mirror of
https://github.com/servalproject/serval-dna.git
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615 lines
19 KiB
C
615 lines
19 KiB
C
/*
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Copyright (C) 2012-2013 Serval Project Inc.
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include <assert.h>
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#include "serval.h"
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#include "conf.h"
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#include "overlay_buffer.h"
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#include "overlay_interface.h"
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#include "overlay_packet.h"
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#include "radio_link.h"
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#include "str.h"
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#include "strbuf.h"
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typedef struct overlay_txqueue {
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struct overlay_frame *first;
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struct overlay_frame *last;
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int length; /* # frames in queue */
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int maxLength; /* max # frames in queue before we consider ourselves congested */
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int small_packet_grace_interval;
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/* Latency target in ms for this traffic class.
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Frames older than the latency target will get dropped. */
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int latencyTarget;
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} overlay_txqueue;
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overlay_txqueue overlay_tx[OQ_MAX];
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// short lived data while we are constructing an outgoing packet
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struct outgoing_packet{
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struct network_destination *destination;
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int seq;
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int packet_version;
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int header_length;
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struct overlay_buffer *buffer;
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struct decode_context context;
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};
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#define SMALL_PACKET_SIZE (400)
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int32_t mdp_sequence=0;
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struct sched_ent next_packet;
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struct profile_total send_packet;
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static void overlay_send_packet(struct sched_ent *alarm);
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static int overlay_calc_queue_time(struct overlay_frame *frame);
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int overlay_queue_init(){
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/* Set default congestion levels for queues */
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int i;
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for(i=0;i<OQ_MAX;i++) {
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overlay_tx[i].maxLength=100;
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overlay_tx[i].latencyTarget=1000; /* Keep packets in queue for 1 second by default */
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overlay_tx[i].small_packet_grace_interval = 5;
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}
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/* expire voice/video call packets much sooner, as they just aren't any use if late */
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overlay_tx[OQ_ISOCHRONOUS_VOICE].maxLength=20;
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overlay_tx[OQ_ISOCHRONOUS_VOICE].latencyTarget=200;
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overlay_tx[OQ_ISOCHRONOUS_VIDEO].latencyTarget=200;
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overlay_tx[OQ_OPPORTUNISTIC].small_packet_grace_interval = 20;
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return 0;
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}
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/* remove and free a payload from the queue */
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static struct overlay_frame *
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overlay_queue_remove(overlay_txqueue *queue, struct overlay_frame *frame){
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struct overlay_frame *prev = frame->prev;
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struct overlay_frame *next = frame->next;
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if (prev)
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prev->next = next;
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else if(frame == queue->first)
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queue->first = next;
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if (next)
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next->prev = prev;
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else if(frame == queue->last)
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queue->last = prev;
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queue->length--;
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while(frame->destination_count>0)
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release_destination_ref(frame->destinations[--frame->destination_count].destination);
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op_free(frame);
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return next;
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}
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#if 0 // unused
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static int
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overlay_queue_dump(overlay_txqueue *q)
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{
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strbuf b = strbuf_alloca(8192);
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struct overlay_frame *f;
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strbuf_sprintf(b,"overlay_txqueue @ 0x%p\n",q);
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strbuf_sprintf(b," length=%d\n",q->length);
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strbuf_sprintf(b," maxLenght=%d\n",q->maxLength);
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strbuf_sprintf(b," latencyTarget=%d milli-seconds\n",q->latencyTarget);
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strbuf_sprintf(b," first=%p\n",q->first);
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f=q->first;
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while(f) {
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strbuf_sprintf(b," %p: ->next=%p, ->prev=%p\n",
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f,f->next,f->prev);
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if (f==f->next) {
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strbuf_sprintf(b," LOOP!\n"); break;
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}
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f=f->next;
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}
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strbuf_sprintf(b," last=%p\n",q->last);
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f=q->last;
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while(f) {
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strbuf_sprintf(b," %p: ->next=%p, ->prev=%p\n",
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f,f->next,f->prev);
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if (f==f->prev) {
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strbuf_sprintf(b," LOOP!\n"); break;
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}
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f=f->prev;
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}
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DEBUG(strbuf_str(b));
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return 0;
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}
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#endif
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int overlay_queue_remaining(int queue){
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if (queue<0 || queue>=OQ_MAX)
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return -1;
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return overlay_tx[queue].maxLength - overlay_tx[queue].length;
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}
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int overlay_payload_enqueue(struct overlay_frame *p)
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{
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/* Add payload p to queue q.
