serval-dna/sqlite-amalgamation-3070900/encode.c
gardners 081a9f496b Put back a pile of files needed for building on osx, and also required
for building on other platforms (i.e., configure framework, including
the .in files that are needed to build configure and Makefile, and the
sqlite code that is required for stand-alone building without external
dependencies, e.g., on non-android platforms, and looking ahead to
symbian where we will need a single self-contained binary as we cannot
assume the presence of an sqlite3 library as we can on android).
Any further changes to the build environment should not be committed
until it has been verified that building from a clean checkout on osx,
followed by configure and make actually works.
2012-03-15 10:57:38 +10:30

255 lines
8.8 KiB
C

/*
** 2002 April 25
**
** The author disclaims copyright to this source code. In place of
** a legal notice, here is a blessing:
**
** May you do good and not evil.
** May you find forgiveness for yourself and forgive others.
** May you share freely, never taking more than you give.
**
*************************************************************************
** This file contains helper routines used to translate binary data into
** a null-terminated string (suitable for use in SQLite) and back again.
** These are convenience routines for use by people who want to store binary
** data in an SQLite database. The code in this file is not used by any other
** part of the SQLite library.
**
** $Id: encode.c,v 1.1.1.1 2004/08/08 15:03:57 matt Exp $
*/
#include <string.h>
#include <assert.h>
/*
** How This Encoder Works
**
** The output is allowed to contain any character except 0x27 (') and
** 0x00. This is accomplished by using an escape character to encode
** 0x27 and 0x00 as a two-byte sequence. The escape character is always
** 0x01. An 0x00 is encoded as the two byte sequence 0x01 0x01. The
** 0x27 character is encoded as the two byte sequence 0x01 0x28. Finally,
** the escape character itself is encoded as the two-character sequence
** 0x01 0x02.
**
** To summarize, the encoder works by using an escape sequences as follows:
**
** 0x00 -> 0x01 0x01
** 0x01 -> 0x01 0x02
** 0x27 -> 0x01 0x28
**
** If that were all the encoder did, it would work, but in certain cases
** it could double the size of the encoded string. For example, to
** encode a string of 100 0x27 characters would require 100 instances of
** the 0x01 0x03 escape sequence resulting in a 200-character output.
** We would prefer to keep the size of the encoded string smaller than
** this.
**
** To minimize the encoding size, we first add a fixed offset value to each
** byte in the sequence. The addition is modulo 256. (That is to say, if
** the sum of the original character value and the offset exceeds 256, then
** the higher order bits are truncated.) The offset is chosen to minimize
** the number of characters in the string that need to be escaped. For
** example, in the case above where the string was composed of 100 0x27
** characters, the offset might be 0x01. Each of the 0x27 characters would
** then be converted into an 0x28 character which would not need to be
** escaped at all and so the 100 character input string would be converted
** into just 100 characters of output. Actually 101 characters of output -
** we have to record the offset used as the first byte in the sequence so
** that the string can be decoded. Since the offset value is stored as
** part of the output string and the output string is not allowed to contain
** characters 0x00 or 0x27, the offset cannot be 0x00 or 0x27.
**
** Here, then, are the encoding steps:
**
** (1) Choose an offset value and make it the first character of
** output.
**
** (2) Copy each input character into the output buffer, one by
** one, adding the offset value as you copy.
**
** (3) If the value of an input character plus offset is 0x00, replace
** that one character by the two-character sequence 0x01 0x01.
** If the sum is 0x01, replace it with 0x01 0x02. If the sum
** is 0x27, replace it with 0x01 0x03.
**
** (4) Put a 0x00 terminator at the end of the output.
**
** Decoding is obvious:
**
** (5) Copy encoded characters except the first into the decode
** buffer. Set the first encoded character aside for use as
** the offset in step 7 below.
**
** (6) Convert each 0x01 0x01 sequence into a single character 0x00.
** Convert 0x01 0x02 into 0x01. Convert 0x01 0x28 into 0x27.
**
** (7) Subtract the offset value that was the first character of
** the encoded buffer from all characters in the output buffer.
