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https://github.com/servalproject/serval-dna.git
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79ce37ec35
on the mdp_client_socket.
1519 lines
54 KiB
C
1519 lines
54 KiB
C
/*
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Serval Voice Over Mesh Protocol (VoMP)
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Copyright (C) 2012 Paul Gardner-Stephen
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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*/
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/*
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VoMP works using a 6-state model of a phone call, and relies on MDP for
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auth-cryption of frames. VoMP provides it's own replay protection.
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*/
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#include "serval.h"
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/* Although we only support one call at a time, we allow for multiple call states.
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This is partly to deal with denial of service attacks that might occur by causing
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the ejection of newly allocated session numbers before the caller has had a chance
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to progress the call to a further state. */
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int vomp_call_count=0;
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int vomp_active_call=-1;
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vomp_call_state vomp_call_states[VOMP_MAX_CALLS];
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int dump_vomp_status();
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/* which codecs we support (set by registered listener) */
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unsigned char vomp_local_codec_list[256];
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/* Now keep track of who wants to know what we are up to */
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int vomp_interested_usock_count=0;
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#define VOMP_MAX_INTERESTED 128
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struct sockaddr_un *vomp_interested_usocks[VOMP_MAX_INTERESTED];
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int vomp_interested_usock_lengths[VOMP_MAX_INTERESTED];
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unsigned long long vomp_interested_expiries[VOMP_MAX_INTERESTED];
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vomp_call_state *vomp_find_call_by_session(int session_token)
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{
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int i;
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for(i=0;i<vomp_call_count;i++)
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if (session_token==vomp_call_states[i].local.session)
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return &vomp_call_states[i];
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return NULL;
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}
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vomp_call_state *vomp_find_or_create_call(unsigned char *remote_sid,
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unsigned char *local_sid,
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unsigned int sender_session,
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unsigned int recvr_session,
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int sender_state,int recvr_state)
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{
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int expired_slot=-1;
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int i;
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if (0) printf("%d calls already in progress.\n",vomp_call_count);
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for(i=0;i<vomp_call_count;i++)
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{
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/* do the fast comparison first, and only if that matches proceed to
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the slower SID comparisons */
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if (0)
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fprintf(stderr,"asking for %06x:%06x, this call %06x:%06x\n",
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sender_session,recvr_session,
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vomp_call_states[i].remote.session,
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vomp_call_states[i].local.session);
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int checked=0;
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if (vomp_call_states[i].remote.session&&sender_session) {
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checked++;
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if(sender_session!=vomp_call_states[i].remote.session)
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continue;
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}
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if (vomp_call_states[i].local.session&&recvr_session) {
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checked++;
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if(recvr_session!=vomp_call_states[i].local.session)
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continue;
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}
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if (!checked) continue;
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if (memcmp(remote_sid,vomp_call_states[i].remote.sid,SID_SIZE)) continue;
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if (memcmp(local_sid,vomp_call_states[i].local.sid,SID_SIZE)) continue;
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/* it matches. but has it expired (no activity in 120 seconds)?
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NOTE: as these time calculations are unsigned, we must add to
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the last activity time rather than subtract from the current time
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when calculating the timeout.
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*/
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if (vomp_call_states[i].last_activity+VOMP_CALL_TIMEOUT<(overlay_gettime_ms()))
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{
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WHYF("slot %d has expired.",i);
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WHYF(" last_activity=%lld, now=%lld",
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vomp_call_states[i].last_activity,overlay_gettime_ms());
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expired_slot=i;
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continue;
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}
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/* Record session number if required */
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if (!vomp_call_states[i].remote.session)
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vomp_call_states[i].remote.session=sender_session;
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if (0) {
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WHYF("Returning existing call #%d",i);
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fprintf(stderr,"%06x:%06x matches call #%d %06x:%06x\n",
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sender_session,recvr_session,i,
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vomp_call_states[i].remote.session,
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vomp_call_states[i].local.session);
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}
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return &vomp_call_states[i];
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}
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/* not in the list. So allocate a slot, but only if the call is in progress. */
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if (recvr_state==VOMP_STATE_CALLENDED&&sender_state==VOMP_STATE_CALLENDED)
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return NULL;
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if (expired_slot>-1) i=expired_slot;
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else if ((i<VOMP_MAX_CALLS)&&(i==vomp_call_count)) {
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/* there is room to allocate another, so do that */
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vomp_call_count++;
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} else {
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/* no room, either reallocate an existing slot, or fail.
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We try to reuse slots that either mark ended calls, or
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*/
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int candidates[VOMP_MAX_CALLS];
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int candidate_count=0;
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for(i=0;i<VOMP_MAX_CALLS;i++)
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if ((vomp_call_states[i].local.state==VOMP_STATE_NOCALL)||
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(vomp_call_states[i].local.state==VOMP_STATE_CALLENDED))
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candidates[candidate_count++]=i;
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i=candidates[random()%candidate_count];
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}
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/* prepare slot */
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bzero(&vomp_call_states[i],sizeof(vomp_call_state));
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bcopy(local_sid,&vomp_call_states[i].local.sid,SID_SIZE);
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bcopy(remote_sid,&vomp_call_states[i].remote.sid,SID_SIZE);
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if (!recvr_session) {
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urandombytes((unsigned char *)&recvr_session,sizeof(int));
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recvr_session&=VOMP_SESSION_MASK;
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}
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if (!sender_session) {
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urandombytes((unsigned char *)&sender_session,sizeof(int));
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sender_session&=VOMP_SESSION_MASK;
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}
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vomp_call_states[i].local.session=recvr_session;
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vomp_call_states[i].remote.session=sender_session;
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vomp_call_states[i].local.state=VOMP_STATE_NOCALL;
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vomp_call_states[i].remote.state=VOMP_STATE_NOCALL;
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vomp_call_states[i].create_time=overlay_gettime_ms();
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vomp_call_states[i].last_activity=vomp_call_states[i].create_time;
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WHYF("Returning new call #%d",i);
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monitor_call_status(&vomp_call_states[i]);
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return &vomp_call_states[i];
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}
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/* send updated call status to end-point and to any interested listeners as
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appropriate */
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int vomp_send_status(vomp_call_state *call,int flags,overlay_mdp_frame *arg)
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{
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if (flags&VOMP_TELLREMOTE) {
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int combined_status=(call->remote.state<<4)|call->local.state;
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if (call->last_sent_status!=combined_status
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||(flags&VOMP_FORCETELLREMOTE)==VOMP_FORCETELLREMOTE
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||flags&VOMP_SENDAUDIO)
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{
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call->last_sent_status=combined_status;
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overlay_mdp_frame mdp;
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bzero(&mdp,sizeof(mdp));
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mdp.packetTypeAndFlags=MDP_TX;
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bcopy(call->local.sid,mdp.out.src.sid,SID_SIZE);
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mdp.out.src.port=MDP_PORT_VOMP;
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bcopy(call->remote.sid,mdp.out.dst.sid,SID_SIZE);
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mdp.out.dst.port=MDP_PORT_VOMP;
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mdp.out.payload[0]=0x01; /* Normal VoMP frame */
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mdp.out.payload[1]=combined_status;
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mdp.out.payload[2]=(call->remote.sequence>>8)&0xff;
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mdp.out.payload[3]=(call->remote.sequence>>0)&0xff;
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mdp.out.payload[4]=(call->local.sequence>>8)&0xff;
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mdp.out.payload[5]=(call->local.sequence>>0)&0xff;
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unsigned long long call_millis=overlay_gettime_ms()-call->create_time;
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mdp.out.payload[6]=(call_millis>>8)&0xff;
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mdp.out.payload[7]=(call_millis>>0)&0xff;
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mdp.out.payload[8]=(call->remote.session>>16)&0xff;
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mdp.out.payload[9]=(call->remote.session>>8)&0xff;
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mdp.out.payload[10]=(call->remote.session>>0)&0xff;
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mdp.out.payload[11]=(call->local.session>>16)&0xff;
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mdp.out.payload[12]=(call->local.session>>8)&0xff;
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mdp.out.payload[13]=(call->local.session>>0)&0xff;
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mdp.out.payload_length=14;
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if ((!call->remote.session)||(flags&VOMP_TELLCODECS)) {
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/* Also include list of supported codecs */
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if (0) WHY("Including codec list");
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int i;
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for(i=0;i<256;i++)
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if (vomp_local_codec_list[i]) {
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mdp.out.payload[mdp.out.payload_length++]=i;
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if (0) WHYF(" I support the %s codec",vomp_describe_codec(i));
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}
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mdp.out.payload[mdp.out.payload_length++]=0;
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if (0) WHYF("mdp frame with codec list is %d bytes",mdp.out.payload_length);
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}
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if (flags&VOMP_SENDAUDIO) {
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if (0) WHYF("got %d sample bytes, expecting %d",
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arg->vompevent.audio_sample_bytes,
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vomp_sample_size(arg->vompevent.audio_sample_codec));
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if (vomp_sample_size(arg->vompevent.audio_sample_codec)
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==arg->vompevent.audio_sample_bytes) {
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unsigned short *len=&mdp.out.payload_length;
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unsigned char *p=&mdp.out.payload[0];
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// WHY("Including audio sample block");
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/* record sample in recent list.