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Queues get scanned from first to last, so we should append new entries
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on the end of the queue.
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Complain if there are too many frames in the queue.
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*/
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assert(p != NULL);
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assert(p->queue < OQ_MAX);
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assert(p->payload != NULL);
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overlay_txqueue *queue = &overlay_tx[p->queue];
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if (config.debug.packettx)
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DEBUGF("Enqueuing packet for %s* (q[%d].length = %d)",
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p->destination?alloca_tohex_sid_t_trunc(p->destination->sid, 14): alloca_tohex(p->broadcast_id.id, BROADCAST_LEN),
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p->queue, queue->length);
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if (ob_overrun(p->payload))
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return WHY("Packet content overrun -- not queueing");
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if (ob_position(p->payload) >= MDP_MTU)
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FATAL("Queued packet is too big");
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if (queue->length>=queue->maxLength)
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return WHYF("Queue #%d congested (size = %d)",p->queue,queue->maxLength);
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// it should be safe to try sending all packets with an mdp sequence
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if (p->packet_version<=0)
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p->packet_version=1;
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if (config.debug.verbose && config.debug.overlayframes)
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DEBUGF("Enqueue packet %p", p);
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if (p->destination_count==0){
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if (!p->destination){
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// hook to allow for flooding via olsr
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olsr_send(p);
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link_add_destinations(p);
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// just drop it now
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if (p->destination_count == 0){
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if (config.debug.mdprequests)
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DEBUGF("Not transmitting, as we have nowhere to send it");
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// free the packet and return success.
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op_free(p);
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return 0;
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}
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}
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// allow the packet to be resent
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if (p->resend == 0)
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p->resend = 1;
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}
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int i=0;
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for (i=0;i<p->destination_count;i++){
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p->destinations[i].sent_sequence=-1;
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if (config.debug.verbose && config.debug.overlayframes)
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DEBUGF("Sending %s on interface %s",
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p->destinations[i].destination->unicast?"unicast":"broadcast",
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p->destinations[i].destination->interface->name);
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}
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struct overlay_frame *l=queue->last;
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if (l) l->next=p;
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p->prev=l;
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p->next=NULL;
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p->enqueued_at=gettime_ms();
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p->mdp_sequence = -1;
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queue->last=p;
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if (!queue->first) queue->first=p;
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queue->length++;
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if (p->queue==OQ_ISOCHRONOUS_VOICE)
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rhizome_saw_voice_traffic();
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overlay_calc_queue_time(p);
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return 0;
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}
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static int
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overlay_init_packet(struct outgoing_packet *packet, int packet_version,
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struct network_destination *destination)
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{
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packet->context.interface = destination->interface;
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if ((packet->buffer = ob_new()) == NULL)
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return -1;
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packet->packet_version = packet_version;
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packet->context.packet_version = packet_version;
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packet->destination = add_destination_ref(destination);
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if (destination->sequence_number<0)
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packet->seq=-1;
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else
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packet->seq = destination->sequence_number = (destination->sequence_number + 1) & 0xFFFF;
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ob_limitsize(packet->buffer, destination->interface->mtu);
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int i = destination->interface - overlay_interfaces;
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if (overlay_packet_init_header(packet_version, destination->encapsulation,
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&packet->context, packet->buffer,
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destination->unicast,
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i, packet->seq) == -1
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) {
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ob_free(packet->buffer);
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packet->buffer = NULL;
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return -1;
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}
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packet->header_length = ob_position(packet->buffer);
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if (config.debug.overlayframes)
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DEBUGF("Creating %d packet for interface %s, seq %d, %s",
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packet_version,
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destination->interface->name, destination->sequence_number,
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destination->unicast?"unicast":"broadcast");
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return 0;
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}
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int overlay_queue_schedule_next(time_ms_t next_allowed_packet){
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if (next_packet.alarm==0 || next_allowed_packet < next_packet.alarm){
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if (!next_packet.function){
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next_packet.function=overlay_send_packet;
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send_packet.name="overlay_send_packet";
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next_packet.stats=&send_packet;
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}
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unschedule(&next_packet);
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next_packet.alarm=next_allowed_packet;
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// small grace period, we want to read incoming IO first
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next_packet.deadline=next_allowed_packet+15;
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schedule(&next_packet);
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}
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return 0;
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}
