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56 lines
2.6 KiB
C
56 lines
2.6 KiB
C
#ifndef __SERVALD_SOCKET_H
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#define __SERVALD_SOCKET_H
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#ifndef WIN32
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#include <sys/un.h>
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#endif
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struct socket_address{
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socklen_t addrlen;
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union{
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struct sockaddr addr;
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struct sockaddr_un addr_un;
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struct sockaddr_storage store;
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};
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};
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/* Basic socket operations.
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*/
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int _make_local_sockaddr(struct __sourceloc, struct socket_address *addr, const char *fmt, ...)
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__attribute__((format(printf, 3, 4)));
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int _esocket(struct __sourceloc, int domain, int type, int protocol);
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int _socket_bind(struct __sourceloc, int sock, const struct sockaddr *addr, socklen_t addrlen);
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int _socket_connect(struct __sourceloc, int sock, const struct sockaddr *addr, socklen_t addrlen);
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int _socket_listen(struct __sourceloc, int sock, int backlog);
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int _socket_set_reuseaddr(struct __sourceloc, int sock, int reuseP);
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int _socket_set_rcvbufsize(struct __sourceloc, int sock, unsigned buffer_size);
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#define make_local_sockaddr(sockname, fmt,...) _make_local_sockaddr(__WHENCE__, (sockname), (fmt), ##__VA_ARGS__)
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#define esocket(domain, type, protocol) _esocket(__WHENCE__, (domain), (type), (protocol))
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#define socket_bind(sock, addr, addrlen) _socket_bind(__WHENCE__, (sock), (addr), (addrlen))
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#define socket_connect(sock, addr, addrlen) _socket_connect(__WHENCE__, (sock), (addr), (addrlen))
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#define socket_listen(sock, backlog) _socket_listen(__WHENCE__, (sock), (backlog))
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#define socket_set_reuseaddr(sock, reuseP) _socket_set_reuseaddr(__WHENCE__, (sock), (reuseP))
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#define socket_set_rcvbufsize(sock, buffer_size) _socket_set_rcvbufsize(__WHENCE__, (sock), (buffer_size))
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int real_sockaddr(const struct socket_address *src_addr, struct socket_address *dst_addr);
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int cmp_sockaddr(const struct socket_address *addrA, const struct socket_address *addrB);
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// helper functions for manipulating fragmented packet data
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#define MAX_FRAGMENTS 8
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struct fragmented_data{
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int fragment_count;
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struct iovec iov[MAX_FRAGMENTS];
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};
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int prepend_fragment(struct fragmented_data *data, const uint8_t *payload, size_t len);
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int append_fragment(struct fragmented_data *data, const uint8_t *payload, size_t len);
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size_t copy_fragment(struct fragmented_data *src, uint8_t *dest, size_t length);
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ssize_t _send_message(struct __sourceloc, int fd, const struct socket_address *address, const struct fragmented_data *data);
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ssize_t _recv_message(struct __sourceloc, int fd, struct socket_address *address, struct fragmented_data *data);
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#define send_message(fd, address, data) _send_message(__WHENCE__, (fd), (address), (data))
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#define recv_message(fd, address, data) _recv_message(__WHENCE__, (fd), (address), (data))
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#endif |