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XXX - What timestamp to attach to the sample?
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Two obvious choices:
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1. The sample is for the most recent n milliseconds; or
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2. The sample is for the next n milliseconds following the
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last sample.
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Option 1 introduces all sorts of problems with sample production
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jitter, where as option 2 has no such problems, but simply requires the
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producer of audio to ensure that they provide exactly the right amount
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of audio, or risk the call getting out of sync. This is a fairly
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reasonable expectation, or else things go to pot.
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Note that in-call slew is the responsibility of the player, not the
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recorder of audio. Basically if the audio queue starts to bank up,
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then the player needs to drop samples.
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*/
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vomp_sample_block *sb=call->recent_samples;
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int rotor=call->recent_sample_rotor%VOMP_MAX_RECENT_SAMPLES;
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sb[rotor].codec=arg->vompevent.audio_sample_codec;
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sb[rotor].endtime=call->audio_clock+vomp_codec_timespan(sb[rotor].codec)-1;
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sb[rotor].starttime=call->audio_clock;
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call->audio_clock=sb[rotor].endtime+1;
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bcopy(&arg->vompevent.audio_bytes[0],&sb[rotor].bytes[0],
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vomp_sample_size(sb[rotor].codec));
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/* write the sample end-time in milliseconds since call establishment */
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p[(*len)++]=(call->audio_clock>>24)&0xff;
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p[(*len)++]=(call->audio_clock>>16)&0xff;
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p[(*len)++]=(call->audio_clock>>8)&0xff;
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p[(*len)++]=(call->audio_clock>>0)&0xff;
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/* stuff frame with most recent sample blocks as a form of preemptive
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retransmission. But don't make the packets too large. */
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while (((*len)+1+vomp_sample_size(sb[rotor].codec))
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<VOMP_STUFF_BYTES) {
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p[(*len)++]=sb[rotor].codec;
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bcopy(&sb[rotor].bytes[0],&p[*len],vomp_sample_size(sb[rotor].codec));
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(*len)+=vomp_sample_size(sb[rotor].codec);
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rotor--; if (rotor<0) rotor+=VOMP_MAX_RECENT_SAMPLES;
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rotor%=VOMP_MAX_RECENT_SAMPLES;
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if ((!sb[rotor].endtime)||(sb[rotor].endtime==call->audio_clock+1)) break;
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}
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call->recent_sample_rotor++;
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call->recent_sample_rotor%=VOMP_MAX_RECENT_SAMPLES;
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}
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}
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/* XXX Here we act as our own client. This used to be able to block.
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We should really refactor overlay_mdp_poll() so that we can deliver
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the frame directly.
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Make sure that we don't want (just drop the message if there is
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congestion) */
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overlay_mdp_send(&mdp,0,0);
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call->local.sequence++;
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}
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}
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if (flags&VOMP_TELLINTERESTED) {
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overlay_mdp_frame mdp;
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bzero(&mdp,sizeof(mdp));
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mdp.packetTypeAndFlags=MDP_VOMPEVENT;
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mdp.vompevent.call_session_token=call->local.session;
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mdp.vompevent.last_activity=call->last_activity;
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if (call->ringing) mdp.vompevent.flags|=VOMPEVENT_RINGING;
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if (call->local.state==VOMP_STATE_CALLENDED)
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mdp.vompevent.flags|=VOMPEVENT_CALLENDED;
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if (call->remote.state==VOMPEVENT_CALLENDED)
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mdp.vompevent.flags|=VOMPEVENT_CALLREJECT;
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if (call->audio_started)
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mdp.vompevent.flags|=VOMPEVENT_AUDIOSTREAMING;
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if (flags&VOMP_NEWCALL)
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mdp.vompevent.flags|=VOMPEVENT_CALLCREATED;
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mdp.vompevent.local_state=call->local.state;
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mdp.vompevent.remote_state=call->remote.state;
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monitor_call_status(call);
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bcopy(&call->remote_codec_list[0],&mdp.vompevent.supported_codecs[0],256);
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if (flags&VOMP_SENDAUDIO) {
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if (0) WHYF("Frame contains audio (codec=%s)",
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vomp_describe_codec(arg->vompevent.audio_sample_codec));
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bcopy(&arg->vompevent.audio_bytes[0],
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&mdp.vompevent.audio_bytes[0],
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vomp_sample_size(arg->vompevent.audio_sample_codec));
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mdp.vompevent.audio_sample_codec=arg->vompevent.audio_sample_codec;
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mdp.vompevent.audio_sample_bytes=arg->vompevent.audio_sample_bytes;
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mdp.vompevent.audio_sample_starttime=arg->vompevent.audio_sample_starttime;
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mdp.vompevent.audio_sample_endtime=arg->vompevent.audio_sample_endtime;
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monitor_send_audio(call,arg);
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}
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int i;
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long long now=overlay_gettime_ms();
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for(i=0;i<vomp_interested_usock_count;i++)
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if (vomp_interested_expiries[i]>=now) {
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overlay_mdp_reply(mdp_named_socket,
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vomp_interested_usocks[i],
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vomp_interested_usock_lengths[i],
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&mdp);
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}
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}
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return 0;
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}
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int vomp_call_start_audio(vomp_call_state *call)
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{
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call->audio_started=1;
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return WHY("Not implemented");
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}
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int vomp_process_audio(vomp_call_state *call,overlay_mdp_frame *mdp)
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{
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int ofs=14;
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// if (mdp->in.payload_length>14)
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// WHYF("got here (payload has %d bytes)",mdp->in.payload_length);
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/* Get end time marker for sample block collection */
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unsigned int e=0;
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e=mdp->in.payload[ofs++]<<24;
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e|=mdp->in.payload[ofs++]<<16;
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e|=mdp->in.payload[ofs++]<<8;
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e|=mdp->in.payload[ofs++]<<0;
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while(ofs<mdp->in.payload_length)
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{
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int codec=mdp->in.payload[ofs];
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// WHYF("Spotted a %s sample block",vomp_describe_codec(codec));
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if (!codec||vomp_sample_size(codec)<0) break;
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if ((ofs+1+vomp_sample_size(codec))>mdp->in.payload_length) break;
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overlay_mdp_frame arg;
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arg.vompevent.audio_sample_codec=codec;
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arg.vompevent.audio_sample_bytes=vomp_sample_size(codec);
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bcopy(&mdp->in.payload[ofs+1],&arg.vompevent.audio_bytes[0],
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arg.vompevent.audio_sample_bytes);
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arg.vompevent.audio_sample_endtime=e;
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/* work out start-time from end-time less duration of included sample(s).
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XXX - Assumes only non-adaptive codecs. */
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e-=vomp_codec_timespan(codec);
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arg.vompevent.audio_sample_starttime=e+1;
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/* Pass audio frame to all registered listeners */
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vomp_send_status(call,VOMP_TELLINTERESTED|VOMP_SENDAUDIO,&arg);
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ofs+=1+vomp_sample_size(codec);
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}
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return 0;
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}
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int vomp_call_stop_audio(vomp_call_state *call)
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{
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call->audio_started=0;
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return WHY("Not implemented");
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}
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int vomp_call_start_ringing(vomp_call_state *call)
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{
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/* We just need to set the flag to say that we are ringing.
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Interested listeners and far end will be informed via vomp_send_status() */
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call->ringing=1;
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fprintf(stderr,"RING RING!\n");
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return 0;
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}
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int vomp_call_rejected(vomp_call_state *call)
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{
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/* state number change is handled elsewhere, we just need to make sure
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that things are tidy. */
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if (call->audio_started) vomp_call_stop_audio(call);
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if (call->ringing) call->ringing=0;
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return 0;
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}
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int vomp_call_error(vomp_call_state *call)
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{
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if (call->audio_started) vomp_call_stop_audio(call);
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if (call->ringing) call->ringing=0;
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return 0;
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}
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int vomp_call_destroy(vomp_call_state *call)
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{
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/* do some general clean ups */
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if (call->audio_started) vomp_call_stop_audio(call);
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fprintf(stderr,"Destroying call %s <--> %s\n",
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call->local.did,call->remote.did);
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/* tell everyone the call has died */
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vomp_send_status(call,VOMP_TELLREMOTE|VOMP_TELLINTERESTED,NULL);
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/* now release the call structure */
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int i;
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for(i=0;i<VOMP_MAX_CALLS;i++)
|
|
if (call==&vomp_call_states[i]) break;
|
|
if (i>=VOMP_MAX_CALLS) return WHY("supplied call handle looks invalid");
|
|
|
|
if (i==vomp_call_count-1)
|
|
vomp_call_count--;
|
|
else
|
|
{
|
|
bcopy(&vomp_call_states[vomp_call_count-1],
|
|
&vomp_call_states[i],
|
|
sizeof(vomp_call_state));
|
|
vomp_call_count--;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
/* An MDP message of type MDP_VOMPEVENT received from the unix domain socket.
|
|
This is how user tasks request telephone calls and receive updated status
|
|
and audio from the call. We need the receiver socket so that we can
|
|
route the events back to wherever they should be going.
