serval-dna/overlay_packet.h
2013-08-15 10:15:08 +09:30

106 lines
3.2 KiB
C

/*
Serval Daemon
Copyright (C) 2012 Serval Project Inc.
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
*/
#ifndef _SERVALD_OVERLAY_PACKET_H
#define _SERVALD_OVERLAY_PACKET_H
#include "overlay_address.h"
#include "serval.h"
#define FRAME_NOT_SENT -1
#define FRAME_DONT_SEND -2
#define MAX_PACKET_DESTINATIONS OVERLAY_MAX_INTERFACES
struct packet_destination{
// if we've sent this packet once, what was the envelope sequence number?
int sent_sequence;
// delay the next transmission. if we don't get an ack, send it again.
time_ms_t delay_until;
// the actual out going stream for this packet
struct network_destination *destination;
};
struct overlay_frame {
// packet queue pointers
struct overlay_frame *prev;
struct overlay_frame *next;
// when did we insert into the queue?
time_ms_t enqueued_at;
// deprecated, all future "types" should just be assigned port numbers
unsigned int type;
// encrypted? signed?
unsigned int modifiers;
unsigned char ttl;
// Which QOS queue?
unsigned char queue;
// Should we keep trying until acked?
char resend;
// callback and context just before packet sending
void *send_context;
int (*send_hook)(struct overlay_frame *, int seq, void *context);
// when should we send it?
time_ms_t delay_until;
// where should we send it?
struct packet_destination destinations[MAX_PACKET_DESTINATIONS];
int destination_count;
// how often have we sent it?
int transmit_count;
// each payload gets a sequence number that is reused on retransmission
int32_t mdp_sequence;
// packet addressing;
// where did this packet originate?
struct subscriber *source;
// where is this packet destined for
// for broadcast packets, the destination will be null and the broadcast_id will be set if ttl>1
struct subscriber *destination;
struct broadcast broadcast_id;
// where is this packet going next?
struct subscriber *next_hop;
// should we force the next packet header to include our full public key?
int source_full;
// how did we receive this packet?
overlay_interface *interface;
struct sockaddr_in recvaddr;
// packet envelope header;
// Was it a unicast frame
char unicast;
// what encoding version was used / should be used?
int packet_version;
// which interface did the previous hop sent it from?
int sender_interface;
// Raw wire format of the payload, probably encrypted or signed.
struct overlay_buffer *payload;
};
int op_free(struct overlay_frame *p);
struct overlay_frame *op_dup(struct overlay_frame *f);
#endif