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static void remove_destination(struct overlay_frame *frame, int i){
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release_destination_ref(frame->destinations[i].destination);
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frame->destination_count --;
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if (i<frame->destination_count)
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frame->destinations[i]=frame->destinations[frame->destination_count];
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}
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// update the alarm time and return 1 if changed
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static int
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overlay_calc_queue_time(struct overlay_frame *frame)
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{
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time_ms_t next_allowed_packet=0;
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// check all interfaces
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if (frame->destination_count>0){
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int i;
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for(i=0;i<frame->destination_count;i++)
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{
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if (radio_link_is_busy(frame->destinations[i].destination->interface))
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continue;
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time_ms_t next_packet = limit_next_allowed(&frame->destinations[i].destination->transfer_limit);
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if (frame->destinations[i].transmit_time){
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time_ms_t delay_until = frame->destinations[i].transmit_time + frame->destinations[i].destination->resend_delay;
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if (next_packet < delay_until)
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next_packet = delay_until;
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}
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if (next_allowed_packet==0||next_packet < next_allowed_packet)
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next_allowed_packet = next_packet;
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}
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if (next_allowed_packet==0){
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return 0;
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}
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}else{
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if (!frame->destination){
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return 0;
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}
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}
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if (next_allowed_packet < frame->delay_until)
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next_allowed_packet = frame->delay_until;
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if (next_allowed_packet < frame->enqueued_at)
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next_allowed_packet = frame->enqueued_at;
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if (ob_position(frame->payload)<SMALL_PACKET_SIZE &&
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next_allowed_packet < frame->enqueued_at + overlay_tx[frame->queue].small_packet_grace_interval)
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next_allowed_packet = frame->enqueued_at + overlay_tx[frame->queue].small_packet_grace_interval;
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overlay_queue_schedule_next(next_allowed_packet);
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return 0;
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}
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static void
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overlay_stuff_packet(struct outgoing_packet *packet, overlay_txqueue *queue, time_ms_t now){
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struct overlay_frame *frame = queue->first;
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// TODO stop when the packet is nearly full?
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while(frame){
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if (frame->enqueued_at + queue->latencyTarget < now){
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if (config.debug.overlayframes)
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DEBUGF("Dropping frame type %x (length %zu) for %s due to expiry timeout",
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frame->type, frame->payload->checkpointLength,
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frame->destination?alloca_tohex_sid_t(frame->destination->sid):"All");
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frame = overlay_queue_remove(queue, frame);
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continue;
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}
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/* Note, once we queue a broadcast packet we are currently
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* committed to sending it to every destination,
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* even if we hear it from somewhere else in the mean time
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*/
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// ignore payloads that are waiting for ack / nack resends
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if (frame->delay_until > now)
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goto skip;
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if (packet->buffer && packet->destination->encapsulation==ENCAP_SINGLE)
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goto skip;
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// quickly skip payloads that have no chance of fitting
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if (packet->buffer && ob_limit(frame->payload) > ob_remaining(packet->buffer))
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goto skip;
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if (frame->destination_count==0 && frame->destination){
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link_add_destinations(frame);
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int i=0;
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for (i=0;i<frame->destination_count;i++){
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frame->destinations[i].sent_sequence=-1;
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if (config.debug.verbose && config.debug.overlayframes)
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DEBUGF("Sending %s on interface %s",
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frame->destinations[i].destination->unicast?"unicast":"broadcast",
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frame->destinations[i].destination->interface->name);
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}
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// degrade packet version if required to reach the destination
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if (frame->packet_version > frame->next_hop->max_packet_version)
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frame->packet_version = frame->next_hop->max_packet_version;
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}
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int destination_index=-1;
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{
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int i;
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for (i=frame->destination_count -1;i>=0;i--){
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struct network_destination *dest = frame->destinations[i].destination;
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if (!dest)
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FATALF("Destination %d is NULL", i);
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if (!dest->interface)
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FATALF("Destination interface %d is NULL", i);
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if (dest->interface->state!=INTERFACE_STATE_UP){
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// remove this destination
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remove_destination(frame, i);
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continue;
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}
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if (frame->destinations[i].transmit_time &&
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frame->destinations[i].transmit_time + frame->destinations[i].destination->resend_delay > now)
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continue;
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if (packet->buffer){
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if (frame->packet_version!=packet->packet_version)
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continue;
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// is this packet going our way?