|
|
XXX - We should have some means of authenticating/protecting this interface
|
|
so that any old process cannot request a mesh call. Although, in fairness,
|
|
the user will know about the call because the call display will come up.
|
|
*/
|
|
|
|
int vomp_mdp_event(overlay_mdp_frame *mdp,
|
|
struct sockaddr_un *recvaddr,int recvaddrlen)
|
|
{
|
|
/* Frames from the user can take only a few forms:
|
|
- announce interest in call state.
|
|
- withdraw interest in call state.
|
|
- place a call (SID+DID combination)
|
|
- deliver audio for sending
|
|
- indicate pickup, hangup or call reject
|
|
|
|
We then send back all sorts of relevant call state information as well as
|
|
transported audio. In particular we inform when the call state changes,
|
|
including if any error has occurred.
|
|
*/
|
|
fprintf(stderr,"Flags=0x%x\n",mdp->vompevent.flags);
|
|
switch(mdp->vompevent.flags)
|
|
{
|
|
case VOMPEVENT_REGISTERINTEREST:
|
|
WHY("Request to register interest");
|
|
/* put unix domain socket on record to send call state event and audio to. */
|
|
{
|
|
int i;
|
|
int candidate=-1;
|
|
long long now=overlay_gettime_ms();
|
|
for(i=0;i<vomp_interested_usock_count;i++)
|
|
{
|
|
if (vomp_interested_usock_lengths[i]==recvaddrlen)
|
|
if (!memcmp(recvaddr->sun_path,
|
|
vomp_interested_usocks[i],recvaddrlen))
|
|
/* found it -- so we are already monitoring this one */
|
|
return overlay_mdp_reply_error(mdp_named_socket,recvaddr,recvaddrlen,
|
|
0,"Success");
|
|
if (vomp_interested_expiries[i]<now) candidate=i;
|
|
}
|
|
if (i>=vomp_interested_usock_count&&(candidate>-1)) i=candidate;
|
|
/* not currently on the list, so add */
|
|
if (i<VOMP_MAX_INTERESTED) {
|
|
if (vomp_interested_usocks[i]) {
|
|
free(vomp_interested_usocks[i]);
|
|
vomp_interested_usocks[i]=NULL;
|
|
}
|
|
vomp_interested_usocks[i]=malloc(recvaddrlen);
|
|
if (!vomp_interested_usocks[i])
|
|
return overlay_mdp_reply_error(mdp_named_socket, recvaddr,recvaddrlen,
|
|
4002,"Out of memory");
|
|
bcopy(recvaddr,vomp_interested_usocks[i],
|
|
recvaddrlen);
|
|
vomp_interested_usock_lengths[i]=recvaddrlen;
|
|
vomp_interested_expiries[i]=overlay_gettime_ms()+60000;
|
|
if (i==vomp_interested_usock_count) vomp_interested_usock_count++;
|
|
|
|
if (mdp->vompevent.supported_codecs[0]) {
|
|
/* Replace set of locally supported codecs */
|
|
for(i=0;i<256;i++) vomp_local_codec_list[i]=0;
|
|
for(i=0;(i<256)&&mdp->vompevent.supported_codecs[i];i++)
|
|
{
|
|
vomp_local_codec_list[mdp->vompevent.supported_codecs[i]]=1;
|
|
}
|
|
}
|
|
|
|
return overlay_mdp_reply_error
|
|
(mdp_named_socket,recvaddr,recvaddrlen,0,"Success");
|
|
} else {
|
|
return overlay_mdp_reply_error
|
|
(mdp_named_socket,recvaddr,recvaddrlen,
|
|
4003,"Too many listeners (try again in a minute?)");
|
|
}
|
|
}
|
|
break;
|
|
case VOMPEVENT_WITHDRAWINTEREST:
|
|
/* opposite of above */
|
|
WHY("Request to withdraw interest");
|
|
{
|
|
int i;
|
|
for(i=0;i<vomp_interested_usock_count;i++)
|
|
{
|
|
if (vomp_interested_usock_lengths[i]==recvaddrlen)
|
|
if (!memcmp(recvaddr->sun_path,
|
|
vomp_interested_usocks[i],recvaddrlen))
|
|
{
|
|
/* found it -- so we are already monitoring this one */
|
|
free(vomp_interested_usocks[i]);
|
|
if (i<vomp_interested_usock_count-1)
|
|
{
|
|
int swap=vomp_interested_usock_count-1;
|
|
vomp_interested_usock_lengths[i]
|
|
=vomp_interested_usock_lengths[swap];
|
|
vomp_interested_usocks[i]=vomp_interested_usocks[swap];
|
|
vomp_interested_expiries[i]=vomp_interested_expiries[swap];
|
|
}
|
|
vomp_interested_usock_count--;
|
|
return overlay_mdp_reply_error
|
|
(mdp_named_socket,recvaddr,recvaddrlen,
|
|
0,"Success. You have been removed.");
|
|
}
|
|
}
|
|
return overlay_mdp_reply_error
|
|
(mdp_named_socket,recvaddr,recvaddrlen,
|
|
0,"Success. You were never listening.");
|
|
}
|
|
break;
|
|
case VOMPEVENT_CALLINFO:
|
|
{
|
|
/* provide call endpoint info to user */
|
|
vomp_call_state *call
|
|
=vomp_find_call_by_session(mdp->vompevent.call_session_token);
|
|
|
|
/* collect call info and send to requestor */
|
|
overlay_mdp_frame mdpreply;
|
|
bzero(&mdpreply,sizeof(mdpreply));
|
|
mdpreply.packetTypeAndFlags=MDP_VOMPEVENT;
|
|
mdpreply.vompevent.flags=VOMPEVENT_CALLINFO;
|
|
mdpreply.vompevent.call_session_token=mdp->vompevent.call_session_token;
|
|
if (call) {
|
|
if (call->ringing) mdpreply.vompevent.flags|=VOMPEVENT_RINGING;
|
|
if (call->audio_started)
|
|
mdpreply.vompevent.flags|=VOMPEVENT_AUDIOSTREAMING;
|
|
if (call->remote.state==VOMP_STATE_CALLENDED)
|
|
mdpreply.vompevent.flags|=VOMPEVENT_CALLENDED;
|
|
bcopy(call->local.sid,mdpreply.vompevent.local_sid,SID_SIZE);
|
|
bcopy(call->remote.sid,mdpreply.vompevent.remote_sid,SID_SIZE);
|
|
bcopy(call->local.did,mdpreply.vompevent.local_did,64);
|
|
bcopy(call->remote.did,mdpreply.vompevent.remote_did,64);
|
|
dump_vomp_status();
|
|
} else
|
|
if (mdp->vompevent.call_session_token)
|
|
/* let the requestor know that the requested call doesn't exist */
|
|
mdpreply.vompevent.flags|=VOMPEVENT_ERROR;
|
|
|
|
/* and provide a quick summary of all calls in progress */
|
|
int i;
|
|
for(i=0;i<VOMP_MAX_CALLS;i++)
|
|
{
|
|
if (i<vomp_call_count) {
|
|
mdpreply.vompevent.other_calls_sessions[i]
|
|
=vomp_call_states[i].local.session;
|
|
mdpreply.vompevent.other_calls_states[i]
|
|
=vomp_call_states[i].local.state;
|
|
}
|
|
}
|
|
|
|
return overlay_mdp_reply(mdp_named_socket,recvaddr,recvaddrlen,&mdpreply);
|
|
}
|
|
break;
|
|
case VOMPEVENT_DIAL:
|
|
/* pull local_did and remote_did and start putting the call together.
|
|
These need to be passed to the node being called to provide caller id,
|
|
and potentially handle call-routing, e.g., if it is a gateway.
