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601ca12499
Re-ported for asterisk module.
354 lines
13 KiB
C
354 lines
13 KiB
C
/*
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* Asterisk -- An open source telephony toolkit.
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*
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* Copyright (C) 1999 - 2005, Digium, Inc.
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*
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* Mark Spencer <markster@digium.com>
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*
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* See http://www.asterisk.org for more information about
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* the Asterisk project. Please do not directly contact
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* any of the maintainers of this project for assistance;
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* the project provides a web site, mailing lists and IRC
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* channels for your use.
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*
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* This program is free software, distributed under the terms of
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* the GNU General Public License Version 2. See the LICENSE file
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* at the top of the source tree.
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*/
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/*! \file
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* \brief ADSI Support (built upon Caller*ID)
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*/
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#ifndef _ASTERISK_ADSI_H
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#define _ASTERISK_ADSI_H
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#include "asterisk/callerid.h"
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/* ADSI Message types */
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#define ADSI_MSG_DISPLAY 132
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#define ADSI_MSG_DOWNLOAD 133
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/* ADSI Parameters (display) */
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#define ADSI_LOAD_SOFTKEY 128
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#define ADSI_INIT_SOFTKEY_LINE 129
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#define ADSI_LOAD_VIRTUAL_DISP 130
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#define ADSI_LINE_CONTROL 131
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#define ADSI_INFORMATION 132
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#define ADSI_DISC_SESSION 133
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#define ADSI_SWITCH_TO_DATA 134
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#define ADSI_SWITCH_TO_VOICE 135
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#define ADSI_CLEAR_SOFTKEY 136
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#define ADSI_INPUT_CONTROL 137
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#define ADSI_INPUT_FORMAT 138
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#define ADSI_SWITCH_TO_PERIPH 139
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#define ADSI_MOVE_DATA 140
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#define ADSI_LOAD_DEFAULT 141
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#define ADSI_CONNECT_SESSION 142
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#define ADSI_CLEAR_TYPE_AHEAD 143
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#define ADSI_DISPLAY_CALL_BUF 144
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#define ADSI_CLEAR_CALL_BUF 145
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#define ADSI_SWITCH_TO_ALT 146
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#define ADSI_SWITCH_TO_GRAPHICS 147
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#define ADSI_CLEAR_SCREEN 148
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#define ADSI_QUERY_CONFIG 149
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#define ADSI_QUERY_CPEID 150
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#define ADSI_SWITCH_TO_APP 151
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/* Feature download messages */
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#define ADSI_LOAD_SOFTKEY_TABLE 128 /* Conveniently identical to the soft version */
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#define ADSI_LOAD_PREDEF_DISP 129 /* Load predefined display */
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#define ADSI_LOAD_SCRIPT 130
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#define ADSI_DOWNLOAD_CONNECT 131
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#define ADSI_DOWNLOAD_DISC 132
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/* Special return string codes */
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#define ADSI_ENCODED_DTMF 0x80 /* Transmit following chars with encoded dtmf */
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#define ADSI_ON_HOOK 0x81 /* Open switch-hook */
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#define ADSI_OFF_HOOK 0x82 /* Close switch-hook */
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#define ADSI_FLASH 0x83 /* Flash switch-hook */
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#define ADSI_DIAL_TONE_DETECT 0x84 /* Wait for dialtone */
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#define ADSI_LINE_NUMBER 0x85 /* Send current line number using DTMF/encoded DTMF */
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#define ADSI_BLANK 0x86 /* Blank (does nothing) */
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#define ADSI_SEND_CHARS 0x87 /* Send collected digits/characters */
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#define ADSI_CLEAR_CHARS 0x88 /* Clear characters/digits collected */
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#define ADSI_BACKSPACE 0x89 /* Erase last collected digit */
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#define ADSI_TAB_COLUMN 0x8A /* Display specified display column of current line */
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#define ADSI_GOTO_LINE 0x8B /* Go to given page and line number */
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#define ADSI_GOTO_LINE_REL 0x8C /* Go to given line (relative to current) */
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#define ADSI_PAGE_UP 0x8D /* Go up one page */
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#define ADSI_PAGE_DOWN 0x8E /* Go down one page */
