mirror of
https://github.com/servalproject/serval-dna.git
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8d2792ce74
android phones directly from C to dramatically reduce latency.
144 lines
3.5 KiB
C
144 lines
3.5 KiB
C
/*
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Copyright (C) 2012 Paul Gardner-Stephen
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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#include "serval.h"
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#define AUDIO_MSM_G1_ETC 1
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#define AUDIO_MSM_N1_ETC 2
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int detectedAudioDevice=-1;
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char *detectedAudioDeviceName=NULL;
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int playFd=-1;
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int recordFd=-1;
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int playBufferSize=0;
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int recordBufferSize=0;
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int detectAudioDevice()
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{
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detectedAudioDeviceName=audio_msm_g1_detect();
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if (detectedAudioDeviceName) {
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detectedAudioDevice=AUDIO_MSM_G1_ETC;
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WHYF("Detected audio device '%s'",detectedAudioDeviceName);
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return 0;
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}
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return -1;
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}
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int getAudioPlayFd()
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{
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return playFd;
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}
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int getAudioRecordFd()
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{
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return recordFd;
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}
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/* read some audio, but not more than bufferSize-offset bytes.
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*/
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int getAudioBytes(unsigned char *buffer,
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int offset,
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int bufferSize)
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{
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switch(detectedAudioDevice) {
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/* some devices require reading a whole buffer in one go */
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case AUDIO_MSM_G1_ETC:
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{
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if (bufferSize-offset<recordBufferSize) {
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return WHY("Supplied buffer has no space for new samples");
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}
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int b=read(recordFd,&buffer[offset],recordBufferSize);
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if (b>0) offset+=b;
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return offset;
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}
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break;
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/* while others allow reading an arbitrary amount */
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default:
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{
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int b=read(recordFd,&buffer[offset],bufferSize-offset);
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if (b>0) offset+=b;
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return offset;
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}
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break;
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}
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return WHYF("Reading audio for device class #%d not implemented",
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detectedAudioDevice);
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}
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/* as with recording, some of the devices have a fixed buffer size that
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we must completely fill.
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*/
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int playBufferBytes=0;
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unsigned char playBuffer[65536];
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int playAudio(unsigned char *data,int bytes)
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{
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switch(detectedAudioDevice) {
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/* some devices require reading a whole buffer in one go */
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case AUDIO_MSM_G1_ETC:
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if (bytes+playBufferBytes>65536)
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return WHY("Play marshalling buffer full");
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bcopy(&data[0],&playBuffer[playBufferBytes],bytes);
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playBufferBytes+=bytes;
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int i;
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for(i=0;i<playBufferBytes;i+=playBufferSize)
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{
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if (write(playFd,&playBuffer[i],playBufferSize)<
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playBufferSize)
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break;
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}
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bcopy(&playBuffer[i],&playBuffer[0],playBufferBytes-i);
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playBufferBytes-=i;
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break;
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/* the rest we can just write() to */
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default:
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if (write(playFd,data,bytes)<bytes)
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return WHY("short write() when playing audio");
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return 0;
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}
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return WHYF("Playing audio for device class #%d not implemented",
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detectedAudioDevice);
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}
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int stopAudio()
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{
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switch(detectedAudioDevice) {
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case AUDIO_MSM_G1_ETC:
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return audio_msm_g1_stop();
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break;
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default:
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break;
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}
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return WHYF("Stopping audio for device class #%d not implemented",
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detectedAudioDevice);
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}
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int startAudio()
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{
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switch(detectedAudioDevice) {
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case AUDIO_MSM_G1_ETC:
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return audio_msm_g1_start();
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break;
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default:
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break;
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}
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return WHYF("Starting audio for device class #%d not implemented",
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detectedAudioDevice);
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}
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