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if (dest==packet->destination){
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destination_index=i;
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break;
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}
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}else{
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// skip this interface if the stream tx buffer has data
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if (radio_link_is_busy(dest->interface))
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continue;
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// can we send a packet on this interface now?
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if (limit_is_allowed(&dest->transfer_limit))
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continue;
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// send a packet to this destination
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if (frame->source_full)
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my_subscriber->send_full=1;
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if (overlay_init_packet(packet, frame->packet_version, dest) != -1) {
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destination_index=i;
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frame->destinations[i].sent_sequence = dest->sequence_number;
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break;
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}
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}
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}
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}
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if (frame->destination_count==0){
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frame = overlay_queue_remove(queue, frame);
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continue;
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}
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if (destination_index==-1)
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goto skip;
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if (frame->send_hook){
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// last minute check if we really want to send this frame, or track when we sent it
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if (frame->send_hook(frame, packet->seq, frame->send_context)){
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// drop packet
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frame = overlay_queue_remove(queue, frame);
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continue;
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}
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}
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if (frame->mdp_sequence == -1){
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frame->mdp_sequence = mdp_sequence = (mdp_sequence+1)&0xFFFF;
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}else if(((mdp_sequence - frame->mdp_sequence)&0xFFFF) >= 64){
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// too late, we've sent too many packets for the next hop to correctly de-duplicate
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if (config.debug.overlayframes)
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DEBUGF("Retransmition of frame %p mdp seq %d, is too late to be de-duplicated",
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frame, frame->mdp_sequence);
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frame = overlay_queue_remove(queue, frame);
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continue;
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}
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char will_retransmit=1;
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if (frame->packet_version<1 || frame->resend<=0 || packet->seq==-1)
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will_retransmit=0;
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if (overlay_frame_append_payload(&packet->context, packet->destination->encapsulation, frame, packet->buffer, will_retransmit)){
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// payload was not queued, delay the next attempt slightly
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frame->delay_until = now + 5;
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goto skip;
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}
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{
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struct packet_destination *dest = &frame->destinations[destination_index];
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dest->sent_sequence = dest->destination->sequence_number;
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dest->transmit_time = now;
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}
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frame->transmit_count++;
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if (config.debug.overlayframes){
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DEBUGF("Appended payload %p, %d type %x len %zd for %s via %s",
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frame, frame->mdp_sequence,
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frame->type, ob_position(frame->payload),
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frame->destination?alloca_tohex_sid_t(frame->destination->sid):"All",
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frame->next_hop?alloca_tohex_sid_t(frame->next_hop->sid):alloca_tohex(frame->broadcast_id.id, BROADCAST_LEN));
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}
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// dont retransmit if we aren't sending sequence numbers, or we've been asked not to
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if (!will_retransmit){
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if (config.debug.overlayframes)
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DEBUGF("Not waiting for retransmission (%d, %d, %d)", frame->packet_version, frame->resend, packet->seq);
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remove_destination(frame, destination_index);
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if (frame->destination_count==0){
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frame = overlay_queue_remove(queue, frame);
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continue;
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}
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}
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// TODO recalc route on retransmittion??