|
|
*/
|
|
fprintf(stderr,"DIAL Request!\n");
|
|
{
|
|
/* Populate call structure */
|
|
if (vomp_call_count>=VOMP_MAX_CALLS)
|
|
return overlay_mdp_reply_error
|
|
(mdp_named_socket,recvaddr,recvaddrlen,4004,
|
|
"All call slots in use");
|
|
int slot=vomp_call_count++;
|
|
vomp_call_state *call=&vomp_call_states[slot];
|
|
bzero(call,sizeof(vomp_call_state));
|
|
bcopy(mdp->vompevent.local_sid,call->local.sid,SID_SIZE);
|
|
bcopy(mdp->vompevent.remote_sid,call->remote.sid,SID_SIZE);
|
|
bcopy(mdp->vompevent.local_did,call->local.did,64);
|
|
bcopy(mdp->vompevent.remote_did,call->remote.did,64);
|
|
call->create_time=overlay_gettime_ms();
|
|
call->local.state=VOMP_STATE_CALLPREP;
|
|
call->remote.state=VOMP_STATE_NOCALL; /* far end has yet to agree that a call is happening */
|
|
monitor_call_status(call);
|
|
|
|
/* allocate unique call session token, which is how the client will
|
|
refer to this call during its life */
|
|
while (!call->local.session)
|
|
{
|
|
if (urandombytes((unsigned char *)&call->local.session,sizeof(int)))
|
|
return overlay_mdp_reply_error
|
|
(mdp_named_socket,recvaddr,recvaddrlen,4005,
|
|
"Insufficient entropy");
|
|
call->local.session&=VOMP_SESSION_MASK;
|
|
printf("session=0x%08x\n",call->local.session);
|
|
int i;
|
|
for(i=0;i<vomp_call_count;i++)
|
|
if (i!=slot)
|
|
if (call->local.session==vomp_call_states[i].local.session) break;
|
|
/* reject duplicate call session numbers */
|
|
if (i<vomp_call_count) call->local.session=0;
|
|
}
|
|
call->local.session&=VOMP_SESSION_MASK;
|
|
call->last_activity=overlay_gettime_ms();
|
|
|
|
/* send status update to remote, thus causing call to be created
|
|
(hopefully) at far end. */
|
|
vomp_send_status(call,VOMP_TELLREMOTE|VOMP_TELLINTERESTED,NULL);
|
|
WHY("sending MDP reply back");
|
|
dump("recvaddr",(unsigned char *)recvaddr,recvaddrlen);
|
|
int result= overlay_mdp_reply_error
|
|
(mdp_named_socket,recvaddr,recvaddrlen,0, "Success");
|
|
if (result) WHY("Failed to send MDP reply");
|
|
return result;
|
|
}
|
|
break;
|
|
case VOMPEVENT_CALLREJECT: /* hangup is the same */
|
|
{
|
|
WHY("Hanging up");
|
|
vomp_call_state *call
|
|
=vomp_find_call_by_session(mdp->vompevent.call_session_token);
|
|
if (!call)
|
|
return overlay_mdp_reply_error
|
|
(mdp_named_socket,recvaddr,recvaddrlen,4006,
|
|
"No such call");
|
|
if (call->local.state==VOMP_STATE_INCALL) vomp_call_stop_audio(call);
|
|
call->local.state=VOMP_STATE_CALLENDED;
|
|
monitor_call_status(call);
|
|
overlay_mdp_reply_error(mdp_named_socket,
|
|
recvaddr,recvaddrlen,0,"Success");
|
|
return vomp_send_status(call,VOMP_TELLREMOTE|VOMP_TELLINTERESTED,NULL);
|
|
}
|
|
break;
|
|
case VOMPEVENT_PICKUP:
|
|
{
|
|
WHY("Picking up");
|
|
vomp_call_state *call
|
|
=vomp_find_call_by_session(mdp->vompevent.call_session_token);
|
|
if (!call)
|
|
return overlay_mdp_reply_error
|
|
(mdp_named_socket,recvaddr,recvaddrlen,4006,
|
|
"No such call");
|
|
if (call->local.state==VOMP_STATE_RINGINGIN) {
|
|
call->local.state=VOMP_STATE_INCALL;
|
|
monitor_call_status(call);
|
|
call->ringing=0;
|
|
/* state machine does job of starting audio stream, just tell everyone about
|
|
the changed state. */
|
|
overlay_mdp_reply_error(mdp_named_socket,
|
|
recvaddr,recvaddrlen,0,"Success");
|
|
return vomp_send_status(call,VOMP_TELLREMOTE|VOMP_TELLINTERESTED,NULL);
|
|
} else {
|
|
overlay_mdp_reply_error(mdp_named_socket,
|
|
recvaddr,recvaddrlen,4009,
|
|
"Call is not RINGINGIN, so cannot be picked up");
|
|
}
|
|
}
|
|
break;
|
|
case VOMPEVENT_AUDIOPACKET: /* user supplying audio */
|
|
{
|
|
// WHY("Audio packet arrived");
|
|
vomp_call_state *call
|
|
=vomp_find_call_by_session(mdp->vompevent.call_session_token);
|
|
if (call) {
|
|
// WHY("pushing audio sample out");
|
|
return vomp_send_status(call,VOMP_TELLREMOTE|VOMP_SENDAUDIO,mdp);
|
|
}
|
|
else WHY("audio packet had invalid call session token");
|
|
}
|
|
break;
|
|
default:
|
|
/* didn't understand it, so respond with an error */
|
|
return overlay_mdp_reply_error(mdp_named_socket,
|
|
recvaddr,recvaddrlen,4001,
|
|
"Invalid VOMPEVENT request (use DIAL,HANGUP,CALLREJECT,AUDIOSTREAMING,REGISTERINTERST,WITHDRAWINTERST only)");
|
|
|
|
}
|
|
|
|
return WHY("Not implemented");
|
|
}
|
|
|
|
int vomp_extract_remote_codec_list(vomp_call_state *call,overlay_mdp_frame *mdp)
|
|
{
|
|
int i;
|
|
if (0) {
|
|
WHY("Receiving list of remote codecs");
|
|
dump("codec list mdp frame",
|
|
(unsigned char *)&mdp->in.payload[0],mdp->in.payload_length);
|
|
}
|
|
for(i=0;mdp->in.payload[14+i]&&(i<256)
|
|
&&((14+i)<mdp->in.payload_length);i++)
|
|
{
|
|
if (0) WHYF("populating remote codec list with %s",
|
|
vomp_describe_codec(mdp->in.payload[14+i]));
|
|
call->remote_codec_list[mdp->in.payload[14+i]]=1;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
/* At this point we know the MDP frame is addressed to the VoMP port, but
|
|
we have not inspected the contents. As these frames are wire-format, we
|
|
must pay attention to endianness. */
|
|
int vomp_mdp_received(overlay_mdp_frame *mdp)
|
|
{
|
|
if (mdp->packetTypeAndFlags&(MDP_NOCRYPT|MDP_NOSIGN))
|
|
{
|
|
/* stream-crypted audio frame */
|
|
return WHY("not implemented");
|
|
}
|
|
|
|
/* only auth-crypted frames make it this far */
|
|
|
|
vomp_call_state *call=NULL;
|
|
|
|
switch(mdp->in.payload[0]) {
|
|
case 0x01: /* Ordinary VoMP state+optional audio frame */
|
|
{
|
|
int recvr_state=mdp->in.payload[1]>>4;
|
|
int sender_state=mdp->in.payload[1]&0xf;
|
|
unsigned int recvr_session=
|
|
(mdp->in.payload[8]<<16)+(mdp->in.payload[9]<<8)+mdp->in.payload[10];
|
|
unsigned int sender_session=
|
|
(mdp->in.payload[11]<<16)+(mdp->in.payload[12]<<8)+mdp->in.payload[13];
|
|
int sender_seq=(mdp->in.payload[4]<<8)+mdp->in.payload[5];
|
|
|
|
if (!recvr_session) {
|
|
/* wants to create a call session.
|
|
Main aim here: replay protection. An adversary should not be able to
|
|
replay previous VoMP packets to cause any action. We do this by
|
|
allocating a new session number for each call. As an adversary may be
|
|
trying to use such replays to cause a denial of service attack we need
|
|
to be able to track multiple potential session numbers even from the
|
|
same SID. */
|
|
WHY("recvr_session==0, creating call.");
|
|
|
|
call=vomp_find_or_create_call(mdp->in.src.sid,mdp->in.dst.sid,
|
|
sender_session,recvr_session,
|
|
sender_state,recvr_state);
|
|
if (!call) {
|
|
/* could not allocate a call slot, so do nothing */
|
|
return WHY("No free call slots");
|
|
}
|
|
if (0) {
|
|
WHYF("Far end is in state %s",vomp_describe_state(sender_state));
|
|
WHYF("I am in state %s",vomp_describe_state(call->local.state));
|
|
}
|
|
|
|
/* We have a session number. Send a status update back to sender */
|
|
call->last_activity=overlay_gettime_ms();
|
|
call->remote.sequence=sender_seq;
|
|
call->remote.state=sender_state;
|
|
monitor_call_status(call);
|
|
return vomp_send_status(call,VOMP_TELLREMOTE|VOMP_TELLCODECS,NULL);
|
|
} else {
|
|
if (0) WHY("recvr_session!=0, looking for existing call");
|
|
/* A VoMP packet for a call apparently already in progress */
|
|
call=vomp_find_or_create_call(mdp->in.src.sid,mdp->in.dst.sid,
|
|
sender_session,recvr_session,
|
|
sender_state,recvr_state);
|
|
if (!call) {
|
|
return WHY("VoMP frame does not correspond to an active call - stale traffic or replay attack?");
|
|
}
|
|
|
|
if ((!vomp_interested_usock_count)
|
|
&&(!monitor_socket_count))
|
|
{
|
|
/* No registered listener, so we cannot answer the call, so just reject
|
|
it. */
|
|
if (0) WHYF("Rejecting call due to lack of a listener: states=%d,%d",
|
|
call->local.state,call->remote.state);
|
|
|
|
call->local.state=VOMP_STATE_CALLENDED;
|
|
monitor_call_status(call);
|
|
if (call->remote.state<VOMP_STATE_CALLENDED)
|
|
vomp_send_status(call,VOMP_TELLREMOTE,NULL);
|
|
/* now let the state machine progress to destroy the call */
|
|
}
|
|
|
|
if (0) {
|
|
WHYF("Far end is in state %s",vomp_describe_state(sender_state));
|
|
WHYF("I am in state %s",vomp_describe_state(call->local.state));
|
|
}
|
|
|
|
/* Consider states: our actual state, sender state, what the sender thinks
|
|
our state is, and what we think the sender's state is. But largely it
|
|
breaks down to what we think our state is, and what they think their
|
|
state is. That leaves us with just 6X6=36 cases. */
|
|
int combined_state=call->local.state<<3;
|
|
combined_state|=sender_state;
|
|
call->remote.state=sender_state;
|
|
monitor_call_status(call);
|
|
switch(combined_state) {
|
|
case (VOMP_STATE_NOCALL<<3)|VOMP_STATE_NOCALL:
|
|
/* We both think that we are not yet in a call, and we have session numbers
|
|
at each end. Presumably waiting for further state synchronisation.