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#define ADSI_EXTENDED_DTMF 0x8F /* Send DTMF tones for 250ms instead of 60 ms */
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#define ADSI_DELAY 0x90 /* Delay for given # (times 10) of ms */
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#define ADSI_DIAL_PULSE_ONE 0x91 /* Send a dial pulse "1" */
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#define ADSI_SWITCH_TO_DATA2 0x92 /* Switch CPE to data mode */
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#define ADSI_SWITCH_TO_VOICE2 0x93 /* Switch CPE to voice mode */
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#define ADSI_DISP_CALL_BUF 0x94 /* Display specified call buffer */
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#define ADSI_CLEAR_CALL_B 0x95 /* Clear specified call buffer */
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#ifdef __ADSI_CPE
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/* These messages are reserved for the ADSI CPE only */
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#define ADSI_DISPLAY_CONTROL 0x98 /* Store predefined display identified next / Display status display page */
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#define ADSI_DISPLAY_SOFT_KEYS 0x99 /* Display the script soft keys identified next */
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#define ADSI_CHANGE_STATE 0x9A /* Change state of service script */
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#define ADSI_START_CLEAR_TIMER 0x9B /* Start / Clear timer */
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#define ADSI_SET_SCRIPT_FLAG 0x9C /* Set / clear a script flag */
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#define ADSI_JUMP_TO_SUBSCRIPT 0x9D /* Jump to specified subscript */
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#define ADSI_EVENT_22_TRIGGER 0x9E /* Trigger an occurance of event 22 */
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#define ADSI_EVENT_23_TRIGGER 0x9f /* Trigger an occurance of event 23 */
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#define ADSI_EXIT 0xA0 /* Exit the service script interpreter */
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#endif
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/* Display pages */
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#define ADSI_INFO_PAGE 0x0
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#define ADSI_COMM_PAGE 0x1
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#define ADSI_KEY_APPS 16 /* 16 to 33 reserved for applications */
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/* Justification */
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#define ADSI_JUST_LEFT 0x2
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#define ADSI_JUST_RIGHT 0x1
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#define ADSI_JUST_CENT 0x0 /* Center */
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#define ADSI_JUST_IND 0x3 /* Indent */
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#define ADSI_KEY_SKT 0x80 /* Load from SKT */
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#define ADSI_KEY_HILITE 0x40 /* Highlight key */
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#define ADSI_DIR_FROM_LEFT (0)
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#define ADSI_DIR_FROM_RIGHT (1)
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/*! Perform Asterisk ADSI initialization (for channel drivers that want */
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/* to support ADSI when the handset is first lifted) */
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/*!
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* \param chan Channel to initialize for ADSI (if supported)
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*
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* Returns 0 on success (or adsi unavailable) and -1 on hangup
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*
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*/
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int ast_adsi_channel_init(struct ast_channel *chan);
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int ast_adsi_begin_download(struct ast_channel *chan, char *service, unsigned char *fdn, unsigned char *sec, int version);
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int ast_adsi_end_download(struct ast_channel *chan);
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/*! Restore ADSI initialization (for applications that play with ADSI */
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/* and want to restore it to normal. If you touch "INFO" then you */
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/* have to use the ast_adsi_channel_init again instead. */
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/*!
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* \param chan Channel to restore
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*
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* Returns 0 on success (or adsi unavailable) and -1 on hangup
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*
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*/
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int ast_adsi_channel_restore(struct ast_channel *chan);
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/*! Display some stuff on the screen */
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/*!
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* \param chan Channel to display on
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* \param lines NULL-terminated list of things to print (no more than 4 recommended)
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* \param align list of alignments to use (ADSI_JUST_LEFT, ADSI_JUST_RIGHT, ADSI_JUST_CEN, etc..)
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* \param voice whether to jump into voice mode when finished
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*
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* Return 0 on success (or adsi unavailable) and -1 on hangup
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*
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*/
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int ast_adsi_print(struct ast_channel *chan, char **lines, int *align, int voice);
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/*! Check if scripts for a given app are already loaded. Version may be -1 */
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/* if any version is okay, or 0-255 for a specific version. */
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/*!