**
** The only tricky part is step (1) - how to compute an offset value to
** minimize the size of the output buffer. This is accomplished by testing
** all offset values and picking the one that results in the fewest number
** of escapes. To do that, we first scan the entire input and count the
** number of occurances of each character value in the input. Suppose
** the number of 0x00 characters is N(0), the number of occurances of 0x01
** is N(1), and so forth up to the number of occurances of 0xff is N(255).
** An offset of 0 is not allowed so we don't have to test it. The number
** of escapes required for an offset of 1 is N(1)+N(2)+N(40). The number
** of escapes required for an offset of 2 is N(2)+N(3)+N(41). And so forth.
** In this way we find the offset that gives the minimum number of escapes,
** and thus minimizes the length of the output string.
*/
/*
** Encode a binary buffer "in" of size n bytes so that it contains
** no instances of characters '\'' or '\000'. The output is
** null-terminated and can be used as a string value in an INSERT
** or UPDATE statement. Use sqlite_decode_binary() to convert the
** string back into its original binary.
**
** The result is written into a preallocated output buffer "out".
** "out" must be able to hold at least 2 +(257*n)/254 bytes.
** In other words, the output will be expanded by as much as 3
** bytes for every 254 bytes of input plus 2 bytes of fixed overhead.
** (This is approximately 2 + 1.0118*n or about a 1.2% size increase.)
**
** The return value is the number of characters in the encoded
** string, excluding the "\000" terminator.
**
** If out==NULL then no output is generated but the routine still returns
** the number of characters that would have been generated if out had
** not been NULL.
*/
int sqlite_encode_binary(const unsigned char *in, int n, unsigned char *out){
int i, j, e, m;
unsigned char x;
int cnt[256];
if( n<=0 ){
if( out ){
out[0] = 'x';
out[1] = 0;
}
return 1;
}
memset(cnt, 0, sizeof(cnt));
for(i=n-1; i>=0; i--){ cnt[in[i]]++; }
m = n;
for(i=1; i<256; i++){
int sum;
if( i=='\'' ) continue;
sum = cnt[i] + cnt[(i+1)&0xff] + cnt[(i+'\'')&0xff];
if( sum<m ){
m = sum;
e = i;
if( m==0 ) break;
}
}
if( out==0 ){
return n+m+1;
}
out[0] = e;
j = 1;
for(i=0; i<n; i++){
x = in[i] - e;
if( x==0 || x==1 || x=='\''){
out[j++] = 1;
x++;
}
out[j++] = x;
}
out[j] = 0;
assert( j==n+m+1 );
return j;
}
/*
** Decode the string "in" into binary data and write it into "out".
** This routine reverses the encoding created by sqlite_encode_binary().
** The output will always be a few bytes less than the input. The number
** of bytes of output is returned. If the input is not a well-formed
** encoding, -1 is returned.
**
** The "in" and "out" parameters may point to the same buffer in order
** to decode a string in place.
*/
int sqlite_decode_binary(const unsigned char *in, unsigned char *out){
int i, e;
unsigned char c;
e = *(in++);
i = 0;
while( (c = *(in++))!=0 ){
if( c==1 ){
c = *(in++) - 1;
}
out[i++] = c + e;
}
return i;
}
#ifdef ENCODER_TEST
#include <stdio.h>
/*
** The subroutines above are not tested by the usual test suite. To test
** these routines, compile just this one file with a -DENCODER_TEST=1 option
** and run the result.
*/
int main(int argc, char **argv){
int i, j, n, m, nOut, nByteIn, nByteOut;
unsigned char in[30000];
unsigned char out[33000];
nByteIn = nByteOut = 0;
for(i=0; i<sizeof(in); i++){
printf("Test %d: ", i+1);
n = rand() % (i+1);
if( i%100==0 ){
int k;
for(j=k=0; j<n; j++){
/* if( k==0 || k=='\'' ) k++; */
in[j] = k;
k = (k+1)&0xff;
}
}else{
for(j=0; j<n; j++) in[j] = rand() & 0xff;
}
nByteIn += n;
nOut = sqlite_encode_binary(in, n, out);
nByteOut += nOut;
if( nOut!=strlen(out) ){
printf(" ERROR return value is %d instead of %d\n", nOut, strlen(out));
exit(1);
}
if( nOut!=sqlite_encode_binary(in, n, 0) ){
printf(" ERROR actual output size disagrees with predicted size\n");
exit(1);
}
m = (256*n + 1262)/253;
printf("size %d->%d (max %d)", n, strlen(out)+1, m);
if( strlen(out)+1>m ){
printf(" ERROR output too big\n");
exit(1);
}
for(j=0; out[j]; j++){
if( out[j]=='\'' ){
printf(" ERROR contains (')\n");
exit(1);
}
}
j = sqlite_decode_binary(out, out);
if( j!=n ){
printf(" ERROR decode size %d\n", j);
exit(1);
}
if( memcmp(in, out, n)!=0 ){
printf(" ERROR decode mismatch\n");
exit(1);
}
printf(" OK\n");
}
fprintf(stderr,"Finished. Total encoding: %d->%d bytes\n",
nByteIn, nByteOut);
fprintf(stderr,"Avg size increase: %.3f%%\n",
(nByteOut-nByteIn)*100.0/(double)nByteIn);
}
#endif /* ENCODER_TEST */