|
|
Do nothing (not even send anything back, as that results in the peer
|
|
doing the same, as they are in the same state as us) */
|
|
return 0;
|
|
break;
|
|
case (VOMP_STATE_NOCALL<<3)|VOMP_STATE_CALLPREP:
|
|
/* The remote party is in the call-prep state, while we think no call
|
|
is in progress. Yet we have supplied them with a session number.
|
|
This is probably a state that should not occur, since when they
|
|
received the session # they should have moved to RINGINGOUT.
|
|
No action is required, but we probably shouldn't count it towards
|
|
valid call activity, so don't touch the recent activity timer.
|
|
Just return.
|
|
|
|
What we do need to do is decode the list of offered codecs, and tell
|
|
any registered listener.
|
|
*/
|
|
vomp_extract_remote_codec_list(call,mdp);
|
|
return 0;
|
|
case (VOMP_STATE_NOCALL<<3)|VOMP_STATE_RINGINGOUT:
|
|
/* We have have issued a session, but think that no call is in progress.
|
|
The remote party is now indicating that they are trying to ring us.
|
|
So change our state to RINGINGIN, but don't yet flag this to the user
|
|
until we both have acknowledged this (when I am RINGINGIN and they are
|
|
RINGINGOUT). */
|
|
call->local.state=VOMP_STATE_RINGINGIN;
|
|
monitor_call_status(call);
|
|
vomp_extract_remote_codec_list(call,mdp);
|
|
break;
|
|
case (VOMP_STATE_NOCALL<<3)|VOMP_STATE_RINGINGIN:
|
|
/* We think there is no call, while the remote end thinks that we are
|
|
ringing them. This could be because we hung the call up. That's okay.
|
|
We just keep persisting, because once they acknowledge this, we will
|
|
both move to CALLENDED and hang up */
|
|
call->local.state=VOMP_STATE_CALLENDED;
|
|
monitor_call_status(call);
|
|
break;
|
|
case (VOMP_STATE_NOCALL<<3)|VOMP_STATE_INCALL:
|
|
/* As above, a call has probably been hung up by us, but the far end has
|
|
not yet realised. Nothing to do here, except wait for states to
|
|
synchronise. */
|
|
break;
|
|
case (VOMP_STATE_NOCALL<<3)|VOMP_STATE_CALLENDED:
|
|
/* Far end has given up on the call, so also move to CALLENDED */
|
|
call->local.state=VOMP_STATE_CALLENDED;
|
|
monitor_call_status(call);
|
|
break;
|
|
case (VOMP_STATE_CALLPREP<<3)|VOMP_STATE_NOCALL:
|
|
/* We are getting ready to ring, and the other end has issued a session
|
|
number, but nothing else. This means that we can now proceed to
|
|
the RINGINGOUT state, and wait for acknowledgement of that from the
|
|
far end. But we don't start ringing until the far end acknowledges
|
|
the state change. */
|
|
call->local.state=VOMP_STATE_RINGINGOUT;
|
|
monitor_call_status(call);
|
|
vomp_extract_remote_codec_list(call,mdp);
|
|
break;
|
|
case (VOMP_STATE_CALLPREP<<3)|VOMP_STATE_CALLPREP:
|
|
/* we are both in callprep stage, so we are both trying to ring each
|
|
other! This would take some pretty special timing to happen, but
|
|
let's not prevent it. We move to RINGINGOUT (as they probably will
|
|
as well). */
|
|
call->local.state=VOMP_STATE_RINGINGOUT;
|
|
monitor_call_status(call);
|
|
vomp_extract_remote_codec_list(call,mdp);
|
|
break;
|
|
case (VOMP_STATE_CALLPREP<<3)|VOMP_STATE_RINGINGOUT:
|
|
/* We are trying to call them, and they are trying to call us, again
|
|
this seems a very unlikely situation. But the appropriate action is
|
|
clear: get ready to start ringing. */
|
|
call->local.state=VOMP_STATE_RINGINGIN;
|
|
monitor_call_status(call);
|
|
vomp_extract_remote_codec_list(call,mdp);
|
|
break;
|
|
case (VOMP_STATE_CALLPREP<<3)|VOMP_STATE_RINGINGIN:
|
|
/* We are trying to call them, and they think we are trying to call them.
|
|
They seem to have guessed our next move, which is fine. We move to
|
|
RINGINGOUT. */
|
|
call->local.state=VOMP_STATE_RINGINGOUT;
|
|
monitor_call_status(call);
|
|
vomp_extract_remote_codec_list(call,mdp);
|
|
break;
|
|
case (VOMP_STATE_CALLPREP<<3)|VOMP_STATE_INCALL:
|
|
/* We are trying to call them, and they think we are already in a call.
|
|
This shouldn't happen either, but appropriate action is that we move
|
|
to in-call, and start handling audio. If audio is not available, we
|
|
can switch to engaged tone by sending a single VOMP_CODEC_ENGAGED
|
|
audio frame. Call-waiting not currently supported. */
|
|
call->local.state=VOMP_STATE_INCALL;
|
|
monitor_call_status(call);
|
|
if (vomp_call_start_audio(call)) call->local.codec=VOMP_CODEC_ENGAGED;
|
|
break;
|
|
case (VOMP_STATE_CALLPREP<<3)|VOMP_STATE_CALLENDED:
|
|
/* far end says no call */
|
|
call->local.state=VOMP_STATE_CALLENDED;
|
|
monitor_call_status(call);
|
|
break;
|
|
case (VOMP_STATE_RINGINGOUT<<3)|VOMP_STATE_NOCALL:
|
|
/* We are calling them, and they have not yet answered, wait for
|
|
synchronisation. */
|
|
call->local.state=VOMP_STATE_RINGINGOUT;
|
|
monitor_call_status(call);
|
|
vomp_extract_remote_codec_list(call,mdp);
|
|
break;
|
|
case (VOMP_STATE_RINGINGOUT<<3)|VOMP_STATE_CALLPREP:
|
|
/* we are calling them, and they are getting ready to call us, so wait
|
|
for synchronisation */
|
|
vomp_extract_remote_codec_list(call,mdp);
|
|
break;
|
|
case (VOMP_STATE_RINGINGOUT<<3)|VOMP_STATE_RINGINGOUT:
|
|
/* we are each calling each other, so move to INCALL and start audio */
|
|
vomp_extract_remote_codec_list(call,mdp);
|
|
call->local.state=VOMP_STATE_INCALL;
|
|
monitor_call_status(call);
|
|
if (vomp_call_start_audio(call)) call->local.codec=VOMP_CODEC_ENGAGED;
|
|
break;
|
|
case (VOMP_STATE_RINGINGOUT<<3)|VOMP_STATE_RINGINGIN:
|
|
/* we are calling them and they are calling us, so keep on ringing.