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* \param chan Channel to test for loaded app
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* \param app Four character app name (must be unique to your application)
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* \param ver optional version number
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* \param data Non-zero if you want to be put in data mode
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*
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* Returns 0 if scripts is not loaded or not an ADSI CPE. Returns -1
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* on hangup. Returns 1 if script already loaded.
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*/
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int ast_adsi_load_session(struct ast_channel *chan, unsigned char *app, int ver, int data);
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int ast_adsi_unload_session(struct ast_channel *chan);
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/* ADSI Layer 2 transmission functions */
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int ast_adsi_transmit_messages(struct ast_channel *chan, unsigned char **msg, int *msglen, int *msgtype);
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int ast_adsi_transmit_message(struct ast_channel *chan, unsigned char *msg, int msglen, int msgtype);
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int ast_adsi_transmit_message_full(struct ast_channel *chan, unsigned char *msg, int msglen, int msgtype, int dowait);
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/*! Read some encoded DTMF data. */
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/*!
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* Returns number of bytes received
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*/
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int ast_adsi_read_encoded_dtmf(struct ast_channel *chan, unsigned char *buf, int maxlen);
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/* ADSI Layer 3 creation functions */
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/*! Connects an ADSI Display Session */
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/*!
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* \param buf Character buffer to create parameter in (must have at least 256 free)
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* \param fdn Optional 4 byte Feature Download Number (for loading soft keys)
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* \param ver Optional version number (0-255, or -1 to omit)
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*
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* Returns number of bytes added to buffer or -1 on error.
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*
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*/
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int ast_adsi_connect_session(unsigned char *buf, unsigned char *fdn, int ver);
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/*! Build Query CPE ID of equipment */
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/*!
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* Returns number of bytes added to message
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*/
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int ast_adsi_query_cpeid(unsigned char *buf);
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int ast_adsi_query_cpeinfo(unsigned char *buf);
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/*! Get CPE ID from an attached ADSI compatible CPE. */
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/*!
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* Returns 1 on success, storing 4 bytes of CPE ID at buf
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* or -1 on hangup, or 0 if there was no hangup but it failed to find the
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* device ID. Returns to voice mode if "voice" is non-zero.
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*/
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int ast_adsi_get_cpeid(struct ast_channel *chan, unsigned char *cpeid, int voice);
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int ast_adsi_get_cpeinfo(struct ast_channel *chan, int *width, int *height, int *buttons, int voice);
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/*! Begin an ADSI script download */
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/*!
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* \param buf Character buffer to create parameter in (must have at least 256 free)
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* \param service a 1-18 byte name of the feature
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* \param fdn 4 byte Feature Download Number (for loading soft keys)
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* \param sec 4 byte vendor security code
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* \param ver version number (0-255, or -1 to omit)
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*
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* Returns number of bytes added to buffer or -1 on error.
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*
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*/
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int ast_adsi_download_connect(unsigned char *buf, char *service, unsigned char *fdn, unsigned char *sec, int ver);
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/*! Disconnects a running session */
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/*!
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* \param buf Character buffer to create parameter in (must have at least 256 free)
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*
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* Returns number of bytes added to buffer or -1 on error.
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*
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*/
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int ast_adsi_disconnect_session(unsigned char *buf);
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/*! Disconnects (and hopefully saves) a downloaded script */
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/*!
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* \param buf Character buffer to create parameter in (must have at least 256 free)
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*
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* Returns number of bytes added to buffer or -1 on error.
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*
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*/
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int ast_adsi_download_disconnect(unsigned char *buf);
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/*! Puts CPE in data mode... */
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/*!
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* \param buf Character buffer to create parameter in (must have at least 256 free)
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*
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* Returns number of bytes added to buffer or -1 on error.
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*
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*/
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int ast_adsi_data_mode(unsigned char *buf);
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int ast_adsi_clear_soft_keys(unsigned char *buf);
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int ast_adsi_clear_screen(unsigned char *buf);
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/*! Puts CPE in voice mode... */
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/*!
