256 is
unlikely to allow much, but could conceivably allow a consistency violation
in data that was uploaded by the attacker. If SHA256 is threatened, further
analysis will be warranted.
There is no attempt made to provide anonymity, neither of the origin of a
piece of data nor the identity of the subsequent downloaders. In general,
anyone who already knows the contents of a file will be in a strong position
to determine who else is uploading or downloading it. Also, it is quite easy
for a coalition of more than 1% of the nodes to correlate the set of peers
who are all uploading or downloading the same file, even if the attacker does
not know the contents of the file in question.
Also note that the file size and (when convergence is being used) a keyed
hash of the plaintext are not protected. Many people can determine the size
of the file you are accessing, and if they already know the contents of a
given file, they will be able to determine that you are uploading or
downloading the same one.
A likely enhancement is the ability to use distinct encryption keys for each
file, avoiding the file-correlation attacks at the expense of increased
storage consumption. This is known as "non-convergent" encoding.
The capability-based security model is used throughout this project. dirnode
operations are expressed in terms of distinct read and write capabilities.
The URI of a file is the read-capability: knowing the URI is equivalent to
the ability to read the corresponding data. The capability to validate and
repair a file is a subset of the read-capability. When distributed dirnodes
are implemented (with SSK slots), the capability to read an SSK slot will be
a subset of the capability to modify it. These capabilities may be expressly
delegated (irrevocably) by simply transferring the relevant secrets. Special
forms of SSK slots can be used to make revocable delegations of particular
directories. Dirnode references contain Foolscap "FURLs", which are also
capabilities and provide access to an instance of code running on a central
server: these can be delegated just as easily as any other capability, and
can be made revocable by delegating access to a forwarder instead of the
actual target.
The application layer can provide whatever security/access model is desired,
but we expect the first few to also follow capability discipline: rather than
user accounts with passwords, each user will get a FURL to their private
dirnode, and the presentation layer will give them the ability to break off
pieces of this vdrive for delegation or sharing with others on demand.
RELIABILITY
File encoding and peer selection parameters can be adjusted to achieve
different goals. Each choice results in a number of properties; there are
many tradeoffs.
First, some terms: the erasure-coding algorithm is described as K-out-of-N
(for this release, the default values are K=3 and N=10). Each grid will have
some number of peers; this number will rise and fall over time as peers join,
drop out, come back, and leave forever. Files are of various sizes, some are
popular, others are rare. Peers have various capacities, variable
upload/download bandwidths, and network latency. Most of the mathematical
models that look at peer failure assume some average (and independent)
probability 'P' of a given peer being available: this can be high (servers
tend to be online and available >90% of the time) or low (laptops tend to be
turned on for an hour then disappear for several days). Files are encoded in
segments of a given maximum size, which affects memory usage.
The ratio of N/K is the "expansion factor". Higher expansion factors improve
reliability very quickly (the binomial distribution curve is very sharp), but
consumes much more grid capacity. The absolute value of K affects the
granularity of the binomial curve (1-out-of-2 is much worse than
50-out-of-100), but high values asymptotically approach a constant that
depends upon 'P' (i.e. 500-of-1000 is not much better than 50-of-100).
Likewise, the total number of peers in the network affects the same
granularity: having only one peer means a single point of failure, no matter
how many copies of the file you make. Independent peers (with uncorrelated
failures) are necessary to hit the mathematical ideals: if you have 100 nodes
but they are all in the same office building, then a single power failure
will take out all of them at once. The "Sybil Attack" is where a single
attacker convinces you that they are actually multiple servers, so that you
think you are using a large number of independent peers, but in fact you have
a single point of failure (where the attacker turns off all their machines at
once). Large grids, with lots of truly-independent peers, will enable the
use of lower expansion factors to achieve the same reliability, but increase
overhead because each peer needs to know something about every other, and the
rate at which peers come and go will be higher (requiring network maintenance
traffic). Also, the File Repairer work will increase with larger grids,
although then the job can be distributed out to more peers.
Higher values of N increase overhead: more shares means more Merkle hashes
that must be included with the data, and more peers to contact to retrieve
the shares. Smaller segment sizes reduce memory usage (since each segment
must be held in memory while erasure coding runs) and increases "alacrity"
(since downloading can validate a smaller piece of data faster, delivering it
to the target sooner), but also increase overhead (because more blocks means
more Merkle hashes to validate them).
In general, small private grids should work well, but the participants will
have to decide between storage overhead and reliability. Large stable grids
will be able to reduce the expansion factor down to a bare minimum while
still retaining high reliability, but large unstable grids (where nodes are
coming and going very quickly) may require more repair/verification bandwidth
than actual upload/download traffic.
Tahoe nodes that run a webserver have a page dedicated to provisioning
decisions: this tool may help you evaluate different expansion factors and
view the disk consumption of each. It is also acquiring some sections with
availability/reliability numbers, as well as preliminary cost analysis data.
This tool will continue to evolve as our analysis improves.
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[1]: http://en.wikipedia.org/wiki/Zooko%27s_triangle
[2]: all of these names are derived from the location where they were
concocted, in this case in a car ride from Boulder to DEN. To be
precise, "tahoe 1" was an unworkable scheme in which everyone who holds
shares for a given file would form a sort of cabal which kept track of
all the others, "tahoe 2" is the first-100-peers in the permuted hash,
and this document descibes "tahoe 3", or perhaps "potrero hill 1".