|
|
Or if we haven't started making noise, then do so. */
|
|
if (!call->ringing) vomp_call_start_ringing(call);
|
|
vomp_extract_remote_codec_list(call,mdp);
|
|
break;
|
|
case (VOMP_STATE_RINGINGOUT<<3)|VOMP_STATE_INCALL:
|
|
/* we are calling them, and they have entered the call, so we should enter
|
|
the call as well. */
|
|
call->local.state=VOMP_STATE_INCALL;
|
|
monitor_call_status(call);
|
|
call->ringing=0;
|
|
if (vomp_call_start_audio(call)) call->local.codec=VOMP_CODEC_ENGAGED;
|
|
break;
|
|
case (VOMP_STATE_RINGINGOUT<<3)|VOMP_STATE_CALLENDED:
|
|
/* Other end has rejected call */
|
|
vomp_call_rejected(call);
|
|
call->local.state=VOMP_STATE_CALLENDED;
|
|
monitor_call_status(call);
|
|
break;
|
|
case (VOMP_STATE_RINGINGIN<<3)|VOMP_STATE_NOCALL:
|
|
/* we are ringing and they think there is no call, so move to CALLENDED */
|
|
call->local.state=VOMP_STATE_CALLENDED;
|
|
monitor_call_status(call);
|
|
vomp_call_error(call);
|
|
break;
|
|
case (VOMP_STATE_RINGINGIN<<3)|VOMP_STATE_CALLPREP:
|
|
/* er, causaility loop here. We are ringing before they have started
|
|
ringing us. I guess we should stop ringing. Should we also abort the
|
|
call? */
|
|
call->local.state=VOMP_STATE_CALLENDED;
|
|
monitor_call_status(call);
|
|
vomp_call_error(call);
|
|
break;
|
|
case (VOMP_STATE_RINGINGIN<<3)|VOMP_STATE_RINGINGOUT:
|
|
/* we are ringing and they are ringing us. Make sure we are ringing. */
|
|
if (!call->ringing) vomp_call_start_ringing(call);
|
|
vomp_extract_remote_codec_list(call,mdp);
|
|
break;
|
|
case (VOMP_STATE_RINGINGIN<<3)|VOMP_STATE_RINGINGIN:
|
|
/* er, we both think that the other is calling us. */
|
|
call->local.state=VOMP_STATE_CALLENDED;
|
|
monitor_call_status(call);
|
|
vomp_call_error(call);
|
|
break;
|
|
case (VOMP_STATE_RINGINGIN<<3)|VOMP_STATE_INCALL:
|
|
/* we think they are ringing us, but they think the call has
|
|
started. I guess we just keep ringing. */
|
|
if (!call->ringing) vomp_call_start_ringing(call);
|
|
break;
|
|
case (VOMP_STATE_RINGINGIN<<3)|VOMP_STATE_CALLENDED:
|
|
/* the far end has rejected our attempt to call them */
|
|
vomp_call_rejected(call);
|
|
call->local.state=VOMP_STATE_CALLENDED;
|
|
monitor_call_status(call);
|
|
break;
|
|
case (VOMP_STATE_INCALL<<3)|VOMP_STATE_NOCALL:
|
|
/* this shouldn't happen */
|
|
call->local.state=VOMP_STATE_CALLENDED;
|
|
monitor_call_status(call);
|
|
vomp_call_error(call);
|
|
break;
|
|
case (VOMP_STATE_INCALL<<3)|VOMP_STATE_CALLPREP:
|
|
/* this shouldn't happen either */
|
|
call->local.state=VOMP_STATE_CALLENDED;
|
|
monitor_call_status(call);
|
|
vomp_call_error(call);
|
|
break;
|
|
case (VOMP_STATE_INCALL<<3)|VOMP_STATE_RINGINGOUT:
|
|
/* we think the call is in progress, but the far end hasn't realised
|
|
we have picked up yet. Nothing to do here. */
|
|
break;
|
|
case (VOMP_STATE_INCALL<<3)|VOMP_STATE_RINGINGIN:
|
|
case (VOMP_STATE_INCALL<<3)|VOMP_STATE_INCALL:
|
|
/* play any audio that they have sent us. */
|
|
if (!call->audio_started) {
|
|
if (vomp_call_start_audio(call)) call->local.codec=VOMP_CODEC_ENGAGED;
|
|
}
|
|
vomp_process_audio(call,mdp);
|
|
break;
|
|
case (VOMP_STATE_INCALL<<3)|VOMP_STATE_CALLENDED:
|
|
/* far end hung up */
|
|
vomp_call_stop_audio(call);
|
|
call->local.state=VOMP_STATE_CALLENDED;
|
|
monitor_call_status(call);
|
|
break;
|
|
case (VOMP_STATE_CALLENDED<<3)|VOMP_STATE_NOCALL:
|
|
case (VOMP_STATE_CALLENDED<<3)|VOMP_STATE_CALLPREP:
|
|
case (VOMP_STATE_CALLENDED<<3)|VOMP_STATE_RINGINGOUT:
|
|
case (VOMP_STATE_CALLENDED<<3)|VOMP_STATE_RINGINGIN:
|
|
case (VOMP_STATE_CALLENDED<<3)|VOMP_STATE_INCALL:
|
|
/* For all of these states wait for the far end to synchronise,
|
|
but don't touch the call timer */
|
|
return 0;
|
|
case (VOMP_STATE_CALLENDED<<3)|VOMP_STATE_CALLENDED:
|
|
/* We both agree the call is done. Destroy call.
|
|
But make sure that we have confidence that the end of the call
|
|
has propagated to both ends before destroying */
|
|
if (call->remote.state==VOMP_STATE_CALLENDED
|
|
&&call->local.state==VOMP_STATE_CALLENDED)
|
|
return vomp_call_destroy(call);
|
|
}
|
|
|
|
/* touch call timer if the current state has not vetoed by returning */
|
|
call->last_activity=overlay_gettime_ms();
|
|
/* and then send an update to the call status */
|
|
if (call->local.state<VOMP_STATE_INCALL
|
|
&&call->remote.state<VOMP_STATE_INCALL)
|
|
vomp_send_status(call,VOMP_TELLREMOTE|VOMP_TELLINTERESTED|VOMP_TELLCODECS,
|
|
NULL);
|
|
else
|
|
vomp_send_status(call,VOMP_TELLREMOTE|VOMP_TELLINTERESTED,NULL);
|
|
}
|
|
}
|
|
return 0;
|
|
break;
|
|
case 0x02: /* codec selection, lists set of acceptable codec formats,
|
|
and may thus cause change of codec, including during the call */
|
|
return WHY("Codec selection not implemented");
|
|
break;
|
|
default:
|
|
/* unsupported VoMP frame */
|
|
WHYF("Unsupported VoMP frame type = 0x%02x",mdp->in.payload[0]);
|
|
break;
|
|
}
|
|
|
|
return WHY("Malformed VoMP MDP packet?");
|
|
}
|
|
|
|
char *vomp_describe_state(int state)
|
|
{
|
|
switch(state) {
|
|
case VOMP_STATE_CALLENDED: return "CALLENDED";
|
|
case VOMP_STATE_INCALL: return "INCALL";
|
|
case VOMP_STATE_RINGINGIN: return "RINGINGIN";
|
|
case VOMP_STATE_RINGINGOUT: return "RINGINGOUT";
|
|
case VOMP_STATE_CALLPREP: return "CALLPREP";
|
|
case VOMP_STATE_NOCALL: return "NOCALL";
|
|
}
|
|
return "UNKNOWN";
|
|
}
|
|
|
|
int dump_vomp_status()
|
|
{
|
|
int i;
|
|
printf(">>> Active VoMP call states:\n");
|
|
for(i=0;i<vomp_call_count;i++)
|
|
{
|
|
printf("%s/%06x\n-> %s/%06x\n (%s -> %s)\n",
|
|
overlay_render_sid(vomp_call_states[i].local.sid),
|
|
vomp_call_states[i].local.session,
|
|
overlay_render_sid(vomp_call_states[i].remote.sid),
|
|
vomp_call_states[i].remote.session,
|
|
vomp_call_states[i].local.did,
|
|
vomp_call_states[i].remote.did);
|
|
printf(" local state=%s, remote state=%s\n",
|
|
vomp_describe_state(vomp_call_states[i].local.state),
|
|
vomp_describe_state(vomp_call_states[i].remote.state));
|
|
}
|
|
if (!vomp_call_count) printf("No active calls\n");
|
|
return 0;
|
|
}
|
|
|
|
char *vomp_describe_codec(int c)
|
|
{
|
|
switch(c) {
|
|
case VOMP_CODEC_NONE: return "none";
|
|
case VOMP_CODEC_CODEC2_2400: return "CODEC2@1400";
|
|
case VOMP_CODEC_CODEC2_1400: return "CODEC2@2400";
|
|
case VOMP_CODEC_GSMHALF: return "GSM-half-rate";
|
|
case VOMP_CODEC_GSMFULL: return "GSM-full-rate";
|
|
case VOMP_CODEC_16SIGNED: return "16bit-raw";
|
|
case VOMP_CODEC_8ULAW: return "8bit-uLaw";
|
|
case VOMP_CODEC_8ALAW: return "8bit-aLaw";
|
|
case VOMP_CODEC_PCM: return "PCM@8KHz";
|
|
case VOMP_CODEC_DTMF: return "DTMF";
|
|
case VOMP_CODEC_ENGAGED: return "Engaged-tone";
|
|
case VOMP_CODEC_ONHOLD: return "On-Hold";
|
|
case VOMP_CODEC_CALLERID: return "CallerID";
|
|
}
|
|
return "unknown";