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* \param buf Character buffer to create parameter in (must have at least 256 free)
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* \param when (a time in seconds) to make the switch
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*
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* Returns number of bytes added to buffer or -1 on error.
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*
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*/
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int ast_adsi_voice_mode(unsigned char *buf, int when);
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/*! Returns non-zero if Channel does or might support ADSI */
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/*!
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* \param chan Channel to check
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*
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*/
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int ast_adsi_available(struct ast_channel *chan);
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/*! Loads a line of info into the display */
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/*!
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* \param buf Character buffer to create parameter in (must have at least 256 free)
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* \param page Page to load (ADSI_COMM_PAGE or ADSI_INFO_PAGE)
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* \param line Line number to load (1-4 for Comm page, 1-33 for info page)
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* \param just Line justification (ADSI_JUST_LEFT, ADSI_JUST_RIGHT, ADSI_JUST_CENT, ADSI_JUST_IND)
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* \param wrap Wrap (1 = yes, 0 = no)
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* \param col1 Text to place in first column
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* \param col2 Text to place in second column
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*
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* Returns number of bytes added to buffer or -1 on error.
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*
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*/
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int ast_adsi_display(unsigned char *buf, int page, int line, int just, int wrap, char *col1, char *col2);
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/*! Sets the current line and page */
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/*!
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* \param buf Character buffer to create parameter in (must have at least 256 free)
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* \param page Which page (ADSI_COMM_PAGE or ADSI_INFO_PAGE)
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* \param line Line number (1-33 for info page, 1-4 for comm page)
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*
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* Returns number of bytes added to buffer or -1 on error.
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*
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*/
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int ast_adsi_set_line(unsigned char *buf, int page, int line);
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/*! Creates "load soft key" parameters */
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/*!
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* \param buf Character buffer to create parameter in (must have at least 256 free)
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* \param key Key code from 2 to 33, for which key we are loading
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* \param llabel Long label for key (1-18 bytes)
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* \param slabel Short label for key (1-7 bytes)
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* \param ret Optional return sequence (NULL for none)
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* \param data whether to put CPE in data mode before sending digits
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*
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* Returns number of bytes added to buffer or -1 on error.
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*
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*/
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int ast_adsi_load_soft_key(unsigned char *buf, int key, const char *llabel, const char *slabel, const char *ret, int data);
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/*! Set which soft keys should be displayed */
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/*!
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* \param buf Character buffer to create parameter in (must have at least 256 free)
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* \param keys Array of 8 unsigned chars with the key numbers, may be OR'd with ADSI_KEY_HILITE
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* But remember, the last two keys aren't real keys, they're for scrolling
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*
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* Returns number of bytes added to buffer or -1 on error.
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*
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*/
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int ast_adsi_set_keys(unsigned char *buf, unsigned char *keys);
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/*! Set input information */
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/*!
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* \param buf Character buffer to create parameter in (must have at least 256 free)
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* \param page Which page to input on (ADSI_COMM_PAGE or ADSI_INFO_PAGE)
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* \param line Line number to input on
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* \param display Set to zero to obscure input, or 1 to leave visible
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* \param format Format number to use (0-7)
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* \param just Justification (left, right center, indent)
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*
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* Returns number of bytes added to buffer or -1 on error.
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*
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*/
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int ast_adsi_input_control(unsigned char *buf, int page, int line, int display, int format, int just);
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/*! Set input format */
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/*!
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* \param buf Character buffer to create parameter in (must have at least 256 free)
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* \param num Which format we are setting
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* \param dir Which direction (ADSI_DIR_FROM_LEFT or ADSI_DIR_FROM_RIGHT)
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* \param wrap Set to 1 to permit line wrap, or 0 if not
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* \param format1 Format for column 1
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* \param format2 Format for column 2
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*
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* Returns number of bytes added to buffer or -1 on error.
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*
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*/
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int ast_adsi_input_format(unsigned char *buf, int num, int dir, int wrap, char *format1, char *format2);
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#endif /* _ASTERISK_ADSI_H */
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