a recent purge of the start.html code also took away the logic that wrote
'node.url' into the node root. this is required for the tahoe cli tool to
find the node. this puts back a limited fraction of that code, so that the
node writes out a node.url file upon startup.
* rename my_private_dir.cap to root_dir.cap
* move it into the private subdir
* change the cmdline argument "--root-uri=[private]" to "--dir-uri=[root]"
* use new decentralized directories everywhere instead of old centralized directories
* provide UI to them through the web server
* provide UI to them through the CLI
* update unit tests to simulate decentralized mutable directories in order to test other components that rely on them
* remove the notion of a "vdrive server" and a client thereof
* remove the notion of a "public vdrive", which was a directory that was centrally published/subscribed automatically by the tahoe node (you can accomplish this manually by making a directory and posting the URL to it on your web site, for example)
* add a notion of "wait_for_numpeers" when you need to publish data to peers, which is how many peers should be attached before you start. The default is 1.
* add __repr__ for filesystem nodes (note: these reprs contain a few bits of the secret key!)
* fix a few bugs where we used to equate "mutable" with "not read-only". Nowadays all directories are mutable, but some might be read-only (to you).
* fix a few bugs where code wasn't aware of the new general-purpose metadata dict the comes with each filesystem edge
* sundry fixes to unit tests to adjust to the new directories, e.g. don't assume that every share on disk belongs to a chk file.
The URI typenames need revision, and only a few dirnode methods are
implemented. Filenodes are non-functional, but URI/key-management is in
place. There are a lot of classes with names like "NewDirectoryNode" that
will need to be rename once we decide what (if any) backwards compatibility
want to retain.
This makes it so that an optional file which is unreadable or is rm'ed
at the wrong moment will be ignored instead of raising an exception.
It also bums out a couple of unnecessary lines of code (the explicit
".close()" call).
By writing something like "25 75 100" into a file named 'encoding_parameters'
in the central Introducer's base directory, all clients which use that
introducer will be advised to use 25-out-of-100 encoding for files (i.e.
100 shares will be produced, 25 are required to reconstruct, and the upload
process will be happy if it can find homes for at least 75 shares). The
default values are "3 7 10". For small meshes, the defaults are probably
good, but for larger ones it may be appropriate to increase the number of
shares.
To use this, write a number like 10MB or 5Gb or 5000000000 to a file
named 'sizelimit' in the client's base directory. The node will not grant
leases for shares that would take it much beyond this many bytes of
storage. Note that metadata is not included in the allocation count until
a restart, so the actual space consumed may grow beyond the limit if
the node is not restarted very frequently and the amount of metadata is
significant.
These allow client-side code to conveniently retrieve the IDirectoryNode
instances for both the global shared public root directory, and the per-user
private root directory.