|
|
}
|
|
|
|
int vomp_sample_size(int c)
|
|
{
|
|
switch(c) {
|
|
case VOMP_CODEC_NONE: return 0;
|
|
case VOMP_CODEC_CODEC2_2400: return 7; /* actually 2550bps, 51 bits per 20ms,
|
|
but using whole byte here, so 2800bps */
|
|
case VOMP_CODEC_CODEC2_1400: return 7; /* per 40ms */
|
|
case VOMP_CODEC_GSMHALF: return 14; /* check. 5.6kbits */
|
|
case VOMP_CODEC_GSMFULL: return 33; /* padded to 13.2kbit/sec */
|
|
case VOMP_CODEC_16SIGNED: return 320; /* 8000x2bytes*0.02sec */
|
|
case VOMP_CODEC_8ULAW: return 160;
|
|
case VOMP_CODEC_8ALAW: return 160;
|
|
case VOMP_CODEC_PCM: return 320;
|
|
case VOMP_CODEC_DTMF: return 1;
|
|
case VOMP_CODEC_ENGAGED: return 0;
|
|
case VOMP_CODEC_ONHOLD: return 0;
|
|
case VOMP_CODEC_CALLERID: return 32;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
int vomp_codec_timespan(int c)
|
|
{
|
|
switch(c) {
|
|
case VOMP_CODEC_NONE: return 1;
|
|
case VOMP_CODEC_CODEC2_2400: return 20;
|
|
case VOMP_CODEC_CODEC2_1400: return 40;
|
|
case VOMP_CODEC_GSMHALF: return 20;
|
|
case VOMP_CODEC_GSMFULL: return 20;
|
|
case VOMP_CODEC_16SIGNED: return 20;
|
|
case VOMP_CODEC_8ULAW: return 20;
|
|
case VOMP_CODEC_8ALAW: return 20;
|
|
case VOMP_CODEC_PCM: return 20;
|
|
case VOMP_CODEC_DTMF: return 80;
|
|
case VOMP_CODEC_ENGAGED: return 20;
|
|
case VOMP_CODEC_ONHOLD: return 20;
|
|
case VOMP_CODEC_CALLERID: return 0;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
|
|
int app_vomp_status(int argc, const char *const *argv, struct command_line_option *o)
|
|
{
|
|
overlay_mdp_frame mdp;
|
|
bzero(&mdp,sizeof(mdp));
|
|
|
|
mdp.packetTypeAndFlags=MDP_VOMPEVENT;
|
|
mdp.vompevent.flags=VOMPEVENT_CALLINFO;
|
|
if (overlay_mdp_send(&mdp,MDP_AWAITREPLY,5000))
|
|
{
|
|
WHY("Current call state information request failed.");
|
|
if (mdp.packetTypeAndFlags==MDP_ERROR&&mdp.error.error)
|
|
fprintf(stderr,"MDP: error=%d, message='%s'\n",
|
|
mdp.error.error,mdp.error.message);
|
|
overlay_mdp_client_done();
|
|
return -1;
|
|
}
|
|
if (mdp.packetTypeAndFlags!=MDP_VOMPEVENT) {
|
|
WHYF("Received incorrect reply type from server (received MDP message type 0x%04x)\n",mdp.packetTypeAndFlags);
|
|
overlay_mdp_client_done();
|
|
return -1;
|
|
}
|
|
if (mdp.vompevent.flags!=VOMPEVENT_CALLINFO) {
|
|
WHYF("Received incorrect reply type from server (received VoMP message type 0x%04x)\n",mdp.vompevent.flags);
|
|
overlay_mdp_client_done();
|
|
return -1;
|
|
}
|
|
int i;
|
|
int count=0;
|
|
overlay_mdp_frame mdp2;
|
|
bzero(&mdp2,sizeof(mdp2));
|
|
for(i=0;i<VOMP_MAX_CALLS;i++)
|
|
if (mdp.vompevent.other_calls_sessions[i])
|
|
{
|
|
count++;
|
|
fprintf(stderr,"%06x:%s:",
|
|
mdp.vompevent.other_calls_sessions[i],
|
|
vomp_describe_state(mdp.vompevent.other_calls_states[i]));
|
|
mdp2.packetTypeAndFlags=MDP_VOMPEVENT;
|
|
mdp2.vompevent.flags=VOMPEVENT_CALLINFO;
|
|
mdp2.vompevent.call_session_token=mdp.vompevent.other_calls_sessions[i];
|
|
if (overlay_mdp_send(&mdp2,MDP_AWAITREPLY,5000))
|
|
fprintf(stderr,"<server failed to provide detail>");
|
|
else
|
|
{
|
|
if (mdp2.vompevent.call_session_token!=mdp.vompevent.other_calls_sessions[i])
|
|
fprintf(stderr,"<strange reply from server (%04x, %04x, token %06x)>",
|
|
mdp.packetTypeAndFlags,mdp.vompevent.flags,
|
|
mdp2.vompevent.call_session_token);
|
|
else {
|
|
fprintf(stderr,"%s* -> %s* (%s -> %s)",
|
|
overlay_render_sid_prefix(mdp2.vompevent.local_sid,6),
|
|
overlay_render_sid_prefix(mdp2.vompevent.remote_sid,6),
|
|
strlen(mdp2.vompevent.local_did)
|
|
?mdp2.vompevent.local_did:"<no local number>",
|
|
strlen(mdp2.vompevent.remote_did)
|
|
?mdp2.vompevent.remote_did:"<no remote number>");
|
|
}
|
|
int i;
|
|
fprintf(stderr," supports");
|
|
for(i=0;i<256;i++)
|
|
if (mdp2.vompevent.supported_codecs[i])
|
|
fprintf(stderr," %s",vomp_describe_codec(i));
|
|
}
|
|
fprintf(stderr,"\n");
|
|
}
|
|
fprintf(stderr,"%d live call descriptors.\n",count);
|
|
return overlay_mdp_client_done();
|
|
}
|
|
|
|
int app_vomp_dial(int argc, const char *const *argv, struct command_line_option *o)
|
|
{
|
|
const char *sid,*did,*callerid;
|
|
cli_arg(argc, argv, o, "sid", &sid, NULL, "");
|
|
cli_arg(argc, argv, o, "did", &did, NULL, "");
|
|
cli_arg(argc, argv, o, "callerid", &callerid, NULL, NULL);
|
|
|
|
overlay_mdp_frame mdp;
|
|
bzero(&mdp,sizeof(mdp));
|
|
|
|
mdp.packetTypeAndFlags=MDP_VOMPEVENT;
|
|
mdp.vompevent.flags=VOMPEVENT_DIAL;
|
|
if (overlay_mdp_getmyaddr(0,&mdp.vompevent.local_sid[0])) return -1;
|
|
stowSid(&mdp.vompevent.remote_sid[0],0,sid);
|
|
printf("local_sid=%s\n",overlay_render_sid(mdp.vompevent.local_sid));
|
|
printf("remote_sid=%s from %s\n",
|
|
overlay_render_sid(mdp.vompevent.remote_sid),sid);
|
|
|
|
if (overlay_mdp_send(&mdp,MDP_AWAITREPLY,5000))
|
|
{
|
|
WHY("Dial request failed.");
|
|
}
|
|
if (mdp.packetTypeAndFlags==MDP_ERROR&&mdp.error.error)
|
|
fprintf(stderr,"Dial request failed: error=%d, message='%s'\n",
|
|
mdp.error.error,mdp.error.message);
|
|
else
|
|
printf("Dial request accepted.\n");
|
|
|
|
return overlay_mdp_client_done();
|
|
}
|
|
|
|
int vomp_parse_dtmf_digit(char c)
|
|
{
|
|
if (c>='0'&&c<='9') return c-0x30;
|
|
switch (c) {
|
|
case 'a': case 'A': return 0xa;
|
|
case 'b': case 'B': return 0xb;
|
|
case 'c': case 'C': return 0xc;
|
|
case 'd': case 'D': return 0xd;
|
|
case '*': return 0xe;
|
|
case '#': return 0xf;
|
|
}
|
|
return -1;
|
|
}
|
|
|
|
char vomp_dtmf_digit_to_char(int digit)
|
|
{
|
|
if (digit<0) return '?';
|
|
if (digit<10) return '0'+digit;
|
|
if (digit<0xe) return 'A'+digit-0xa;
|
|
if (digit==0xe) return '*';
|
|
if (digit==0xf) return '#';
|
|
return '?';
|
|
}
|
|
|
|
int app_vomp_dtmf(int argc, const char *const *argv, struct command_line_option *o)
|
|
{
|
|
const char *call_token;
|
|
const char *digits;
|
|
cli_arg(argc, argv, o, "call", &call_token, NULL, "");
|
|
cli_arg(argc, argv, o, "digits", &digits,NULL,"");
|
|
|
|
overlay_mdp_frame mdp;
|
|
bzero(&mdp,sizeof(mdp));
|
|
|
|
mdp.packetTypeAndFlags=MDP_VOMPEVENT;
|
|
mdp.vompevent.flags=VOMPEVENT_AUDIOPACKET;
|
|
mdp.vompevent.call_session_token=strtol(call_token,NULL,16);
|
|
|
|
/* One digit per sample block. */
|
|
mdp.vompevent.audio_sample_codec=VOMP_CODEC_DTMF;
|
|
mdp.vompevent.audio_sample_bytes=1;
|
|
|
|
int i;
|
|
for(i=0;i<strlen(digits);i++) {
|
|
int digit=vomp_parse_dtmf_digit(digits[i]);
|
|
if (digit<0) return WHYF("'%c' is not a DTMF digit.",digits[i]);
|
|
mdp.vompevent.audio_bytes[mdp.vompevent.audio_sample_bytes]
|
|
=(digit<<4); /* 80ms standard tone duration, so that it is a multiple
|
|
of the majority of codec time units (70ms is the nominal
|
|
DTMF tone length for most systems). */
|
|
if (overlay_mdp_send(&mdp,0,0)) WHY("Send DTMF failed.");
|
|
}
|
|
|
|
printf("DTMF digit(s) sent.\n");
|
|
|
|
return overlay_mdp_client_done();