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skip:
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// if we can't send the payload now, check when we should try next
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overlay_calc_queue_time(frame);
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frame = frame->next;
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}
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}
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// fill a packet from our outgoing queues and send it
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static int
|
|
overlay_fill_send_packet(struct outgoing_packet *packet, time_ms_t now) {
|
|
IN();
|
|
int i;
|
|
int ret=0;
|
|
// while we're looking at queues, work out when to schedule another packet
|
|
unschedule(&next_packet);
|
|
next_packet.alarm=0;
|
|
next_packet.deadline=0;
|
|
|
|
for (i=0;i<OQ_MAX;i++){
|
|
overlay_txqueue *queue=&overlay_tx[i];
|
|
|
|
overlay_stuff_packet(packet, queue, now);
|
|
}
|
|
|
|
if(packet->buffer){
|
|
if (config.debug.packetconstruction)
|
|
ob_dump(packet->buffer,"assembled packet");
|
|
|
|
overlay_broadcast_ensemble(packet->destination, packet->buffer);
|
|
ret=1;
|
|
}
|
|
if (packet->destination)
|
|
release_destination_ref(packet->destination);
|
|
RETURN(ret);
|
|
OUT();
|
|
}
|
|
|
|
// when the queue timer elapses, send a packet
|
|
static void overlay_send_packet(struct sched_ent *UNUSED(alarm))
|
|
{
|
|
struct outgoing_packet packet;
|
|
bzero(&packet, sizeof(struct outgoing_packet));
|
|
packet.seq=-1;
|
|
overlay_fill_send_packet(&packet, gettime_ms());
|
|
}
|
|
|
|
int overlay_send_tick_packet(struct network_destination *destination)
|
|
{
|
|
struct outgoing_packet packet;
|
|
bzero(&packet, sizeof(struct outgoing_packet));
|
|
if (overlay_init_packet(&packet, 0, destination) != -1)
|
|
overlay_fill_send_packet(&packet, gettime_ms());
|
|
return 0;
|
|
}
|
|
|
|
// de-queue all packets that have been sent to this subscriber & have arrived.
|
|
int overlay_queue_ack(struct subscriber *neighbour, struct network_destination *destination, uint32_t ack_mask, int ack_seq)
|
|
{
|
|
int i, j;
|
|
time_ms_t now = gettime_ms();
|
|
for (i=0;i<OQ_MAX;i++){
|
|
struct overlay_frame *frame = overlay_tx[i].first;
|
|
|
|
while(frame){
|
|
|
|
for (j=frame->destination_count -1;j>=0;j--)
|
|
if (frame->destinations[j].destination==destination)
|
|
break;
|
|
|
|
if (j>=0){
|
|
int frame_seq = frame->destinations[j].sent_sequence;
|
|
if (frame_seq >=0 && (frame->next_hop == neighbour || !frame->destination)){
|
|
int seq_delta = (ack_seq - frame_seq)&0xFF;
|
|
char acked = (seq_delta==0 || (seq_delta <= 32 && ack_mask&(1<<(seq_delta-1))))?1:0;
|
|
|
|
if (acked){
|
|
int rtt = now - frame->destinations[j].transmit_time;
|
|
// if we're on a fake network, the actual rtt can be unrealistic
|
|
if (rtt <5)
|
|
rtt=5;
|
|
if (!destination->min_rtt || rtt < destination->min_rtt){
|
|
destination->min_rtt = rtt;
|
|
int delay = rtt * 2 + 40;
|
|
if (delay < destination->resend_delay){
|
|
destination->resend_delay = delay;
|
|
if (config.debug.linkstate)
|
|
DEBUGF("Adjusting resend delay to %d", destination->resend_delay);
|
|
}
|
|
}
|
|
if (!destination->max_rtt || rtt > destination->max_rtt)
|
|
destination->max_rtt = rtt;
|
|
|
|
if (config.debug.ack)
|
|
DEBUGF("DROPPED DUE TO ACK: Packet %p to %s sent by seq %d, acked with seq %d",
|
|
frame, alloca_tohex_sid_t(neighbour->sid), frame_seq, ack_seq);
|
|
|
|
// drop packets that don't need to be retransmitted
|
|
if (frame->destination || frame->destination_count<=1){
|
|
frame = overlay_queue_remove(&overlay_tx[i], frame);
|
|
continue;
|
|
}
|
|
remove_destination(frame, j);
|
|
|
|
}else if (seq_delta < 128 && frame->destination && frame->delay_until>now){
|
|
// retransmit asap
|
|
if (config.debug.ack)
|
|
DEBUGF("RE-TX DUE TO NACK: Requeue packet %p to %s sent by seq %d due to ack of seq %d", frame, alloca_tohex_sid_t(neighbour->sid), frame_seq, ack_seq);
|
|
frame->delay_until = now;
|
|
overlay_calc_queue_time(frame);
|
|
}
|
|
}
|
|
}
|
|
|
|
frame = frame->next;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|