|
|
}
|
|
|
|
|
|
int app_vomp_pickup(int argc, const char *const *argv, struct command_line_option *o)
|
|
{
|
|
const char *call_token;
|
|
cli_arg(argc, argv, o, "call", &call_token, NULL, "");
|
|
|
|
overlay_mdp_frame mdp;
|
|
bzero(&mdp,sizeof(mdp));
|
|
|
|
mdp.packetTypeAndFlags=MDP_VOMPEVENT;
|
|
mdp.vompevent.flags=VOMPEVENT_PICKUP;
|
|
mdp.vompevent.call_session_token=strtol(call_token,NULL,16);
|
|
|
|
if (overlay_mdp_send(&mdp,MDP_AWAITREPLY,5000))
|
|
{
|
|
WHY("Pickup request failed.");
|
|
}
|
|
if (mdp.packetTypeAndFlags==MDP_ERROR&&mdp.error.error)
|
|
fprintf(stderr,"Pickup request failed: error=%d, message='%s'\n",
|
|
mdp.error.error,mdp.error.message);
|
|
else
|
|
printf("Pickup request accepted.\n");
|
|
|
|
return overlay_mdp_client_done();
|
|
}
|
|
|
|
int app_vomp_hangup(int argc, const char *const *argv, struct command_line_option *o)
|
|
{
|
|
const char *call_token;
|
|
cli_arg(argc, argv, o, "call", &call_token, NULL, "");
|
|
|
|
overlay_mdp_frame mdp;
|
|
bzero(&mdp,sizeof(mdp));
|
|
|
|
mdp.packetTypeAndFlags=MDP_VOMPEVENT;
|
|
mdp.vompevent.flags=VOMPEVENT_HANGUP;
|
|
mdp.vompevent.call_session_token=strtol(call_token,NULL,16);
|
|
|
|
if (overlay_mdp_send(&mdp,MDP_AWAITREPLY,5000))
|
|
{
|
|
WHY("Hangup/reject request failed.");
|
|
}
|
|
if (mdp.packetTypeAndFlags==MDP_ERROR&&mdp.error.error)
|
|
fprintf(stderr,"Hangup/reject request failed: error=%d, message='%s'\n",
|
|
mdp.error.error,mdp.error.message);
|
|
else
|
|
printf("Hangup/reject request accepted.\n");
|
|
|
|
return overlay_mdp_client_done();
|
|
}
|
|
|
|
int app_vomp_monitor(int argc, const char *const *argv, struct command_line_option *o)
|
|
{
|
|
overlay_mdp_frame mdp;
|
|
bzero(&mdp,sizeof(mdp));
|
|
|
|
mdp.packetTypeAndFlags=MDP_VOMPEVENT;
|
|
mdp.vompevent.flags=VOMPEVENT_REGISTERINTEREST;
|
|
mdp.vompevent.supported_codecs[0]=VOMP_CODEC_DTMF;
|
|
mdp.vompevent.supported_codecs[1]=VOMP_CODEC_NONE;
|
|
|
|
if (overlay_mdp_send(&mdp,MDP_AWAITREPLY,5000))
|
|
{ WHY("Failed to register interest in telephony events.");
|
|
overlay_mdp_client_done();
|
|
if (mdp.packetTypeAndFlags==MDP_ERROR&&mdp.error.error)
|
|
fprintf(stderr," MDP Server error #%d: '%s'\n",
|
|
mdp.error.error,mdp.error.message);
|
|
return -1;
|
|
}
|
|
|
|
while(!servalShutdown) {
|
|
overlay_mdp_frame rx;
|
|
int ttl;
|
|
/* In theory we should be able to ask for a timeout of -1 for
|
|
infinity, but broken poll() and select() implementations on OSX
|
|
make this impossible. So one unnecessary check per second is
|
|
probably tolerable. */
|
|
if (overlay_mdp_client_poll(1000)>0)
|
|
if (!overlay_mdp_recv(&rx,&ttl))
|
|
{
|
|
switch(rx.packetTypeAndFlags) {
|
|
case MDP_ERROR:
|
|
fprintf(stderr,"MDP Server error #%d: '%s'\n",
|
|
rx.error.error,rx.error.message);
|
|
break;
|
|
case MDP_VOMPEVENT:
|
|
fprintf(stderr,"VoMP call descriptor %06x %s:%s",
|
|
rx.vompevent.call_session_token,
|
|
vomp_describe_state(rx.vompevent.local_state),
|
|
vomp_describe_state(rx.vompevent.remote_state));
|
|
if (rx.vompevent.flags&VOMPEVENT_RINGING)
|
|
fprintf(stderr," RINGING");
|
|
if (rx.vompevent.flags&VOMPEVENT_CALLENDED)
|
|
fprintf(stderr," CALLENDED");
|
|
if (rx.vompevent.flags&VOMPEVENT_CALLREJECT)
|
|
fprintf(stderr," CALLREJECTED");
|
|
if (rx.vompevent.flags&VOMPEVENT_CALLCREATED)
|
|
fprintf(stderr," CREATED");
|
|
if (rx.vompevent.flags&VOMPEVENT_AUDIOSTREAMING)
|
|
fprintf(stderr," AUDIOSTREAMING");
|
|
int i;
|
|
fprintf(stderr," codecs:");
|
|
for(i=0;i<256;i++)
|
|
if (rx.vompevent.supported_codecs[i])
|
|
fprintf(stderr," %s",vomp_describe_codec(i));
|
|
|
|
fprintf(stderr,"\n");
|
|
if (rx.vompevent.audio_sample_codec) {
|
|
fprintf(stderr," attached audio sample: codec=%s, len=%d\n",
|
|
vomp_describe_codec(rx.vompevent.audio_sample_codec),
|
|
rx.vompevent.audio_sample_bytes);
|
|
fprintf(stderr," sample covers %lldms - %lldms of call.\n",
|
|
rx.vompevent.audio_sample_starttime,
|
|
rx.vompevent.audio_sample_endtime);
|
|
}
|
|
break;
|
|
default:
|
|
fprintf(stderr,"Unknown message (type=0x%02x)\n",rx.packetTypeAndFlags);
|
|
}
|
|
}
|
|
|
|
}
|
|
|
|
mdp.packetTypeAndFlags=MDP_VOMPEVENT;
|
|
mdp.vompevent.flags=VOMPEVENT_WITHDRAWINTEREST;
|
|
if (overlay_mdp_send(&mdp,MDP_AWAITREPLY,5000))
|
|
{ WHY("Failed to deregister interest in telephony events.");
|
|
overlay_mdp_client_done(); return -1; }
|
|
if (mdp.packetTypeAndFlags==MDP_ERROR&&mdp.error.error) {
|
|
fprintf(stderr," MDP Server error #%d: '%s'\n",
|
|
mdp.error.error,mdp.error.message);
|
|
}
|
|
|
|
return overlay_mdp_client_done();
|
|
}
|
|
|
|
int vomp_tick()
|
|
{
|
|
/* Send any reminder packets for call state, and also process any audio. */
|
|
unsigned long long now=overlay_gettime_ms();
|
|
int i;
|
|
|
|
for(i=0;i<vomp_call_count;i++)
|
|
{
|
|
if (now>vomp_call_states[i].next_status_time)
|
|
{
|
|
vomp_send_status(&vomp_call_states[i],VOMP_FORCETELLREMOTE,NULL);
|
|
vomp_call_states[i].next_status_time=now+VOMP_CALL_STATUS_INTERVAL;
|
|
}
|
|
/* See if any calls need to begin expiring
|
|
(current timeout is set at 2 minutes) */
|
|
if (vomp_call_states[i].local.state<VOMP_STATE_INCALL
|
|
&&((vomp_call_states[i].create_time+VOMP_CALL_TIMEOUT)<now))
|
|
{
|
|
/* timeout calls that haven't reached INCALL status, e.g.,
|
|
ringing. As well as sensible UX, it also prevents our call
|
|
slots getting full of cruft. */
|
|
WHYF("Destroying stale call #%d (state %d.%d)",i,
|
|
vomp_call_states[i].local.state,vomp_call_states[i].remote.state);
|
|
vomp_call_destroy(&vomp_call_states[i]);
|
|
/* since this slot will get reclaimed, we need to wind back one in
|
|
the iteration of the list of slots */
|
|
i--;
|
|
} else if (vomp_call_states[i].last_activity+VOMP_CALL_TIMEOUT<now)
|
|
switch(vomp_call_states[i].local.state)
|
|
{
|
|
case VOMP_STATE_INCALL:
|
|
/* Timeout while call in progress, so end call.
|
|
Keep call structure hanging around for a bit so that we can
|
|
synchonrise with the far end if possible. */
|
|
vomp_call_states[i].local.state=VOMP_STATE_CALLENDED;
|
|
monitor_call_status(&vomp_call_states[i]);
|
|
vomp_send_status(&vomp_call_states[i],
|
|
VOMP_TELLREMOTE|VOMP_TELLINTERESTED,NULL);
|
|
vomp_call_states[i].last_activity=now;
|
|
vomp_call_stop_audio(&vomp_call_states[i]);
|
|
break;
|
|
default:
|
|
/* Call timed out while not actually in progress, so just immmediately
|
|
tear the call down */
|
|
vomp_call_destroy(&vomp_call_states[i]);
|
|
/* since this slot will get reclaimed, we need to wind back one in
|
|
the iteration of the list of slots */
|
|
i--;
|
|
break;
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
int vomp_tick_interval()
|
|
{
|
|
/* Work out the number of milliseconds until the next vomp tick is required. */
|
|
return 1000;
|
|
}
|